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Download Digital Tutors - Character Rigging for Production in Maya 2011

Digital Tutors Character Rigging for Production in Maya 2011

Name

Digital Tutors - Character Rigging for Production in Maya 2011

 DOWNLOAD Copy Link

Total Size

3.3 GB

Total Files

150

Hash

74226274562C1C18D44F9C4A783EB5524735F772

/.../charSetup2011_scripts_DT/

addToHypershadeGraph_DT.mel

0.1 KB

aliasAttributeGlobalControl_DT.mel

0.2 KB

boxCurve_DT.mel

0.8 KB

charNodeGRPs_DT.mel

9.0 KB

clearHypershadeGraph_DT.mel

0.1 KB

diamondCurve_DT.mel

0.4 KB

grpJointOnVertex_DT.MEL.mel

1.0 KB

jointCurve_DT.mel

1.0 KB

jointOnVertex_DT.MEL.mel

0.9 KB

myLocator_DT.MEL

0.1 KB

parentShapeTool_DT.MEL.mel

1.0 KB

removeFromHypershadeGraph_DT.mel

0.1 KB

renameObjs_DT.mel

0.6 KB

/.../Character Setup Maya 2011_projectFiles/scenes/

01.ma

600.5 KB

02.ma

581.8 KB

04.ma

584.2 KB

05.ma

588.8 KB

06.ma

604.1 KB

08.ma

604.1 KB

09.ma

612.7 KB

10.ma

628.9 KB

11.ma

630.2 KB

12.ma

633.7 KB

13.ma

642.2 KB

14.ma

63.5 KB

14_final.ma

65.3 KB

15.ma

657.1 KB

16.ma

660.9 KB

17.ma

673.3 KB

18.ma

681.3 KB

19.ma

683.2 KB

20.ma

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21.ma

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22.ma

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23.ma

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24.ma

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25.ma

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26.ma

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27.ma

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28.ma

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29.ma

761.3 KB

30.ma

769.8 KB

31.ma

773.8 KB

32.ma

795.3 KB

33.ma

807.9 KB

34.ma

642.8 KB

34_final.ma

642.3 KB

35.ma

813.4 KB

36.ma

832.7 KB

37.ma

834.9 KB

38.ma

840.0 KB

39.ma

853.3 KB

40.ma

857.7 KB

41.ma

869.1 KB

42.ma

880.1 KB

43.ma

883.5 KB

44.ma

887.7 KB

45.ma

891.6 KB

46.ma

896.4 KB

47.ma

899.0 KB

48.ma

957.2 KB

49.ma

960.7 KB

50.ma

961.8 KB

51.ma

964.7 KB

52.ma

970.5 KB

53.ma

975.4 KB

54.ma

980.2 KB

55.ma

984.4 KB

56.ma

992.9 KB

57.ma

994.1 KB

58.ma

1.1 MB

59.ma

1.7 MB

60.ma

1.8 MB

61.ma

1.6 MB

62.ma

1.6 MB

63.ma

1.6 MB

64.ma

1.6 MB

65.ma

1.6 MB

66.ma

1.6 MB

67.ma

1.6 MB

charRig_final.ma

1.6 MB

/.../Character Setup Maya 2011_projectFiles/

workspace.mel

2.0 KB

/

01. Introduction and Project Overview.flv

9.3 MB

02. Prepping Our Scene.flv

57.8 MB

03. Creating a Renaming Tool.flv

40.4 MB

04. Building the Left Leg Joint.flv

44.7 MB

05. A Technique for Re-orienting Joints-Finishing the Leg Joints.flv

83.0 MB

06. Setting-up Foot Roll Joints.flv

58.1 MB

07. Creating a Tool that Generates a Box Curve.flv

33.4 MB

08. Scripting a Joint Curve.flv

65.2 MB

09. Constructing Foot Controls.flv

61.9 MB

10. Setting up the Foot Controls-Rigging the Toe Bend.flv

48.7 MB

11. Rigging a Foot Bank.flv

58.7 MB

12. Finishing the Foot Bank Rig.flv

45.2 MB

