Creative Development Character Concepting Workflows for Games in Photoshop with Eric Chiang |
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Creative Development Character Concepting Workflows for Games in Photoshop with Eric Chiang |
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Total Size |
927.0 MB |
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Total Files |
19 |
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Hash |
F8168649943EE364C542EBB06FAC4E494C9ED269 |
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128.7 MB |
9. Starting to refine our sketch into a concept painting.flv |
61.8 MB |
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55.6 MB |
16. Finishing up the front view and starting on the side view.flv |
55.3 MB |
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54.0 MB |
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53.8 MB |
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52.5 MB |
5. Second sketching style Creating an interesting silhouette.flv |
49.5 MB |
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46.8 MB |
4. First sketching style Continuing to refine our sketch.flv |
46.8 MB |
3. First sketching style Using a broad brush to block out sketches.flv |
46.0 MB |
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45.6 MB |
6. Second sketching style Continuing to create our sketch.flv |
44.4 MB |
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42.8 MB |
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42.8 MB |
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41.1 MB |
2. Looking at a common scenario in a game studio environment.flv |
37.3 MB |
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11.5 MB |
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10.7 MB |
Total files 19 |
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