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Download Brazil Rs v1.2.66 With Help & Tutorials For 3Ds Max 9 Wave Gm

Brazil Rs v1 66 With Help Tutorials For 3Ds Max Wave Gm

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Brazil Rs v1.2.66 With Help & Tutorials For 3Ds Max 9 Wave Gm

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Total Size

99.9 MB

Total Files

966

Hash

6FE619E0D527C8173A7C04CEA939B8846787AFD4

/bin/

SysInfoTester.exe

167.9 KB

/crack/

CaReTaKeR.txt

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new instuctions.txt

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old Instructions.txt

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RemoveOld.bat

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sfmgr1_2_1.zip

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/docs/

license.html

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/extras/bcam_icons/

BC_Arricam_Studio.bcam

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BC_Envmapper.bcam

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BC_Generic35mm.bcam

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BC_HDTV.bcam

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BC_IMAX_MKII.bcam

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BC_Panavision.bcam

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BC_Panorama.bcam

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BC_SLR35mm.bcam

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BC_Spherical.bcam

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BC_Vistavision.bcam

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Canon_GL2_-_closed_lcd.bcam

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Canon_GL2_-_closed_lcd_-_CE.3x_fisheye_mount.bcam

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Canon_GL2_-_open_lcd.bcam

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Canon_GL2_-_open_lcd_-_CE.3x_fisheye_mount.bcam

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POV.bcam

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Schematic_Eye.bcam

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/plugins/

b_scripts.mzp

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BCam.dlo

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brazilcore.dlu

1.3 MB

BrazilMtl.dlt

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brazilrend.dlr

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BrazilTestFX.dlv

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braziltestmtl.dlt

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braziltoon.dlt

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brChromeMtl.dlt

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brGlassMtl.dlt

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BrLight.dlm

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BUtilityMtl.dlt

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BzRayShadows.dlo

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BzShaders.dls

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light_stub.dlo

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/Reference Manual/Bcam_files/

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/Reference Manual/blight_images/

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AreaLight.gif

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AreaLight_Methods.gif

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AtmosShad.gif

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BLight_Display.gif

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BLight_HotspotFalloff.gif

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BLight_PhotonMaps.gif

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curve1.jpg

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curve1a.jpg

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curve2.jpg

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Decay_Type.gif

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/.../Brazil_Mat_Images/

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BrzMatBaseShader.jpg

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BrzMatHighlightShader1.JPG

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BrzMatHighlightShader2.JPG

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BrzMatMain.JPG

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carpaint_dlg.jpg

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/.../Chrome_Material_files/

ChrParams.GIF

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/.../Glass_Material_files/

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image001.jpg

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SurfaceDef.JPG

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/Reference Manual/HDRI_files/

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LoadDlg.gif

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SelectBitmap.gif

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/Reference Manual/Installation/

assign.gif

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pluginini.gif

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/Reference Manual/Introduction/

b02x_hdri_380.jpg

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bolts_600.jpg

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/Reference Manual/LicManager/

snap.jpg

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snap1.jpg

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CSGDlg.JPG

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dof_settings.gif

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GeneralOption_VFB.JPG

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image019.jpg

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ImageSampling.JPG

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ImageSampling_DOF.JPG

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ImgTextFilter_ImgFilterPullDown.JPG

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LumaServ_SamplingCtrl.gif

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LumaServ_SamplingCtrl.JPG

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LumaServer-Direct.gif

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LumaServer-Indirect.gif

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LumaServer-Misc.gif

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LumaServer-Shade.gif

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LumaServer-Sky.gif

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LumaServer-SubSurf.gif

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LumaServer.gif

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LumaServer.JPG

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Netrender.gif

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RayServerDlg.JPG

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RayServParms_RayTracingAcc.JPG

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RayServParms_RayTrcAccHP.JPG

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RayServParms_RayTrcAccNull.JPG

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RenderPassDlg.JPG

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RendPass_BackgOverride.JPG

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RendPass_IllumOverride.JPG

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RendPass_UseSceneMats.JPG

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ShaderDeg_Mode.gif

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/.../Toon_Material_files/

image001.jpg

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image010.jpg

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image011.jpg

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image015.jpg

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image017.jpg

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/Reference Manual/Utility Mat/

01.gif

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02.gif

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/.../Virtual_Frame_Buffer_files/

image002.jpg

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/Reference Manual/

Appendix10ABaseShaders.html

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Appendix10BHighlightShaders.html

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Archive by Wave.Gm

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Bcam.htm

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Brazil_Light.htm

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Brazil_Material.html

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Brazil_Utility_Mat.html

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Chrome_Material.htm

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Glass_Material.htm

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HDRI.htm

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index.htm

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Installation.htm

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Introduction.htm

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Licensing.htm

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RenderPasses.html

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The_Render_Dialog.htm

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The_Render_Dialog2.html

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Toon_Material.htm

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Virtual_Frame_Buffer.htm

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/Tutorials/Archives/

Area Lights.zip

88.5 KB

Brazil Glass Material - Dispersion.zip

280.4 KB

Brazil Glass Material .zip

330.5 KB

Controlling Color Bleeding .zip

191.8 KB

Depth of Field.zip

386.8 KB

Enhanced Bump Shadows.zip

392.4 KB

Fun with Toon Lines .zip

106.4 KB

GI singlesampling .zip

168.2 KB

Global Photon Sampling.zip

585.4 KB

Global Photons.zip

1.8 MB

Ground - CSG primitives.zip

72.3 KB

HDRI.zip

1.4 MB

mapped background .zip

379.6 KB

mats_carpaint_spheres_001.zip

188.6 KB

mats_glass_glossy_001.zip

498.6 KB

mats_test_foetus_001.zip

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mats_toon_shaky_room_001.zip

