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Download Become a Material Guru in Blender 2.8x

Become Material Guru in Blender 8x

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Become a Material Guru in Blender 2.8x

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Total Size

10.1 GB

Total Files

210

Last Seen

2024-11-02 02:02

Hash

9649FA7DC361E69026B0F1AA3EDB0606B55ABAF3

/1. Introduction/

1. Introduction.mp4

46.9 MB

1. Introduction.srt

2.5 KB

2. Setup.mp4

52.3 MB

2. Setup.srt

6.4 KB

3. Light.mp4

139.0 MB

3. Light.srt

10.9 KB

/2. Basic understanding of the node components/

1. Basic Node Types.mp4

35.8 MB

1. Basic Node Types.srt

5.9 KB

2. Apply Materials.mp4

44.9 MB

2. Apply Materials.srt

5.9 KB

3. Three Common Maps.mp4

75.5 MB

3. Three Common Maps.srt

8.2 KB

4. Colors on your material.mp4

143.4 MB

4. Colors on your material.srt

14.7 KB

5. Patterns on your material.mp4

150.1 MB

5. Patterns on your material.srt

18.4 KB

6. Create bumps.mp4

65.7 MB

6. Create bumps.srt

6.5 KB

7. Reflection and Roughness.mp4

76.5 MB

7. Reflection and Roughness.srt

9.7 KB

8. mask images.mp4

143.2 MB

8. mask images.srt

11.8 KB

9. Separate XYZ Node.mp4

57.3 MB

9. Separate XYZ Node.srt

5.9 KB

10. Manipulating the map.mp4

85.1 MB

10. Manipulating the map.srt

9.2 KB

11. Grouping the nodes.mp4

167.8 MB

11. Grouping the nodes.srt

14.8 KB

12. Basic Math.mp4

173.3 MB

12. Basic Math.srt

18.4 KB

/3. Textures/

1. Brick Texture.mp4

38.7 MB

1. Brick Texture.srt

6.3 KB

2. Checker Texture.mp4

27.8 MB

2. Checker Texture.srt

4.2 KB

3. Gradient Texture.mp4

20.2 MB

3. Gradient Texture.srt

3.6 KB

4. Magic Texture.mp4

43.4 MB

4. Magic Texture.srt

4.5 KB

5. Musgrave Texture.mp4

123.9 MB

5. Musgrave Texture.srt

15.8 KB

6. Noise Texture.mp4

55.9 MB

6. Noise Texture.srt

6.7 KB

7. Voronoi Texture.mp4

77.7 MB

7. Voronoi Texture.srt

10.8 KB

8. Wave Texture.mp4

70.3 MB

8. Wave Texture.srt

7.8 KB

/4. Using images as textures/

1.1 Bricks23_AO.jpg.jpg

5.6 MB

1.2 Bricks23_col.jpg.jpg

15.7 MB

1.3 Bricks23_nrm.jpg.jpg

34.2 MB

1.4 Bricks23_rgh.jpg.jpg

11.7 MB

1.5 Bricks23_disp.jpg.jpg

3.1 MB

1. Introduction to using Images.mp4

123.6 MB

1. Introduction to using Images.srt

9.2 KB

2. Using PBR Images.mp4

198.7 MB

2. Using PBR Images.srt

13.2 KB

GFX-HUB.NET - best for CG-artists and gamedev.url

0.1 KB

/5. First practical example - a tile wall/

1. Setup for Tile Wall.mp4

22.5 MB

1. Setup for Tile Wall.srt

2.2 KB

2. Add Mortar Noise.mp4

77.5 MB

2. Add Mortar Noise.srt

5.9 KB

3. Create Groups for the nodes.mp4

91.4 MB

3. Create Groups for the nodes.srt

7.1 KB

4. Create Tiles.mp4

115.7 MB

4. Create Tiles.srt

9.8 KB

5. Mortar Size variation.mp4

91.8 MB

5. Mortar Size variation.srt

7.7 KB

6. Finalizing the tile wall (Roughness and reflection).mp4

123.9 MB

6. Finalizing the tile wall (Roughness and reflection).srt

9.4 KB

/6. Using the Object shape to place material/

1. Find Edges.mp4

146.6 MB

1. Find Edges.srt

12.2 KB

2.1 Mountain.zip.zip

15.3 MB

2. Add snow (dust and rust same principle)..mp4

320.5 MB

2. Add snow (dust and rust same principle)..srt

21.1 KB

3. Adding smudge using the vertex paint.mp4

120.7 MB

3. Adding smudge using the vertex paint.srt

