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Download Udemy - Create a Complete Grid-Based Puzzle Game in Godot 4 with C# (10.2024)

Udemy Create Complete Grid Based Puzzle Game in Godot with 10 2024

Name

Udemy - Create a Complete Grid-Based Puzzle Game in Godot 4 with C# (10.2024)

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Total Size

17.6 GB

Total Files

347

Last Seen

2025-09-11 01:56

Hash

B0D81DB028552AC93183E2BCF14232E95EF787B2

/1 - Introduction and Setup/

1 -code.zip

5.1 KB

1 -Dotnet SDK.url

0.1 KB

1 -Godot.url

0.0 KB

1 -Introduction and Godot C# Setup.en_US.vtt

16.3 KB

1 -Introduction and Godot C# Setup.mp4

119.3 MB

1 -VSCode.url

0.1 KB

2 -C# and VSCode Configuration.en_US.vtt

25.0 KB

2 -C# and VSCode Configuration.mp4

127.1 MB

2 -code.zip

5.1 KB

3 -code.zip

5.8 KB

3 -Godot Editor Orientation.en_US.vtt

14.9 KB

3 -Godot Editor Orientation.mp4

58.3 MB

4 -code.zip

6.0 KB

4 -The First C# Script.en_US.vtt

17.3 KB

4 -The First C# Script.mp4

85.8 MB

5 -code.zip

7.2 KB

5 -Instantiating New Scenes.en_US.vtt

15.1 KB

5 -Instantiating New Scenes.mp4

88.0 MB

6 -code.zip

7.3 KB

6 -Introduction to Signals.en_US.vtt

16.6 KB

6 -Introduction to Signals.mp4

107.5 MB

7 -code.zip

7.4 KB

7 -Modifying Window Settings.en_US.vtt

5.8 KB

7 -Modifying Window Settings.mp4

31.9 MB

/2 - Foundational Mechanics/

1 -Basic Grid Operations and TileMapLayer Introduction.en_US.vtt

27.7 KB

1 -Basic Grid Operations and TileMapLayer Introduction.mp4

154.9 MB

1 -code.zip

9.8 KB

1 -highlight_tile.png

0.2 KB

2 -code.zip

9.9 KB

2 -Using a HashSet to Mark Occupied Tiles.en_US.vtt

6.5 KB

2 -Using a HashSet to Mark Occupied Tiles.mp4

43.1 MB

3 -code.zip

9.9 KB

3 -Minor Code Cleanup.en_US.vtt

10.2 KB

3 -Minor Code Cleanup.mp4

64.8 MB

4 -Adding the Asset Pack and Tower Art.en_US.vtt

15.9 KB

4 -Adding the Asset Pack and Tower Art.mp4

120.4 MB

4 -code.zip

2.8 MB

4 -Tiny Swords Source.url

0.1 KB

4 -Tiny Swords.zip

2.8 MB

5 -code.zip

2.8 MB

5 -Introduction to Autotiling.en_US.vtt

25.8 KB

5 -Introduction to Autotiling.mp4

237.4 MB

6 -code.zip

2.8 MB

6 -Refactoring Code Into a GridManager.en_US.vtt

26.4 KB

6 -Refactoring Code Into a GridManager.mp4

202.5 MB

7 -code.zip

2.8 MB

7 -Defining and Using TileSet Custom Data.en_US.vtt

11.3 KB

7 -Defining and Using TileSet Custom Data.mp4

100.6 MB

8 -Adding a Base Building.en_US.vtt

22.4 KB

8 -Adding a Base Building.mp4

149.2 MB

8 -code.zip

2.8 MB

9 -code.zip

2.8 MB

9 -Using Autoloads and Custom Signals for Grid State Updating.en_US.vtt

23.1 KB

9 -Using Autoloads and Custom Signals for Grid State Updating.mp4

168.0 MB

10 -code.zip

2.8 MB

10 -Using Grid State for More Sophisticated Building Rules.en_US.vtt

23.1 KB

10 -Using Grid State for More Sophisticated Building Rules.mp4

189.5 MB

11 -code.zip

2.8 MB

11 -highlight_tile.png

0.3 KB

11 -Highlighting Expandable Building Area.en_US.vtt

29.5 KB

11 -Highlighting Expandable Building Area.mp4

250.5 MB

12 -Adding Animated Tree Tiles.en_US.vtt

12.0 KB

