FileMood

Download Digital Tutors - Creating an Armored Beast in ZBrush [2013]

Digital Tutors Creating an Armored Beast in ZBrush 2013

Name

Digital Tutors - Creating an Armored Beast in ZBrush [2013]

 DOWNLOAD Copy Link

Total Size

2.6 GB

Total Files

49

Hash

9F3595E517796360FFF2565F24457C15AE8F41DB

/

1. Introduction and project overview.mkv

7.8 MB

10. Further defining the anatomy of the creature.mkv

26.8 MB

11. Adjusting silhouette and beginning sculpting the feet.mkv

29.9 MB

12. Continuing to adjust the silhouette of our creature.mkv

32.6 MB

13. Continuing to build teeth for our character.mkv

30.8 MB

14. Beginning to sculpt the back feet of the character.mkv

36.0 MB

15. Adding muscle structure and refining secondary form.mkv

28.0 MB

16. Reading the character from a distance.mkv

31.1 MB

17. Using QRemesher to retopologize our creature.mkv

34.4 MB

18. Beginning to create the armor for our creature.mkv

21.2 MB

19. Building back armor for our creature.mkv

26.8 MB

2. Informing our design with animal anatomy reference.mkv

62.5 MB

20. Building the saddle.mkv

21.2 MB

21. Making face armor for our creature.mkv

33.6 MB

22. Adding secondary pieces of armor and creating leather straps.mkv

51.7 MB

23. Adding accessories to the saddle.mkv

23.4 MB

24. Detailing accessories and creating elbow armor.mkv

29.9 MB

25. Adding spikes to the armor and detailing the creature.mkv

37.9 MB

26. Using alphas to detail the creature.mkv

21.8 MB

27. Adding detailed props.mkv

25.6 MB

28. Beginning to detail the armor and accessories.mkv

22.5 MB

29. Continuing to detail the armor.mkv

39.3 MB

3. Using ZSpheres to create a base mesh.mkv

19.7 MB

30. Using the slash brush to detail the armor.mkv

23.8 MB

31. Beginning painting the body of the creature.mkv

22.5 MB

32. Continuing to paint the creature.mkv

19.1 MB

33. Adding secondary details to the paint.mkv

26.0 MB

34. Painting the armor of our creature.mkv

42.8 MB

35. Painting the accessories.mkv

31.1 MB

36. Continuing the paint process and posing our character.mkv

40.3 MB

37. Exporting the textures.mkv

13.7 MB

38. Decimating the subtools to prepare for export.mkv

18.2 MB

39. Importing our objects into KeyShot.mkv

47.3 MB

4. Continuing to build our base mesh.mkv

27.0 MB

40. Setting up the camera and editing materials.mkv

63.0 MB

41. Setting up the lighting for our scene.mkv

53.2 MB

42. Continuing to composite the render.mkv

32.2 MB

43. Creating an ambient occlusion pass.mkv

40.3 MB

44. Compositing a background for the render.mkv

45.9 MB

45. Using the clown pass to adjust the render.mkv

38.9 MB

46. Using texture overlay to enhance our render.mkv

53.7 MB

47. Final touches.mkv

48.3 MB

5. Blocking in the main forms.mkv

24.8 MB

6. Continuing blocking in the forms of our character.mkv

21.0 MB

7. Refining major muscle groups.mkv

23.1 MB

8. Continuing to refine the creature.mkv

23.2 MB

9. Adding muscle structure and refining form.mkv

22.4 MB

Logo.png

329.7 KB

Project_files.7z

1.1 GB

 

Total files 49


Copyright © 2024 FileMood.com