11.0 KB

4. Create an Eye using Z-axis separation.mp4

194.0 MB

4. Create an Eye using Z-axis separation.srt

17.0 KB

/7. How to use other objects to influence your material/

1. Setup the scene.mp4

93.0 MB

1. Setup the scene.srt

10.5 KB

2. Smudge you Main object using Ambient Occlusion.mp4

41.1 MB

2. Smudge you Main object using Ambient Occlusion.srt

3.3 KB

3. Smudge your main Object using a reference Object in the Texture coordinate Node.mp4

82.3 MB

3. Smudge your main Object using a reference Object in the Texture coordinate Node.srt

6.1 KB

4. Smudge your Main Object using Dynamic Paint..mp4

118.5 MB

4. Smudge your Main Object using Dynamic Paint..srt

11.7 KB

/8. How to add material on a specific place/

1. UV Basics.mp4

187.9 MB

1. UV Basics.srt

15.2 KB

2. Multiple Materials.mp4

148.2 MB

2. Multiple Materials.srt

11.2 KB

3. Using UV to repeat patterns.mp4

107.9 MB

3. Using UV to repeat patterns.srt

11.0 KB

/9. Second practical Example - Texture a Lantern/

1.1 Ref_Lantern2.png.png

2.8 MB

1.2 lamp2_81.zip.zip

18.0 MB

1.3 Ref_Lantern5.jpg.jpg

711.3 KB

1.4 Ref_Lantern3.jpg.jpg

318.4 KB

1.5 Ref_Lantern6.jpg.jpg

791.5 KB

1.6 Ref_Lantern7.png.png

2.1 MB

1.7 Ref_Lantern9.png.png

3.2 MB

1.8 Ref_Lantern8.jpg.jpg

401.4 KB

1.9 DoNotFill.png.png

219.1 KB

1.10 Ref_Lantern1.jpg.jpg

216.0 KB

1.11 TextDietzRingGlass.png.png

193.5 KB

1.12 Ref_Lantern4.jpg.jpg

1.1 MB

1.13 Result.zip.zip

18.1 MB

1.14 wick-lamp-1626708_1920.jpg.jpg

410.7 KB

1.15 TextDietzRing.png.png

185.2 KB

1.16 Result_Dirty.zip.zip

18.1 MB

1.17 TextBottom.png.png

109.6 KB

1. Setup and Intro.mp4

34.2 MB

1. Setup and Intro.srt

2.1 KB

2. Adding First Base Materials.mp4

311.6 MB

2. Adding First Base Materials.srt

19.4 KB

3. Starting on the rust structure.mp4

212.2 MB

3. Starting on the rust structure.srt

14.2 KB

4. Rain influence.mp4

99.3 MB

4. Rain influence.srt

6.2 KB

5. Randomness.mp4

374.3 MB

5. Randomness.srt

21.3 KB

6. Separate Paint and Rust with bumps.mp4

130.9 MB

6. Separate Paint and Rust with bumps.srt

8.3 KB

7. Finalizing the Rust.mp4

96.5 MB

7. Finalizing the Rust.srt

5.8 KB

8. Finalizing the Paint.mp4

190.9 MB

8. Finalizing the Paint.srt

11.0 KB

9. Adding Glass.mp4

168.6 MB

9. Adding Glass.srt

9.6 KB

10. Adding Rest of the Materials.mp4

82.2 MB

10. Adding Rest of the Materials.srt

4.5 KB

11. Adding DIETZ Logo On Glass.mp4

83.0 MB

11. Adding DIETZ Logo On Glass.srt

7.1 KB

12. Adding DIETZ Text on Bottom.mp4

154.2 MB

12. Adding DIETZ Text on Bottom.srt

12.0 KB

13. Adding Warning Sticker and Finalizing.mp4

148.8 MB

13. Adding Warning Sticker and Finalizing.srt

10.0 KB

GFX-HUB.NET - best for CG-artists and gamedev.url

0.1 KB

/10. A closer look on the Object Info Node/

1. How to use the Object Index and Random output..mp4

80.6 MB

1. How to use the Object Index and Random output..srt

7.8 KB

2. Introduction to Location and Material Index output..mp4

112.1 MB

2. Introduction to Location and Material Index output..mp4.jpg

165.8 KB

2. Introduction to Location and Material Index output..srt

8.9 KB

2. Introduction to Location and Material Index output..txt

0.3 KB

/11. Working with glass and similar materials/

1. Fireflies.mp4

170.6 MB