12 -Adding Animated Tree Tiles.mp4

123.9 MB

12 -code.zip

2.8 MB

13 -Accounting for Trees in GridManager.en_US.vtt

21.3 KB

13 -Accounting for Trees in GridManager.mp4

227.6 MB

13 -code.zip

2.8 MB

14 -Applying Y-Sorting for Proper Draw Order.en_US.vtt

11.7 KB

14 -Applying Y-Sorting for Proper Draw Order.mp4

142.4 MB

14 -code.zip

2.8 MB

15 -Adding Village Buildings.en_US.vtt

19.8 KB

15 -Adding Village Buildings.mp4

188.2 MB

15 -code.zip

2.8 MB

16 -code.zip

2.8 MB

16 -Introduction to Custom Resources.en_US.vtt

24.5 KB

16 -Introduction to Custom Resources.mp4

188.2 MB

17 -code.zip

2.8 MB

17 -Highlighting Resource Tiles.en_US.vtt

18.3 KB

17 -Highlighting Resource Tiles.mp4

173.9 MB

18 -code.zip

2.8 MB

18 -Tracking Collected Resource Tiles.en_US.vtt

13.8 KB

18 -Tracking Collected Resource Tiles.mp4

131.3 MB

/3 - Refining Gameplay Mechanics/

1 -code.zip

2.8 MB

1 -Introduction to Control Nodes.en_US.vtt

19.6 KB

1 -Introduction to Control Nodes.mp4

146.1 MB

2 -code.zip

2.8 MB

2 -Streamlining Building Placement.en_US.vtt

20.3 KB

2 -Streamlining Building Placement.mp4

152.4 MB

3 -code.zip

2.8 MB

3 -Creating a Building Manager.en_US.vtt

20.1 KB

3 -Creating a Building Manager.mp4

176.0 MB

4 -code.zip

2.8 MB

4 -Creating a Building Placement Ghost.en_US.vtt

23.3 KB

4 -Creating a Building Placement Ghost.mp4

193.9 MB

5 -code.zip

2.8 MB

5 -Indicating Whether Building Ghost is Valid.en_US.vtt

16.8 KB

5 -Indicating Whether Building Ghost is Valid.mp4

162.3 MB

6 -Cancelling Building Placement.en_US.vtt

9.7 KB

6 -Cancelling Building Placement.mp4

81.0 MB

6 -code.zip

2.8 MB

7 -code.zip

2.8 MB

7 -Refactoring Building Manager to Support States.en_US.vtt

24.7 KB

7 -Refactoring Building Manager to Support States.mp4

194.2 MB

8 -code.zip

2.8 MB

8 -Refunding Resources and Updating Grid on Building Destruction.en_US.vtt

29.3 KB

8 -Refunding Resources and Updating Grid on Building Destruction.mp4

255.2 MB

9 -Adding a Win Condition.en_US.vtt

27.7 KB

9 -Adding a Win Condition.mp4

231.3 MB

9 -code.zip

2.8 MB

10 -code.zip

2.8 MB

10 -Transforming the Main Scene Into a Base Level Scene.en_US.vtt

8.1 KB

10 -Transforming the Main Scene Into a Base Level Scene.mp4

73.2 MB

11 -Adding Terrains to the Tileset.en_US.vtt

14.6 KB

11 -Adding Terrains to the Tileset.mp4

140.4 MB

11 -code.zip

2.9 MB

12 -Adding Water to the Tileset.en_US.vtt

11.9 KB

12 -Adding Water to the Tileset.mp4

105.4 MB

12 -code.zip

2.9 MB

13 -Adding Shadows to the Tileset.en_US.vtt

15.9 KB

13 -Adding Shadows to the Tileset.mp4

136.5 MB

13 -code.zip

2.9 MB

14 -code.zip

2.9 MB

14 -Designing Your First Level.en_US.vtt

13.5 KB

14 -Designing Your First Level.mp4

194.3 MB

15 -Adding Camera Panning.en_US.vtt

24.0 KB

15 -Adding Camera Panning.mp4

195.3 MB

15 -code.zip

2.9 MB

16 -code.zip

2.9 MB

16 -Fixing Tileset, Centering the Camera, and Adding Configurable Starting Resources.en_US.vtt

6.9 KB

16 -Fixing Tileset, Centering the Camera, and Adding Configurable Starting Resources.mp4

