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DevBooks

Name

DevBooks

 DOWNLOAD Copy Link

Total Size

7.9 GB

Total Files

1229

Hash

167BF42B1B7C9F5680CC40B908A9B43C708607A1

/.../Session1_Visualization_Applications/

3D_Visualization_of_Pre-operative_Planning.pdf

1.4 MB

Dynamic_Evacuation_Planning_by_Visual_Analytics_An_Expert_Survey.pdf

181.0 KB

Feature_Tracking_in_Time_Varying_Volumetric_Data.pdf

288.5 KB

/.../Session2_Shading_and_Illumination/

Comparison_of_Volumetric_Illumination_Models.pdf

175.3 KB

No_more_Texels.pdf

2.1 MB

Octree_Light_Propagation_Volumes.pdf

297.0 KB

/.../Session3_Volume_Sampling_and_Segmentation/

Poor_Mans_Rendering_of_Segmented_Data.pdf

896.5 KB

Towards_Data_Centric_Sampling_for_Volume_Rendering.pdf

1.0 MB

Visual_Planning_and_Verification_of_Deep_Brain_Stimulation_Interventions.pdf

957.5 KB

/3D Basics/

3d Math Primer for Graphics and Game Developers, 2nd Edition 2011.pdf

21.2 MB

Foundations of 3D Computer Graphics, 2011.pdf

6.8 MB

Head First Algebra, 2008.pdf

30.0 MB

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition 2011.pdf

8.8 MB

/AI/

AI Game Engine Programming, 2nd edition 2009.pdf

6.7 MB

AI Game Programming Wisdom 3 - CDROM.rar

172.9 MB

AI Game Programming Wisdom 4, 2008 - CDROM.rar

111.5 MB

AI Game Programming Wisdom 4, 2008.pdf

17.0 MB

Artificial Intelligence for Games, 2nd edition 2009.pdf

4.3 MB

Programming Game AI by Example, 2003.pdf

12.1 MB

/Android/

Программирование под Android (Для профессионалов), 2014.pdf

20.3 MB

/

books.txt

64.3 KB

changes.txt

1.6 KB

DevBooks_desc.txt

17.2 KB

Google CPP Style Guide.txt

0.1 KB

/C#/

Async in C# 5.0, 2012.pdf

865.0 KB

Beginning Visual C# 2012 Programming, 2013.pdf

18.5 MB

C# 5.0 in a NutShell, 5th Edition 2012.pdf

12.8 MB

C# 5.0 Programmer's Reference (Programmer to Programmer) , 2014.pdf

17.7 MB

C# in Depth, 3rd Edition 2013.pdf

15.0 MB

CLR via C# (prePress), 4th Edition 2012.pdf

7.7 MB

Concurrency in C# 5.0 Cookbook, 2014.pdf

5.4 MB

Essential C# 5.0, 2013.pdf

22.2 MB

Head First C# 2012, 3rd Edition 2013.pdf

77.0 MB

Illustrated C# 2012, 2nd Edition 2012.pdf

23.2 MB

Microsoft Visual C# 2013 Step by Step, 2013.pdf

17.1 MB

Multithreading in C# 5.0 Cookbook, 2013.pdf

2.8 MB

Pro Asynchronous Programming with .NET 4.5, 2013.pdf

9.0 MB

Pro C# 5.0 and the .NET 4.5 framework, 6th edition 2012.pdf

30.9 MB

Professional C# 2012 and .NET 4.5, 2013.pdf

33.0 MB

Professional C# 5.0 and .NET 4.5.1 (Programmer to Programmer), 2014.pdf

53.6 MB

Writing High-Performance .NET Code, 2014.pdf

3.9 MB

/C++/

Advanced - C and C++ Compiling, 2014.pdf

30.7 MB

Advanced - C++ AMP with VS2012 Ultimate, 2012.pdf

17.8 MB

Advanced - C++ Concurrency in Action Practical Multithreading, 2012.pdf

6.5 MB

Advanced - Effective Modern C++, 2014 (Early Release).pdf

6.0 MB

Advanced - Principles and Practice Using C++, 2014.pdf

64.9 MB

Advanced - Professional C++, 3rd Edition 2014.pdf

15.4 MB

Beginner - Beginning C++ Through Game Programming, 3rd edition 2010.pdf

4.4 MB

Beginner - Beginning Visual C++ 2012, 2012.pdf

18.4 MB

beginner - C++ 11 for Programmers, 2nd Edition 2013.pdf

68.5 MB

Beginner - C++ Primer, 5th Edition 2012.pdf

59.9 MB

Beginner - Exploring C++ 11, 2013.pdf

4.2 MB

Reference - A Tour of C++, 2013.pdf

1.5 MB

Reference - C++ 2013 for C# Developers, 2nd Edition 2014.pdf

4.6 MB

Reference - The C++ Programming Language, 4th edition 2013.pdf

19.7 MB

Reference - The C++ Standard Library A Tutorial and Reference, 2nd edition 2012.pdf

14.5 MB

/C++/Practices/

API Design for C++, 2011.pdf

18.6 MB

Effective C++, 3rd Edition 2005.pdf

1.8 MB

Effective STL, 2001.pdf

1.5 MB

More Effective C++, 2008.pdf

9.1 MB

Safe C++, 2012.pdf

5.7 MB

/Coding Basics/

Data Structures and Algorithm Analysis in C++, 4th edition 2014.pdf

4.4 MB

Framework Design Guidlines - Conventions, Idioms, and Patterns for Reusable .NET Libraries, 2nd Edition 2008.pdf