1. Fireflies.srt

19.8 KB

2. Definition of Words.mp4

79.4 MB

2. Definition of Words.srt

4.3 KB

3. Introduction to Glass.mp4

70.8 MB

3. Introduction to Glass.srt

6.0 KB

4.1 FakedispersionStart.zip.zip

22.7 MB

4.2 FakedispersionResult.zip.zip

22.8 MB

4. Creating a Glass of Water - Fake Dispersion.mp4

174.3 MB

4. Creating a Glass of Water - Fake Dispersion.srt

13.0 KB

5. Creating a Glass of Water - Adding Water.mp4

61.3 MB

5. Creating a Glass of Water - Adding Water.srt

3.6 KB

6. Creating a Glass of Water - Adding Caustics.mp4

226.2 MB

6. Creating a Glass of Water - Adding Caustics.srt

12.6 KB

7. Creating a Glass of Water - Finalizing all.mp4

145.5 MB

7. Creating a Glass of Water - Finalizing all.srt

9.0 KB

/12. Third Practical Example - a bowl of candy/

1.1 candyResult.zip.zip

27.2 MB

1.2 candyStart.zip.zip

27.2 MB

1. Candy - Setup.mp4

59.0 MB

1. Candy - Setup.srt

4.5 KB

2. Candy - Adding Colors.mp4

92.6 MB

2. Candy - Adding Colors.srt

5.4 KB

3. Adding Bumps.mp4

64.4 MB

3. Adding Bumps.srt

4.4 KB

4. Candy - Adding Subsurface scattering.mp4

78.8 MB

4. Candy - Adding Subsurface scattering.srt

7.3 KB

5. Candy - Finalizing and render.mp4

99.7 MB

5. Candy - Finalizing and render.srt

5.8 KB

/13. Take a look at Normals/

1. Intro To Normal Maps.mp4

42.3 MB

1. Intro To Normal Maps.srt

4.5 KB

2. Baking a Normal Map from a pattern.mp4

60.2 MB

2. Baking a Normal Map from a pattern.srt

7.9 KB

3. Creating a Normal Map Procedurally.mp4

40.3 MB

3. Creating a Normal Map Procedurally.srt

3.5 KB

/14. Displacement/

1. Introduction to Displacment.mp4

62.9 MB

1. Introduction to Displacment.srt

7.7 KB

2. Coloring a displacement.mp4

83.1 MB

2. Coloring a displacement.srt

8.1 KB

3. Using the Vector Displacement.mp4

231.6 MB

3. Using the Vector Displacement.srt

20.7 KB

/15. Particles and material/

1. The Particle Info Node.mp4

131.7 MB

1. The Particle Info Node.srt

16.4 KB

2. The Principled Hair Node.mp4

187.2 MB

2. The Principled Hair Node.srt

14.3 KB

/16. More Math and Vector Math/

1. Introduction to shaping things using math.mp4

75.0 MB

1. Introduction to shaping things using math.srt

11.6 KB

2. We start using Vector Math.mp4

85.2 MB

2. We start using Vector Math.srt

11.4 KB

3. Creating stuff using Polar Coordinates.mp4

123.1 MB

3. Creating stuff using Polar Coordinates.srt

15.2 KB

4. Tiling by breaking down the map using Fraction..mp4

114.3 MB

4. Tiling by breaking down the map using Fraction..srt

13.9 KB

/17. Scratches/

1.1 20090120_brush_scratches.png.png

185.2 KB

1. Create scratches using brush and TexturePaint.mp4

81.4 MB

1. Create scratches using brush and TexturePaint.srt

9.7 KB

2. Scratches using the Linear Light MixRGB.mp4

143.2 MB

2. Scratches using the Linear Light MixRGB.srt

12.7 KB

3. Scratches using diff of Voronoi.mp4

137.9 MB

3. Scratches using diff of Voronoi.srt

11.7 KB

/18. Examples and tips/

1. Splatter.mp4

78.2 MB

1. Splatter.srt

6.9 KB

2. Marble Pattern.mp4

27.9 MB

2. Marble Pattern.srt

3.2 KB

3. Radial Metal.mp4

69.3 MB

3. Radial Metal.srt

5.7 KB

4. Stucco.mp4

99.4 MB

4. Stucco.srt

7.2 KB

5. Wet Surface.mp4

43.7 MB

5. Wet Surface.srt

3.5 KB

 

Total files 210


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