76.8 MB

17 -code.zip

2.9 MB

17 -Fixing Shadow Tiles Invalidating Buildable Tiles.en_US.vtt

7.6 KB

17 -Fixing Shadow Tiles Invalidating Buildable Tiles.mp4

88.2 MB

18 -code.zip

2.9 MB

18 -Making UI Buttons Follow Camera.en_US.vtt

8.7 KB

18 -Making UI Buttons Follow Camera.mp4

86.5 MB

/4 - Expanding the Game Mechanics, UI, and Levels/

1 -code.zip

2.9 MB

1 -Making Buildings Occupy Multiple Tiles.en_US.vtt

30.0 KB

1 -Making Buildings Occupy Multiple Tiles.mp4

285.2 MB

2 -Adding Base Building Art and Preventing Deletion.en_US.vtt

8.6 KB

2 -Adding Base Building Art and Preventing Deletion.mp4

100.6 MB

2 -castle_white.png

14.8 KB

2 -code.zip

2.9 MB

3 -Allowing Building Deletion by Clicking Into Occupied Area.en_US.vtt

10.6 KB

3 -Allowing Building Deletion by Clicking Into Occupied Area.mp4

91.3 MB

3 -code.zip

2.9 MB

4 -code.zip

2.9 MB

4 -Preventing Building Placement on Differing Elevation Layers.en_US.vtt

44.2 KB

4 -Preventing Building Placement on Differing Elevation Layers.mp4

466.9 MB

5 -code.zip

2.9 MB

5 -Introduction to Extension Methods.en_US.vtt

3.8 KB

5 -Introduction to Extension Methods.mp4

32.6 MB

6 -code.zip

2.9 MB

6 -Grid Circle Drawing from Redblob Games.url

0.1 KB

6 -Making Building Radius Circular.en_US.vtt

23.0 KB

6 -Making Building Radius Circular.mp4

255.0 MB

7 -code.zip

2.9 MB

7 -Introduction to UI Theming.en_US.vtt

19.5 KB

7 -Introduction to UI Theming.mp4

184.3 MB

8 -code.zip

2.9 MB

8 -Theme Files and Theme Variations.en_US.vtt

11.1 KB

8 -Theme Files and Theme Variations.mp4

82.0 MB

9 -code.zip

2.9 MB

9 -Styling Building Selection UI.en_US.vtt

21.8 KB

9 -Styling Building Selection UI.mp4

175.1 MB

10 -code.zip

2.9 MB

10 -Font Pack Source.url

0.1 KB

10 -Fonts and Button Styling.en_US.vtt

27.9 KB

10 -Fonts and Button Styling.mp4

246.3 MB

10 -NbPixelFontBundle_v1_0.zip

108.7 KB

11 -code.zip

2.9 MB

11 -Improving the Design of Building Sections.en_US.vtt

16.2 KB

11 -Improving the Design of Building Sections.mp4

146.5 MB

11 -wood_icon.png

0.6 KB

12 -code.zip

2.9 MB

12 -Displaying Resource Count in Game UI.en_US.vtt

18.7 KB

12 -Displaying Resource Count in Game UI.mp4

183.3 MB

13 -Building a Main Menu Skeleton UI.en_US.vtt

20.1 KB

13 -Building a Main Menu Skeleton UI.mp4

206.2 MB

13 -code.zip

2.9 MB

14 -Building a Framework for Changing Levels.en_US.vtt

12.5 KB

14 -Building a Framework for Changing Levels.mp4

99.3 MB

14 -code.zip

2.9 MB

15 -code.zip

2.9 MB

15 -Creating a Level Complete Screen.en_US.vtt

20.9 KB

15 -Creating a Level Complete Screen.mp4

169.9 MB

16 -code.zip

2.9 MB

16 -Moving to the Next Level from the Level Complete Screen.en_US.vtt

21.8 KB

16 -Moving to the Next Level from the Level Complete Screen.mp4

210.8 MB

17 -code.zip

3.0 MB

17 -Designing More Levels.en_US.vtt

38.3 KB

17 -Designing More Levels.mp4

516.6 MB

18 -Addressing Some Errors and Issues.en_US.vtt

10.7 KB

18 -Addressing Some Errors and Issues.mp4

126.2 MB

18 -code.zip

3.0 MB

19 -code.zip

3.0 MB

19 -Creating a Level Select Screen.en_US.vtt

17.4 KB

19 -Creating a Level Select Screen.mp4

155.4 MB

20 -code.zip

3.0 MB

20 -Moving Level Definitions to Custom Resources.en_US.vtt