47.4 MB

Head First Design Patterns, 2004.pdf

42.0 MB

Structured Parallel Programming - Patterns for Effecient Computations (TBB, OpenMP, OpenCL), 2012.pdf

5.3 MB

The Art of Concurrency, 2009.pdf

14.6 MB

The Art of Multiprocessor Programming Revised Reprint, 2008 & 2012.pdf

5.6 MB

The Art of Readable Code, 2011.pdf

26.1 MB

Алгоритмы. Построение и анализ, 2013.pdf

37.9 MB

Объектно-ориентированный анализ и проектирование (Head First O'Reilly), 2013.pdf

54.2 MB

Паттерны проектирования, 2011.pdf

63.2 MB

/Coding Basics/Optimizing/

calling_conventions_lastupd-2014-02-19.pdf

507.2 KB

instruction_tables_lastupd-2014-02-19.pdf

876.9 KB

microarchitecture_lastupd-2014-02-19.pdf

1.6 MB

/DirectX/

Advanced 3D Game Programming with DirectX 10.0, 2008.pdf

5.3 MB

Beginning DirectX 10 Game Programming, 2008.pdf

3.4 MB

Direct3D 11.2 Rendering Cookbook in C#, 2014.pdf

5.9 MB

Game Development with SlimDX, 2013.pdf

1.8 MB

HLSL Development Cookbook, 2013.pdf

8.2 MB

Introduction to 3D Game Programming with DirectX 11, 2012.pdf

25.1 MB

Practical rendering with DirectX 11 - 2011.pdf

42.0 MB

/Game Dev Advanced/

Core Techniques and Algorithms in Game Programming, 2003.pdf

6.1 MB

Data Structures and Algorithms for Game Developers, 2007.pdf

5.1 MB

Data Structures for Game Programmers, 2003.pdf

20.6 MB

Game Programming Algorithms and Techniques - A Platform-Agnostic Approach, 2013.pdf

