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Download Academic Books on Video Games

Academic Books on Video Games

Name

Academic Books on Video Games

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Total Size

261.2 MB

Total Files

34

Hash

86DD69EC5FC6C499BE2D8ECA5979B3F0241E464E

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Adalaide Morris & Thomas Swiss - New Media Poetics - Contexts, Technotexts, and Theories (2006).pdf

4.0 MB

Alexander R. Galloway - Gaming - Essays On Algorithmic Culture.pdf

3.1 MB

Andreas Jahn-Sudmann and Ralf Stockmann - Computer Games as a Sociocultural Phenomenon. Games Without Frontiers, Wars Without Tears.pdf

971.2 KB

Andy Clarke & Grethe Mitchell - Videogames and Art.pdf

5.9 MB

Barry Atkins - More than a Game. The Computer Game as Fictional Form.pdf

1.5 MB

Bernard Perron and Mark J. P. Wolf - The Video Game Theory Reader 2.pdf

3.4 MB

Bill Loguidice - Vintage Games. An Insider Look At The History Of Gta, Super Mario, And The Most Influential Games Of All Time.pdf

32.4 MB

Celia Pearce - Communities of Play. Emergent Cultures in Multiplayer Games and Virtual Worlds.pdf

3.5 MB

Digital Culture, Play, and Identity. A World of Warcraft® Reader (World of Warcraft Reader).pdf

1.5 MB

Edward Castronova - Synthetic Worlds. The Business and Culture of Online Games.pdf

1.6 MB

Friedrich von Borries - Space Time Play. Computer Games, Architecture and Urbanism - the Next Level.pdf

11.8 MB

Grant Tavinor - The Art of Videogames.pdf

914.7 KB

Grenville Armitage - Networking and Online Games--Understanding and Engineering Multiplayer Internet Games.pdf

9.8 MB

Ian Bogost - Persuasive Games. The Expressive Power of Videogames.pdf

10.7 MB

Ian Bogost - Unit Operations. An Approach to Videogame Criticism.pdf

2.0 MB

James Newman - Playing with videogames.pdf

1.5 MB

James Newman - Videogames (Routledge Introductions to Media and Communications).pdf

712.5 KB

James Paul Gee - What Video Games Have to Teach Us About Learning and Literacy.pdf

1.1 MB

Jesse Schell - Art Game Design - a Book of Lenses.pdf

10.2 MB

Jon Dovey and Helen W. Kennedy - Games Cultures - Computer Games As New Media.pdf

1.5 MB

Kathryn E. Merrick - Motivated Reinforcement Learning - Curious Characters for Multiuser Games.pdf

10.7 MB

Katie Salen - The Ecology of Games.. Connecting Youth, Games, and Learning.pdf

5.1 MB

Larissa Hjorth, Dean Chan - Gaming Cultures and Place in Asia-Pacific.pdf

2.8 MB

Marie-Laure Ryan - Avatars Of Story.pdf

3.0 MB

Mark J.P. Wolf - The Video Game Explosion. A History from PONG to PlayStation and Beyond.pdf

2.3 MB

Mia Consalvo - Cheating - Gaining Advantage in Videogames.pdf

1.4 MB

Michael Nitsche - Video Game Spaces - Image Play and Structure in 3D Worlds.pdf

3.4 MB

Nick Montfort, Ian Bogost - Racing the Beam - The Atari Video Computer System (Platform Studies).pdf

1.2 MB

Pat Harrigan, Noah Wardrip-Fruin - Third.Person.Authoring.and.Exploring.Vast.Narratives.pdf

81.7 MB

Steven Poole - Trigger Happy.pdf

2.6 MB

T. L. Taylor - Play Between Worlds. Exploring Online Game Culture.pdf

2.3 MB

Tom Boellstorff - Coming of Age in Second Life. An Anthropologist Explores the Virtually Human.pdf

18.3 MB

Wagner James Au - The Making of Second Life. Notes from the New World.pdf

1.6 MB

William Sims Bainbridge - Online Worlds. Convergence of the Real and the Virtual.pdf

16.6 MB

 

Total files 34


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