21.6 KB

20 -Moving Level Definitions to Custom Resources.mp4

200.1 MB

20 -Nanoid.url

0.1 KB

21 -code.zip

3.0 MB

21 -Showing Levels on the Level Select Screen.en_US.vtt

17.0 KB

21 -Showing Levels on the Level Select Screen.mp4

136.8 MB

22 -code.zip

3.0 MB

22 -Integrating the Level Select Screen With the Main Menu.en_US.vtt

11.0 KB

22 -Integrating the Level Select Screen With the Main Menu.mp4

106.7 MB

/5 - Adding Animations, Goblin Camps, and Other Polish Elements/

1 -code.zip

3.0 MB

1 -Improving the Look of Building Placement.en_US.vtt

17.1 KB

1 -Improving the Look of Building Placement.mp4

156.7 MB

2 -code.zip

3.0 MB

2 -Introduction to Animation Player.en_US.vtt

15.9 KB

2 -Introduction to Animation Player.mp4

109.1 MB

3 -code.zip

3.0 MB

3 -Easings Cheat Sheet.url

0.0 KB

3 -Using Tweens to Animate Building Position.en_US.vtt

33.1 KB

3 -Using Tweens to Animate Building Position.mp4

271.7 MB

4 -Centering Building Placement on Mouse Position.en_US.vtt

14.5 KB

4 -Centering Building Placement on Mouse Position.mp4

130.9 MB

4 -code.zip

3.0 MB

5 -Animating Building Placement.en_US.vtt

20.1 KB

5 -Animating Building Placement.mp4

162.0 MB

5 -code.zip

3.0 MB

6 -Call Building Placement Animation on Demand.en_US.vtt

12.0 KB

6 -Call Building Placement Animation on Demand.mp4

83.3 MB

6 -code.zip

3.0 MB

7 -Building Destruction Animation.en_US.vtt

15.9 KB

7 -Building Destruction Animation.mp4

154.2 MB

7 -code.zip

3.0 MB

8 -Adding a Mask to Building Destruction.en_US.vtt

12.4 KB

8 -Adding a Mask to Building Destruction.mp4

125.9 MB

8 -building_mask.png

0.9 KB

8 -code.zip

3.0 MB

9 -code.zip

3.0 MB

9 -Fixing Destruction-Related Bugs.en_US.vtt

12.5 KB

9 -Fixing Destruction-Related Bugs.mp4

130.4 MB

10 -Building Placement Particles.en_US.vtt

30.6 KB

10 -Building Placement Particles.mp4

316.9 MB

10 -code.zip

3.0 MB

10 -particle.png

0.8 KB

11 -Building Destruction Particles.en_US.vtt

18.8 KB

11 -Building Destruction Particles.mp4

215.4 MB

11 -code.zip

3.0 MB

12 -code.zip

3.0 MB

12 -Creating a Goblin Camp.en_US.vtt

13.0 KB

12 -Creating a Goblin Camp.mp4

127.7 MB

13 -code.zip

3.0 MB

13 -highlight_tile.png

0.3 KB

13 -Making the Goblin Camp Functional.en_US.vtt

16.0 KB

13 -Making the Goblin Camp Functional.mp4

189.6 MB

14 -code.zip

3.0 MB

14 -Creating a Barracks Building.en_US.vtt

9.8 KB

14 -Creating a Barracks Building.mp4

101.3 MB

15 -Allowing Barracks to Be Placed in Goblin Camps.en_US.vtt

18.1 KB

15 -Allowing Barracks to Be Placed in Goblin Camps.mp4

192.9 MB

15 -code.zip

3.0 MB

16 -code.zip

3.0 MB

16 -Showing Barracks Attack Area.en_US.vtt

13.0 KB

16 -Showing Barracks Attack Area.mp4

148.7 MB

17 -code.zip

3.0 MB

17 -Making the Barracks Destroy Goblin Camps.en_US.vtt

23.8 KB

17 -Making the Barracks Destroy Goblin Camps.mp4

253.6 MB

18 -code.zip

3.0 MB

18 -Handling Goblin Camp Restoration on Barracks Destroy.en_US.vtt

17.0 KB

18 -Handling Goblin Camp Restoration on Barracks Destroy.mp4

175.3 MB

/6 - Finalizing the Game/

1 -code.zip

3.0 MB

1 -Preventing Invalid Building Destruction.en_US.vtt

44.6 KB

1 -Preventing Invalid Building Destruction.mp4

451.9 MB

2 -code.zip

3.0 MB