10.5 MB

Game Programming Patterns, 2014.pdf

6.7 MB

/Game Dev Experienced/

Best of Game Programming Gems, 2008.pdf

12.3 MB

Cross Platform Game Programming, 2005.pdf

2.6 MB

Game Engine Architecture, 2nd Edition 2014.pdf

68.2 MB

Game Engine Gems 1, 2010.chm

9.8 MB

Game Engine Gems 2, 2011.pdf

17.8 MB

/GPG Series/

Game Programming Gems 1, 2000 - Samples.zip

8.3 MB

Game Programming Gems 1, 2000.pdf

54.9 MB

Game Programming Gems 2, 2001 - Samples.zip

103.0 MB

Game Programming Gems 2, 2001 - TOC.pdf

68.9 KB

Game Programming Gems 2, 2001.pdf

21.7 MB

Game Programming Gems 3, 2002 - Samples.zip

63.4 MB

Game Programming Gems 3, 2002.pdf

11.2 MB

Game Programming Gems 4, 2003 - Samples.zip

60.8 MB

Game Programming Gems 4, 2003.pdf

34.0 MB

Game Programming Gems 6, 2006 - Samples.zip

131.6 MB

Game Programming Gems 6, 2006.pdf

32.0 MB

Game Programming Gems 7, 2008.pdf

16.0 MB

Game Programming Gems 8, 2010.pdf

11.7 MB

/Game Dev Foundation/

3D Game Engine Programming (C++), 2004.pdf

278.0 MB

C# 4.0 Game Programming For Serious Game Creation (OpenGL), 2010.pdf

5.9 MB

Game Coding Complete, 4th edition 2012.pdf

7.3 MB

Introduction to Game Development, 2nd edition 2009.pdf

9.3 MB

The Black Art of Multiplatform Game Programming (SDL 1.2), 2014.pdf

14.4 MB

/.../Udacity Course, 2013/Final_Exam/

Final_Exam.m3u

1.6 KB

/.../Udacity Course, 2013/Final_Exam/Final_Exam/

01-Mix_and_Match.en.srt

0.4 KB

01-Mix_and_Match.flv

1.1 MB

02-Mix_and_Match.en.srt

1.0 KB

02-Mix_and_Match.flv

2.0 MB

03-Dot_and_Cross_Products.en.srt

0.7 KB

03-Dot_and_Cross_Products.flv

1.7 MB

04-Dot_and_Cross_Products.en.srt

1.5 KB

04-Dot_and_Cross_Products.flv

3.3 MB

05-Vertex_and_Fragment_Shader.en.srt

0.3 KB

05-Vertex_and_Fragment_Shader.flv

595.1 KB

06-Vertex_and_Fragment_Shader.en.srt

0.8 KB

06-Vertex_and_Fragment_Shader.flv

1.7 MB

07-Which_is_Different.en.srt

0.6 KB

07-Which_is_Different.flv

1.4 MB

08-Which_is_Different.en.srt

0.6 KB

08-Which_is_Different.flv

1.1 MB

09-Volume_Lighting.en.srt

0.8 KB

09-Volume_Lighting.flv

1.9 MB

10-Volume_Lighting.en.srt

0.6 KB

10-Volume_Lighting.flv

1.2 MB

11-Pipeline.en.srt

0.6 KB

11-Pipeline.flv

1.6 MB

12-Pipeline.en.srt

0.3 KB

12-Pipeline.flv

633.2 KB

13-Normal_Computation.en.srt

0.5 KB

13-Normal_Computation.flv

1.2 MB

14-Normal_Computation.en.srt

0.2 KB

14-Normal_Computation.flv

468.3 KB

15-Perspective_vs_Orthographic.en.srt

0.4 KB

15-Perspective_vs_Orthographic.flv

925.7 KB

16-Perspective_vs_Orthographic.en.srt

0.8 KB

16-Perspective_vs_Orthographic.flv

1.8 MB

17-Whats_Hardwired.en.srt

0.9 KB

17-Whats_Hardwired.flv

2.1 MB

18-Whats_Hardwired.en.srt

1.5 KB

18-Whats_Hardwired.flv

3.2 MB

19-Brightest_Illumination.en.srt

0.5 KB

19-Brightest_Illumination.flv

1.0 MB

20-Brightest_Illumination.en.srt

0.8 KB

20-Brightest_Illumination.flv

1.6 MB

/.../Lesson_10_Interaction_and_Animation/

Lesson_10_Interaction_and_Animation.m3u

3.6 KB

/.../Lesson_10_Interaction_and_Animation/

01-Introduction.en.srt

3.1 KB

01-Introduction.flv

15.0 MB

02-Events.en.srt

2.2 KB

02-Events.flv

3.7 MB

03-Picking.en.srt

4.4 KB

03-Picking.flv

8.5 MB

04-Dragging.en.srt

2.7 KB

04-Dragging.flv

5.0 MB

05-The_Rendering_Loop.en.srt

2.2 KB

05-The_Rendering_Loop.flv

4.1 MB

06-Incremental_Animation.en.srt

3.0 KB

06-Incremental_Animation.flv

5.9 MB

07-Set_the_Pivot.en.srt

1.9 KB

07-Set_the_Pivot.flv

3.7 MB

08-Set_the_Pivot.en.srt

1.0 KB

08-Set_the_Pivot.flv

1.9 MB

09-Step_Size.en.srt

1.6 KB

09-Step_Size.flv

3.0 MB

10-Timed_Animation.en.srt

4.3 KB

10-Timed_Animation.flv

8.1 MB

11-Motion_Capture.en.srt

4.4 KB

11-Motion_Capture.flv

9.7 MB

12-Keyframing.en.srt

3.8 KB

12-Keyframing.flv

7.4 MB

13-Keyframing_Example.en.srt

0.7 KB

13-Keyframing_Example.flv

1.3 MB

14-Texture_Animation.en.srt

1.1 KB

14-Texture_Animation.flv

3.6 MB

15-Flowing_River.en.srt

1.5 KB

15-Flowing_River.flv

2.6 MB

16-Flowing_River.en.srt

1.9 KB