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mats_toon_transparent_001.zip

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mats_velvet_drape_tea_001.zip

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mats_velvet_drapery_001.zip

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mats_wax_foetus_001.zip

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Object lights.zip

133.5 KB

Photon Maps - Caustics.zip

125.4 KB

Photon Maps - Global Illumination.zip

1.2 MB

photon_caustic_vase_001.zip

2.8 MB

photon_cornell_001.zip

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photon_global_box_001.zip

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photon_global_stairs_001.zip

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Playing with Glass.zip

1.4 MB

settings_jitter_scintillation_001.zip

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Spherical Lens .zip

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sss_grapes_001.zip

1.6 MB

toon_multilevel_001.zip

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Undersampling QMC.zip

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/Tutorials/contents/bleeding_files/

bleed1.jpg

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bleed1.zip

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bleed2.jpg

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bleed2.zip

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bleed3.jpg

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bleed4.jpg

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bleed5.jpg

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/.../BrazilGlass_001_files/

1.jpg

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backgrnd.jpg

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brightcards.jpg

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final.jpg

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finalgi.jpg

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finalhdri.jpg

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finalhdri_thumb.jpg

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glass.jpg

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GLASS.zip

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title_top.jpg

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/Tutorials/contents/Global/

GlobalPhotons.html

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gmap-roo.jpg

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gmap-room.r4.zip

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gmap-rop.jpg

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gmap-roq.jpg

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gmap-ror.jpg

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gmap-ros.jpg

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gmap-rot.jpg

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gmap-rou.jpg

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gmap-rov.jpg

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gmapphot.gif

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gmaproll.gif

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gmaprolm.gif

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gmaproln.gif

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photons-.jpg

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regather.jpg

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/Tutorials/contents/GlobalIlumTutorial/

light100.gif

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photons.htm

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render_01.jpg

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render_02.jpg

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setting1.gif

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/Tutorials/contents/images/

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edit_tab.gif

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gi_undersampling_001.jpg

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render_1.jpg

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/.../Matt_Matte_files/

A.jpg

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A2.jpg

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A_beauty.jpg

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beauty.jpg

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bg1.jpg

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brazilutil.jpg

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grnd_hidden.jpg

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plaster.jpg

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screenmap.jpg

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teapot.jpg

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/Tutorials/contents/scenes/

area_1_start_max3.zip

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area_1_start_max4.zip

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dof_1_start_max3.zip

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dof_1_start_max4.zip

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sign_1_start_max3.zip

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sign_1_start_max4.zip

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start_max3.zip

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start_max4.zip

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undersampling_start_max3.zip

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undersampling_start_max4.max

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undersampling_start_max4.zip

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/Tutorials/contents/thumbnail/

bcam_thumb.jpg

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dof4_thumb001.jpg

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gi_undersampling_thumb_001.jpg

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light_area_thumb_001.jpg

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object_light_thumb_001.jpg

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/Tutorials/contents/Tutorial/images/

glas2_1.jpg

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mat1.gif

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mat3.gif

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/Tutorials/contents/Tutorial/

absorption.htm

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bowl0000.jpg

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caustic.htm

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caustic0.jpg

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caustic_1_start.zip

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dispersion.htm

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glass_1_start.zip

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glass_2_start.zip

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photonma.gif

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photonmb.gif

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ballDiffuse01.jpg

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bleeding.html

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BrazilGlass_001.html

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concrete0001.jpg

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empty.gif

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ground.html

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ground_start.zip

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index.htm

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index.html

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jar.jpg

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lego1.jpg

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lego1_thumb001.jpg

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mats_glass_abs_001.jpg

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mats_glass_abs_001.max

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mats_glass_abs_001.zip

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mats_glass_abs_thumb_001.jpg

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mats_glass_disp_001.jpg

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mats_glass_disp_001.max

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mats_glass_disp_001.zip

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mats_glass_disp_thumb_001.jpg

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Matt_Matte.html

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multitoon.html

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multiToon_001_thumb.gif

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original.jpg

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photon_caust_ring_001.jpg

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photon_caust_ring_001.max

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photon_caust_ring_thumb_001.jpg

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photon_global_jars_001.jpg

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photon_global_jars_001.max

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photon_global_jars_thumb_001.jpg

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photon_global_regather_001_thumb.jpg

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photon_qStart.max

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photon_qStart.zip

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photons-sponzathumb.jpg

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PhotonSamp.htm

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render1.jpg

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render3.jpg

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render_button.jpg

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settings1.gif

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tile_blue.jpg

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titletop.jpeg

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TMP1slghsq0kr.htm

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wall_0,0.jpg

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water.jpg

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/Tutorials/examples/bcamera_002/scenes/

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/Tutorials/examples/ColorBleeding/bleeding_files/

bleed1.jpg

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bleed1.zip

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bleed2.zip

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/Tutorials/examples/ColorBleeding/

index.html

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/.../Matt_Matte_files/

A.jpg

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A2.jpg

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A_beauty.jpg

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beauty.jpg

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bg1.jpg

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grnd_hidden.jpg

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plaster.jpg

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teapot.jpg

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/.../Copy of matte_001/

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/Tutorials/examples/dof_002/images/

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/Tutorials/examples/dof_002/scenes/

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dof_1_start_max4.zip

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/Tutorials/examples/dof_002/thumbnail/

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/Tutorials/examples/dof_002/

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/Tutorials/

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/Brazil Rs v1.2.66 for 3ds max 9_Wave.Gm/

Archive by Wave.Gm

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/

Archive by Wave.Gm

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