2 -Fixing Bugs in Building Destruction.en_US.vtt

15.1 KB

2 -Fixing Bugs in Building Destruction.mp4

175.4 MB

3 -code.zip

3.0 MB

3 -Preventing Invalid Barracks Destruction.en_US.vtt

27.8 KB

3 -Preventing Invalid Barracks Destruction.mp4

296.0 MB

4 -Cleaning Up Code and Tile Improvements.en_US.vtt

5.6 KB

4 -Cleaning Up Code and Tile Improvements.mp4

56.0 MB

4 -code.zip

3.0 MB

4 -highlight_tile.png

0.8 KB

5 -Adding Pagination to Level Select Screen.en_US.vtt

24.4 KB

5 -Adding Pagination to Level Select Screen.mp4

215.3 MB

5 -code.zip

3.0 MB

6 -code.zip

3.0 MB

6 -Introducing Nuget Packages.en_US.vtt

18.3 KB

6 -Introducing Nuget Packages.mp4

114.6 MB

6 -Newtonsoft Json Package.url

0.1 KB

7 -code.zip

3.0 MB

7 -Saving and Loading Lesson Data to Disk.en_US.vtt

17.2 KB

7 -Saving and Loading Lesson Data to Disk.mp4

142.1 MB

8 -check.png

0.5 KB

8 -code.zip

3.0 MB

8 -Showing Saved Level Completion State.en_US.vtt

6.5 KB

8 -Showing Saved Level Completion State.mp4

57.2 MB

9 -code.zip

3.0 MB

9 -Window Scaling Configuration.en_US.vtt

8.4 KB

9 -Window Scaling Configuration.mp4

92.7 MB

10 -Adding Camera Shake.en_US.vtt

28.6 KB

10 -Adding Camera Shake.mp4

237.0 MB

10 -code.zip

3.0 MB

11 -code.zip

3.0 MB

11 -Updating Particles for Barracks.en_US.vtt

14.4 KB

11 -Updating Particles for Barracks.mp4

129.4 MB

12 -Adding Resource Indicators.en_US.vtt

37.2 KB

12 -Adding Resource Indicators.mp4

344.9 MB

12 -code.zip

3.0 MB

12 -wood_spawn.png

4.2 KB

13 -Adding Error Messaging.en_US.vtt

19.1 KB

13 -Adding Error Messaging.mp4

152.0 MB

13 -code.zip

3.0 MB

14 -Adding a Custom Cursor.en_US.vtt

5.2 KB

14 -Adding a Custom Cursor.mp4

39.6 MB

14 -code.zip

3.0 MB

15 -Animating Goblin Camp Destruction.en_US.vtt

15.1 KB

15 -Animating Goblin Camp Destruction.mp4

136.9 MB

15 -code.zip

3.1 MB

16 -Adding Sound Effects.en_US.vtt

22.2 KB

16 -Adding Sound Effects.mp4

196.3 MB

16 -audio.zip

9.9 MB

16 -code.zip

13.1 MB

16 -FreePD.url

0.0 KB

16 -Freesound.url

0.0 KB

17 -Adding Final Sound Effects and Music.en_US.vtt

13.9 KB

17 -Adding Final Sound Effects and Music.mp4

139.9 MB

17 -code.zip

14.5 MB

17 -victory.wav

2.1 MB

18 -code.zip

14.5 MB

18 -Fixing Gold Mine Indicator.en_US.vtt

3.9 KB

18 -Fixing Gold Mine Indicator.mp4

43.3 MB

19 -code.zip

14.5 MB

19 -Creating an Options Menu.en_US.vtt

29.5 KB

19 -Creating an Options Menu.mp4

239.5 MB

20 -code.zip

14.5 MB

20 -Integrating the Options Menu Into the Game.en_US.vtt

6.6 KB

20 -Integrating the Options Menu Into the Game.mp4

61.0 MB

21 -code.zip

14.5 MB

21 -Creating an Escape Menu.en_US.vtt

22.5 KB

21 -Creating an Escape Menu.mp4

200.4 MB

22 -code.zip

14.5 MB

22 -Handling the Last Level in the Level Complete Screen.en_US.vtt

6.6 KB

22 -Handling the Last Level in the Level Complete Screen.mp4

56.3 MB

23 -Changing Windows Icon.url

0.1 KB

23 -code.zip

14.5 MB

23 -Exporting for Mac.url

0.1 KB

23 -Exporting Your Game.en_US.vtt

19.5 KB

23 -Exporting Your Game.mp4

167.4 MB

24 -Congratulations, Your Game is Complete!.en_US.vtt

8.0 KB

24 -Congratulations, Your Game is Complete!.mp4

103.2 MB

 

Total files 347


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