16-Flowing_River.flv

3.6 MB

17-Quaternion_Interpolation.en.srt

4.6 KB

17-Quaternion_Interpolation.flv

8.7 MB

18-Skinning.en.srt

4.0 KB

18-Skinning.flv

10.0 MB

19-Morphing.en.srt

3.6 KB

19-Morphing.flv

6.8 MB

20-Introduction_to_Previsualization.en.srt

2.3 KB

20-Introduction_to_Previsualization.flv

9.6 MB

21-Previsualization.en.srt

6.4 KB

21-Previsualization.flv

22.9 MB

22-Particle_Systems.en.srt

3.1 KB

22-Particle_Systems.flv

17.6 MB

23-Collision_Detection_and_Response.en.srt

2.0 KB

23-Collision_Detection_and_Response.flv

3.8 MB

24-Simulation.en.srt

2.1 KB

24-Simulation.flv

5.9 MB

25-Simulation_Examples.en.srt

3.5 KB

25-Simulation_Examples.flv

8.2 MB

26-Guided_Simulation.en.srt

1.0 KB

26-Guided_Simulation.flv

1.5 MB

27-Drinking_Bird_Simulation.en.srt

0.8 KB

27-Drinking_Bird_Simulation.flv

1.4 MB

28-What_Kind_of_System.en.srt

0.4 KB

28-What_Kind_of_System.flv

1.1 MB

29-What_Kind_of_System.en.srt

1.0 KB

29-What_Kind_of_System.flv

1.9 MB

30-Level_of_Detail.en.srt

6.0 KB

30-Level_of_Detail.flv

16.5 MB

31-Edge_Collapse.en.srt

0.8 KB

31-Edge_Collapse.flv

1.6 MB

32-Edge_Collapse.en.srt

0.2 KB

32-Edge_Collapse.flv

414.3 KB

33-Euler-Poincare_Formula.en.srt

1.7 KB

33-Euler-Poincare_Formula.flv

3.6 MB

34-Terrain_LOD_System.en.srt

0.8 KB

34-Terrain_LOD_System.flv

3.0 MB

35-Interview_Biggest_Challenge.en.srt

2.1 KB

35-Interview_Biggest_Challenge.flv

7.3 MB

36-This_is_not_the_End.en.srt

3.4 KB

36-This_is_not_the_End.flv

10.5 MB

/.../Udacity Course, 2013/Lesson_1_Introduction/

Lesson_1_Introduction.m3u

4.2 KB

/.../Udacity Course, 2013/Lesson_1_Introduction/Lesson_1_Introduction/

01-Introduction.en.srt

1.8 KB

01-Introduction.flv

5.8 MB

02-Interactive_3D_Rendering.en.srt

4.5 KB

02-Interactive_3D_Rendering.flv

11.2 MB

03-First_Quiz.en.srt

0.6 KB

03-First_Quiz.flv

1.3 MB

04-First_Quiz.en.srt

1.9 KB

04-First_Quiz.flv

3.6 MB

05-WebGL_Setup.en.srt

1.9 KB

05-WebGL_Setup.flv

4.0 MB

06-Core_Ideas.en.srt

1.1 KB

06-Core_Ideas.flv

2.0 MB

07-Interactivity_and_FPS.en.srt

1.4 KB

07-Interactivity_and_FPS.flv

2.7 MB

08-FPS_and_Refresh_Rate.en.srt

2.9 KB

08-FPS_and_Refresh_Rate.flv

5.9 MB

09-Math_Refresher.en.srt

0.2 KB

09-Math_Refresher.flv

373.7 KB

10-Math_Refresher.en.srt

0.2 KB

10-Math_Refresher.flv

521.1 KB

11-CPU_Cycles.en.srt

1.1 KB

11-CPU_Cycles.flv

2.4 MB

12-The_Eye.en.srt

1.3 KB

12-The_Eye.flv

2.6 MB

13-The_Pinhole_Camera.en.srt

1.7 KB

13-The_Pinhole_Camera.flv

3.2 MB

14-Seeing_is_Believing.en.srt

0.3 KB

14-Seeing_is_Believing.flv

1.1 MB

15-Seeing_is_Believing.en.srt

1.4 KB

15-Seeing_is_Believing.flv

3.0 MB

16-Eye_versus_Camera.en.srt

0.8 KB

16-Eye_versus_Camera.flv

2.0 MB

17-Eye_versus_Camera.en.srt

1.6 KB

17-Eye_versus_Camera.flv

3.1 MB

18-View_Frustum.en.srt

1.7 KB

18-View_Frustum.flv

3.3 MB

19-Screen_Door.en.srt

1.0 KB

19-Screen_Door.flv

2.2 MB

20-3D_Scene.en.srt

1.5 KB

20-3D_Scene.flv

5.4 MB

21-How_Many_Pixels.en.srt

0.7 KB

21-How_Many_Pixels.flv

1.3 MB

22-How_Many_Pixels.en.srt

0.9 KB

22-How_Many_Pixels.flv

1.9 MB

23-Light_and_Rendering.en.srt

0.9 KB

23-Light_and_Rendering.flv

1.8 MB

24-How_Many_Computers.en.srt

1.3 KB

24-How_Many_Computers.flv

2.6 MB

25-How_Many_Computers.en.srt

0.8 KB

25-How_Many_Computers.flv

1.6 MB

26-Reversing_the_Process.en.srt

2.9 KB

26-Reversing_the_Process.flv

5.5 MB

27-History_of_the_Teapot.en.srt

8.9 KB

27-History_of_the_Teapot.flv

17.6 MB

28-Simple_Materials.en.srt

0.9 KB

28-Simple_Materials.flv

1.8 MB

29-Simple_Materials.en.srt

1.2 KB

29-Simple_Materials.flv

2.4 MB

30-A_Jog_Down_the_Pipeline.en.srt

3.5 KB

30-A_Jog_Down_the_Pipeline.flv

7.2 MB

31-Pipeline_Parallelism.en.srt

2.1 KB

31-Pipeline_Parallelism.flv

4.1 MB

32-Advanced_Box_Factory.en.srt

0.5 KB

32-Advanced_Box_Factory.flv

1.1 MB

33-Advanced_Box_Factory.en.srt

0.2 KB

33-Advanced_Box_Factory.flv

476.7 KB

34-Parallelism.en.srt

0.5 KB

34-Parallelism.flv

947.0 KB