13. Adding Knee Controls.flv

23.4 MB

14. Establishing Knee Association Curves.flv

54.7 MB

15. Writing a Script to Generate Joints on each Selected Vertex.flv

61.4 MB

16. Building the nSpine Joints.flv

38.2 MB

17. Adding in a Spline IK - Initial Connections of the nSpine.flv

49.2 MB

18. Creating Upperbody Control Curves.flv

52.2 MB

19. Starting to Add Twisting to our nSpine.flv

42.4 MB

20. Setting up the Initial Twisting in the nSpine.flv

51.7 MB

21. Completing the Setup of the nSpine Locators.flv

55.7 MB

22. Choosing a Stable Rotate Order for Control Objects.flv

24.4 MB

23. Finishing the nSpine.flv

39.1 MB

24. Building the Shoulder and Arm Chains.flv

62.4 MB

25. Building Finger Joints.flv

57.5 MB

26. Rigging Shoulder Controls.flv

74.0 MB

27. Establishing IK Arm Controls.flv

34.2 MB

28. Adding Elbow Controls for the IK Arm.flv

17.4 MB

29. Establishing Elbow Association Curves.flv

29.7 MB

30. Dynamically Parenting the Arm Controls.flv

40.5 MB

31. Setting up IK-FK Switch Controls.flv

50.3 MB

32. Building FK Controls of the Arms.flv

61.0 MB

33. Finishing the FK Arm Controls.flv

60.8 MB

34. Dynamically Orienting the FK Arm Controls.flv

31.6 MB

35. Creating a Tool that Parents Shape Nodes.flv

42.0 MB

36. Starting on Finger Controls.flv

60.0 MB

37. Finishing the Finger Controls.flv

64.6 MB

38. Building Arm-Forearm Twist Joints.flv

58.3 MB

39. Establishing Arm-Forearm Twist Controls.flv

63.1 MB

40. Wrapping up our Forearm Twist Rig.flv

48.6 MB

41. Rigging the Left Arm with an Auto Clavicle Feature.flv

81.2 MB

42. Setting up an AutoClavicle on the Right Arm.flv

46.0 MB

43. Building the Neck and Head Bones.flv

31.0 MB

44. Establishing a Head Control.flv

42.4 MB

45. Dynamically Parenting the Head Control.flv

16.4 MB

46. Creating Facial Joints.flv

36.9 MB

47. Renaming and the Facial Joints.flv

27.2 MB

48. Building Facial Controls.flv

74.5 MB

49. Adding Parent Controls to our Facial Rig.flv

48.7 MB

50. Wrapping up the Facial Controls.flv

40.7 MB

51. Blinking the Eyes.flv

59.8 MB

52. Constructing Eye Controls.flv

41.1 MB

53. Dynamically Parenting the Eye Controls.flv

29.1 MB

54. Starting to Rig the Eyes.flv

56.4 MB

55. Finishing the Left Eye.flv

35.6 MB

56. Finishing the Right Eye.flv

52.9 MB

57. Cleaning up the Scene - Adding a Global Control Curve.flv

49.2 MB

58. Adding a Character Set.flv

21.4 MB

59. Binding the Character - The Magic of Dual Quaternion Skinning.flv

47.0 MB

60. Binding the Eyebrows - Blocking in Weights with Dual Quaternion Skinning.flv

59.1 MB

61. Refining the Deformations of the Head.flv

33.1 MB

62. Finishing the Weights on the Left Leg.flv

53.5 MB

63. Wrapping up the Weights on the Left Hand.flv

45.3 MB

64. Adding and Editing Influence Objects.flv

54.8 MB

65. Finalizing the Left Arm's Weights.flv

35.4 MB

66. Painting Weights on the Neck.flv

28.0 MB

67. Double-checking Deformations.flv

33.0 MB

68. Mirroring Skin Weights - Finishing the Character Rig.flv

59.5 MB

 

Total files 150


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