35-Bottleneck.en.srt

1.0 KB

35-Bottleneck.flv

2.2 MB

36-Bottleneck.en.srt

0.8 KB

36-Bottleneck.flv

1.9 MB

37-Stalling_and_Starving.en.srt

2.6 KB

37-Stalling_and_Starving.flv

6.0 MB

38-Painters_Algorithm.en.srt

1.3 KB

38-Painters_Algorithm.flv

2.5 MB

39-Flawed_Painting.en.srt

0.3 KB

39-Flawed_Painting.flv

547.6 KB

40-Flawed_Painting.en.srt

0.6 KB

40-Flawed_Painting.flv

1.5 MB

41-Z-Buffer.en.srt

1.3 KB

41-Z-Buffer.flv

2.6 MB

42-How_Z-Buffer_Works.en.srt

3.0 KB

42-How_Z-Buffer_Works.flv

6.4 MB

43-Z-Buffer_Optimization.en.srt

0.8 KB

43-Z-Buffer_Optimization.flv

1.7 MB

44-Z-Buffer_Optimization.en.srt

2.1 KB

44-Z-Buffer_Optimization.flv

4.5 MB

45-WebGL_and_three.js.en.srt

1.7 KB

45-WebGL_and_three.js.flv

3.7 MB

46-Tricky_Question.en.srt

0.5 KB

46-Tricky_Question.flv

706.8 KB

47-Different_Rendering_Options.en.srt

0.9 KB

47-Different_Rendering_Options.flv

1.6 MB

48-Different_Rendering_Options.en.srt

0.7 KB

48-Different_Rendering_Options.flv

1.2 MB

49-Conclusion.en.srt

0.8 KB

49-Conclusion.flv

1.6 MB

/.../Lesson_1_Problem_Set/

Lesson_1_Problem_Set.m3u

1.0 KB

/.../Lesson_1_Problem_Set/

01-Frame_Skipping.en.srt

2.4 KB

01-Frame_Skipping.flv

4.8 MB

02-Frame_Skipping.en.srt

0.5 KB

02-Frame_Skipping.flv

1.2 MB

03-What_is_Not_Paintable.en.srt

0.5 KB

03-What_is_Not_Paintable.flv

1.1 MB

04-What_is_Not_Paintable.en.srt

1.1 KB

04-What_is_Not_Paintable.flv

2.3 MB

05-FPS_vs_MIlliseconds.en.srt

3.4 KB

05-FPS_vs_MIlliseconds.flv

6.7 MB

06-FPS_vs_MIlliseconds.en.srt

1.5 KB

06-FPS_vs_MIlliseconds.flv

3.3 MB

07-Rendering_Costs.en.srt

0.4 KB

07-Rendering_Costs.flv

824.0 KB

08-Rendering_Costs.en.srt

1.3 KB

08-Rendering_Costs.flv

2.6 MB

09-Firefly.en.srt

1.0 KB

09-Firefly.flv

2.1 MB

10-Firefly.en.srt

1.1 KB

10-Firefly.flv

2.1 MB

11-Light_Field_Dimensions.en.srt

2.4 KB

12-Light_Field_Dimensions.en.srt

1.5 KB

12-Light_Field_Dimensions.flv

3.1 MB

13-First_Programming_Exercise.en.srt

1.6 KB

13-First_Programming_Exercise.flv

2.8 MB

/.../Lesson_2_Points,_Vectors,_and_Meshes/

Lesson_2_Points,_Vectors,_and_Meshes.m3u

3.0 KB

/.../Lesson_2_Points,_Vectors,_and_Meshes/

01-Coordinate_System.en.srt

1.3 KB

01-Coordinate_System.flv

2.7 MB

02-Cartesian_Coordinates.en.srt

2.9 KB

02-Cartesian_Coordinates.flv

6.3 MB

03-Point_or_Vector.en.srt

0.5 KB

03-Point_or_Vector.flv

1.1 MB

04-Point_or_Vector.en.srt

0.7 KB

04-Point_or_Vector.flv

1.8 MB

05-Left_Handed_vs_Right_Handed.en.srt

2.7 KB

05-Left_Handed_vs_Right_Handed.flv

5.6 MB

06-Right_or_Left.en.srt

0.7 KB

06-Right_or_Left.flv

1.5 MB

07-Right_or_Left.en.srt

0.6 KB

07-Right_or_Left.flv

1.4 MB

08-The_Sun_Also_Rises.en.srt

1.3 KB

08-The_Sun_Also_Rises.flv

2.8 MB

09-The_Sun_Also_Rises.en.srt

1.7 KB

09-The_Sun_Also_Rises.flv

3.3 MB

10-Which_Way_Is_Up.en.srt

1.8 KB

10-Which_Way_Is_Up.flv

4.0 MB

11-Interview_Which_Way_is_Up.en.srt

1.4 KB

11-Interview_Which_Way_is_Up.flv

5.5 MB

12-Coordinate_System_Transform.en.srt

0.6 KB

12-Coordinate_System_Transform.flv

1.4 MB

13-Coordinate_System_Transform.en.srt

1.1 KB

13-Coordinate_System_Transform.flv

2.7 MB

14-Points_and_Lines.en.srt

1.5 KB

14-Points_and_Lines.flv

3.8 MB

15-Triangles.en.srt

0.9 KB

15-Triangles.flv

1.8 MB

16-Creating_Geometry_in_three.js.en.srt

2.2 KB

16-Creating_Geometry_in_three.js.flv

5.1 MB

17-Create_a_Square.en.srt

1.0 KB

17-Create_a_Square.flv

2.8 MB

18-Create_a_Square.en.srt

1.9 KB

18-Create_a_Square.flv

4.8 MB

19-Triangulation_and_Tessellation.en.srt

3.0 KB

19-Triangulation_and_Tessellation.flv

7.3 MB

20-Minimum_Triangulation.en.srt

0.2 KB

20-Minimum_Triangulation.flv

478.3 KB

21-Minimum_Triangulation.en.srt

1.3 KB

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/.../Lesson_3_Colors_and_Materials/

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/.../Udacity Course, 2013/Lesson_4_Transforms/

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/.../Udacity Course, 2013/Lesson_5_Matrices/

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1.2 MB

24-Whats_Missing.en.srt

1.7 KB

24-Whats_Missing.flv

3.2 MB

25-Path_Tracing.en.srt

3.7 KB

25-Path_Tracing.flv

8.7 MB

26-Umbra_and_Penumbra.en.srt

1.7 KB

26-Umbra_and_Penumbra.flv

3.0 MB

27-Glimpse_of_Higher_End_Techniques.en.srt

0.4 KB

27-Glimpse_of_Higher_End_Techniques.flv

673.6 KB

28-David_Larsson_Introduction.en.srt

3.0 KB

28-David_Larsson_Introduction.flv

11.9 MB

29-Shadow_Summary.en.srt

2.2 KB

29-Shadow_Summary.flv

5.0 MB

30-Indirect_Lighting.en.srt

2.9 KB

30-Indirect_Lighting.flv

6.4 MB

31-Which_are_Global.en.srt

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31-Which_are_Global.flv

1.7 MB

32-Which_are_Global.en.srt

1.0 KB

32-Which_are_Global.flv

2.0 MB

33-Hemisphere_Lights.en.srt

1.5 KB

33-Hemisphere_Lights.flv

2.6 MB

34-Skylighting.en.srt

2.4 KB

34-Skylighting.flv

6.0 MB

35-Fog.en.srt

1.9 KB

35-Fog.flv

3.7 MB

/.../Lesson_6_Problem_Set/

Lesson_6_Problem_Set.m3u

1.0 KB

/.../Lesson_6_Problem_Set/

01-Omni_Light.en.srt

0.8 KB

01-Omni_Light.flv

1.3 MB

02-Omni_Light.en.srt

0.2 KB

02-Omni_Light.flv

338.2 KB

03-Swivel_Light_Control.en.srt

0.8 KB

03-Swivel_Light_Control.flv

1.5 MB

04-Swivel_Light_Control.en.srt

0.3 KB

04-Swivel_Light_Control.flv

460.9 KB

05-Swivel_and_Tilt_Light_Control.en.srt

1.1 KB

05-Swivel_and_Tilt_Light_Control.flv

2.0 MB

06-Swivel_and_Tilt_Light_Control.en.srt

0.5 KB

06-Swivel_and_Tilt_Light_Control.flv

940.8 KB

07-Light_Characteristics.en.srt

0.3 KB

07-Light_Characteristics.flv

558.9 KB

08-Light_Characteristics.en.srt

0.4 KB

08-Light_Characteristics.flv

829.1 KB

09-The_Disappearing_Spotlight.en.srt

1.0 KB

09-The_Disappearing_Spotlight.flv

1.8 MB

10-The_Disappearing_Spotlight.en.srt

2.0 KB

10-The_Disappearing_Spotlight.flv

3.5 MB

/.../Udacity Course, 2013/Lesson_7_Cameras/

Lesson_7_Cameras.m3u

2.6 KB

/.../Udacity Course, 2013/Lesson_7_Cameras/Lesson_7_Cameras/

01-Introduction_to_Cameras.en.srt

1.5 KB

01-Introduction_to_Cameras.flv

2.7 MB

02-Orthographic_Camera.en.srt

1.4 KB

02-Orthographic_Camera.flv

2.4 MB

03-Three.js_Orthographic_Camera.en.srt

4.6 KB

03-Three.js_Orthographic_Camera.flv

8.5 MB

04-LookAt.en.srt

4.9 KB

04-LookAt.flv

10.3 MB

05-three.js_Lookat.en.srt

0.7 KB

05-three.js_Lookat.flv

1.2 MB

06-three.js_Lookat.en.srt

0.3 KB

06-three.js_Lookat.flv

451.3 KB

07-View_Transform.en.srt

2.7 KB

07-View_Transform.flv

5.0 MB

08-Normalized_Device_Coordinates.en.srt

3.6 KB

08-Normalized_Device_Coordinates.flv

6.5 MB

09-Orthographic_Matrix_Type.en.srt

0.8 KB

09-Orthographic_Matrix_Type.flv

1.7 MB

10-Orthographic_Matrix_Type.en.srt

1.1 KB

10-Orthographic_Matrix_Type.flv

2.3 MB

11-Perspective_Camera.en.srt

1.7 KB

11-Perspective_Camera.flv

3.3 MB

12-Three.js_Perspective_Camera.en.srt

3.1 KB

12-Three.js_Perspective_Camera.flv

6.4 MB

13-FOV_Slider.en.srt

0.9 KB

13-FOV_Slider.flv

3.5 MB

14-FOV_Slider.en.srt

0.8 KB

14-FOV_Slider.flv

1.5 MB

15-Perspective_Matrix.en.srt

2.4 KB

15-Perspective_Matrix.flv

4.1 MB

16-Perspective_Coordinate_Transform.en.srt

0.4 KB

16-Perspective_Coordinate_Transform.flv

622.4 KB

17-Perspective_Coordinate_Transform.en.srt

0.2 KB

17-Perspective_Coordinate_Transform.flv

345.2 KB

18-Homogeneous_Coordinate.en.srt

3.0 KB

18-Homogeneous_Coordinate.flv

5.9 MB

19-Clipping.en.srt

3.8 KB

19-Clipping.flv

7.1 MB

20-Field_of_View.en.srt

2.2 KB

20-Field_of_View.flv

3.9 MB

21-True_Field_of_View.en.srt

2.9 KB

21-True_Field_of_View.flv

5.3 MB

22-Monitor_Field_of_View.en.srt

0.5 KB

22-Monitor_Field_of_View.flv

1.1 MB

23-Target.en.srt

2.1 KB

23-Target.flv

3.9 MB

24-Dolly,_Pan,_Orbit.en.srt

2.6 KB

24-Dolly,_Pan,_Orbit.flv

4.3 MB

25-Camera_Changes.en.srt

0.9 KB

25-Camera_Changes.flv

1.9 MB

26-Camera_Changes.en.srt

1.6 KB

26-Camera_Changes.flv

3.0 MB

27-Near_and_Far_Clipping.en.srt

6.5 KB

27-Near_and_Far_Clipping.flv

12.0 MB

28-Depth_of_Field.en.srt

1.8 KB

28-Depth_of_Field.flv

5.2 MB

29-Window_Coordinates.en.srt

4.4 KB

29-Window_Coordinates.flv

9.1 MB

30-Antialiasing.en.srt

6.2 KB

30-Antialiasing.flv

12.5 MB

31-Conclusion.en.srt

0.7 KB

31-Conclusion.flv

1.2 MB

/.../Lesson_7_Problem_Set/

Lesson_7_Problem_Set.m3u

1.1 KB

/.../Lesson_7_Problem_Set/

01-Near_Plane_of_Zero.en.srt

0.5 KB

01-Near_Plane_of_Zero.flv

1.1 MB

02-Near_Plane_of_Zero.en.srt

1.5 KB

02-Near_Plane_of_Zero.flv

2.4 MB

03-Graphics_Pipeline_Coordinates.en.srt

0.5 KB

03-Graphics_Pipeline_Coordinates.flv

808.5 KB

04-Graphics_Pipeline_Coordinates.en.srt

1.0 KB

04-Graphics_Pipeline_Coordinates.flv

1.8 MB

05-Four_Viewports.en.srt

1.7 KB

05-Four_Viewports.flv

3.4 MB

06-Four_Viewports.en.srt

0.6 KB

06-Four_Viewports.flv

1.0 MB

07-Rear_View_Camera.en.srt

1.3 KB

07-Rear_View_Camera.flv

4.0 MB

08-Rear_View_Camera.en.srt

0.4 KB

08-Rear_View_Camera.flv

698.5 KB

09-Division_by_Zero.en.srt

0.9 KB

09-Division_by_Zero.flv

2.0 MB

10-Division_by_Zero.en.srt

0.8 KB

10-Division_by_Zero.flv

1.5 MB

11-Camera_Matrices_Matching.en.srt

0.2 KB

11-Camera_Matrices_Matching.flv

485.6 KB

12-Camera_Matrices_Matching.en.srt

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12-Camera_Matrices_Matching.flv

1.6 MB

/.../Lesson_8_Problem_Set/

Lesson_8_Problem_Set.m3u

1.2 KB

/.../Lesson_8_Problem_Set/

01-Pick_a_Letter.en.srt

0.9 KB

01-Pick_a_Letter.flv

1.7 MB

02-Pick_a_Letter.en.srt

0.4 KB

02-Pick_a_Letter.flv

682.8 KB

03-Y_Flipped_Texture_Coordinates.en.srt

1.1 KB

03-Y_Flipped_Texture_Coordinates.flv

2.3 MB

04-Y_Flipped_Texture_Coordinates.en.srt

1.2 KB

04-Y_Flipped_Texture_Coordinates.flv

2.6 MB

05-Grassy_Plain.en.srt

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05-Grassy_Plain.flv

4.0 MB

06-Grassy_Plain.en.srt

0.6 KB

06-Grassy_Plain.flv

1.1 MB

07-Drinking_Bird_Tail.en.srt

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07-Drinking_Bird_Tail.flv

1.2 MB

08-Drinking_Bird_Tail.en.srt

0.3 KB

08-Drinking_Bird_Tail.flv

610.2 KB

09-Specular_Mapping.en.srt

1.4 KB

09-Specular_Mapping.flv

1.9 MB

10-Specular_Mapping.en.srt

0.4 KB

10-Specular_Mapping.flv

724.7 KB

11-Bump_Map_FIltering.en.srt

1.3 KB

11-Bump_Map_FIltering.flv

2.3 MB

12-Bump_Map_FIltering.en.srt

0.6 KB

12-Bump_Map_FIltering.flv

1.2 MB

13-Reflection_Mapping.en.srt

0.6 KB

13-Reflection_Mapping.flv

732.2 KB

14-Reflection_Mapping.en.srt

0.2 KB

14-Reflection_Mapping.flv

320.7 KB

/.../Lesson_8_Textures_and_Reflections/

Lesson_8_Textures_and_Reflections.m3u

5.2 KB

/.../Lesson_8_Textures_and_Reflections/

01-Introduction.en.srt

2.5 KB

01-Introduction.flv

9.3 MB

02-How_Texturing_Works.en.srt

2.5 KB

02-How_Texturing_Works.flv

4.7 MB

03-Texture_UVs.en.srt

2.1 KB

03-Texture_UVs.flv

4.4 MB

04-UVs_in_three.js.en.srt

2.5 KB

04-UVs_in_three.js.flv

6.7 MB

05-Make_a_Textured_Square.en.srt

0.3 KB

05-Make_a_Textured_Square.flv

461.1 KB

06-Make_a_Textured_Square.en.srt

0.2 KB

06-Make_a_Textured_Square.flv

491.9 KB

07-Texture_Mapping.en.srt

1.6 KB

07-Texture_Mapping.flv

5.7 MB

08-Texel_Coordinates.en.srt

0.9 KB

08-Texel_Coordinates.flv

2.3 MB

09-Texel_Coordinates.en.srt

0.6 KB

09-Texel_Coordinates.flv

1.3 MB

10-Texel_Coordinates_Explained.en.srt

1.5 KB

10-Texel_Coordinates_Explained.flv

3.2 MB

11-Modifying_UV_Coordinates.en.srt

1.1 KB

11-Modifying_UV_Coordinates.flv

2.2 MB

12-Texture_Distortion.en.srt

1.3 KB

12-Texture_Distortion.flv

2.5 MB

13-What_Causes_Texture_Discontinuities.en.srt

0.5 KB

13-What_Causes_Texture_Discontinuities.flv

1.1 MB

14-What_Causes_Texture_Discontinuities.en.srt

1.4 KB

14-What_Causes_Texture_Discontinuities.flv

2.4 MB

15-Wrap_Modes.en.srt

2.2 KB

15-Wrap_Modes.flv

4.2 MB

16-Texture_Transform.en.srt

1.5 KB

16-Texture_Transform.flv

3.0 MB

17-Texture_Magnification.en.srt

5.1 KB

17-Texture_Magnification.flv

10.5 MB

18-Smooth_to_Sharp.en.srt

0.8 KB

18-Smooth_to_Sharp.flv

1.3 MB

19-Why_Smooth_to_Sharp.en.srt

0.5 KB

19-Why_Smooth_to_Sharp.flv

991.8 KB

20-Why_Smooth_to_Sharp.en.srt

0.5 KB

20-Why_Smooth_to_Sharp.flv

1.1 MB

21-Minification.en.srt

4.9 KB

21-Minification.flv

17.7 MB

22-Mipmapping.en.srt

4.2 KB

22-Mipmapping.flv

8.8 MB

23-Mipmap_Size_Increase.en.srt

0.7 KB

23-Mipmap_Size_Increase.flv

1.5 MB

24-Mipmap_Size_Increase.en.srt

0.4 KB

24-Mipmap_Size_Increase.flv

935.5 KB

25-Anisotropy.en.srt

1.5 KB

25-Anisotropy.flv

2.9 MB

26-Sampling_and_Filtering.en.srt

3.1 KB

26-Sampling_and_Filtering.flv

6.0 MB

27-Transparency_Mapping.en.srt

1.9 KB

27-Transparency_Mapping.flv

3.6 MB

28-The_Meaning_of_Alpha.en.srt

2.3 KB

28-The_Meaning_of_Alpha.flv

4.3 MB

29-Premultiplied_Alpha.en.srt

1.4 KB

29-Premultiplied_Alpha.flv

2.8 MB

30-Valid_Unmultiplying.en.srt

1.6 KB

30-Valid_Unmultiplying.flv

3.3 MB

31-Valid_Unmultiplying.en.srt

1.8 KB

31-Valid_Unmultiplying.flv

3.7 MB

32-Particles_and_Billboards.en.srt

4.4 KB

32-Particles_and_Billboards.flv

20.8 MB

33-Making_Particles.en.srt

2.3 KB

33-Making_Particles.flv

4.5 MB

34-Particle_Grid.en.srt

1.2 KB

34-Particle_Grid.flv

2.8 MB

35-Particle_Grid.en.srt

0.9 KB

35-Particle_Grid.flv

1.6 MB

36-Displacement_and_Normal_Mapping.en.srt

5.3 KB

36-Displacement_and_Normal_Mapping.flv

19.4 MB

37-Where_Does_Displacement_Happen.en.srt

0.5 KB

37-Where_Does_Displacement_Happen.flv

914.3 KB

38-Where_Does_Displacement_Happen.en.srt

0.8 KB

38-Where_Does_Displacement_Happen.flv

1.7 MB

39-Light_Mapping.en.srt

3.0 KB

39-Light_Mapping.flv

5.7 MB

40-Ambient_Occlusion.en.srt

1.3 KB

40-Ambient_Occlusion.flv

4.2 MB

41-Time_to_Explore.en.srt

1.3 KB

41-Time_to_Explore.flv

5.8 MB

42-Skybox.en.srt

2.8 KB

42-Skybox.flv

7.5 MB

43-Reflection_Mapping.en.srt

5.1 KB

43-Reflection_Mapping.flv

11.7 MB

44-Reflection_Equation.en.srt

1.6 KB

44-Reflection_Equation.flv

3.6 MB

45-Reflection_Equation.en.srt

1.2 KB

45-Reflection_Equation.flv

2.5 MB

46-Refraction_Mapping.en.srt

3.5 KB

46-Refraction_Mapping.flv

9.1 MB

47-Glossy_Reflection.en.srt

3.2 KB

47-Glossy_Reflection.flv

10.7 MB

48-Diffuse_Environment_Mapping.en.srt

3.9 KB

48-Diffuse_Environment_Mapping.flv

7.1 MB

49-Diffuse_Mapping_Example.en.srt

2.0 KB

49-Diffuse_Mapping_Example.flv

5.4 MB

50-On_the_Fly_Cube_Maps.en.srt

2.6 KB

50-On_the_Fly_Cube_Maps.flv

7.3 MB

51-Conclusion.en.srt

2.2 KB

51-Conclusion.flv

5.1 MB

/.../Lesson_9_Problem_Set/

Lesson_9_Problem_Set.m3u

1.3 KB

/.../Lesson_9_Problem_Set/

01-Vertex_or_Fragment_Shader.en.srt

0.4 KB

01-Vertex_or_Fragment_Shader.flv

931.7 KB

02-Vertex_or_Fragment_Shader.en.srt

0.7 KB

02-Vertex_or_Fragment_Shader.flv

1.3 MB

03-Make_a_Moving_Flashlight.en.srt

1.9 KB

03-Make_a_Moving_Flashlight.flv

3.5 MB

04-Make_a_Moving_Flashlight.en.srt

0.4 KB

04-Make_a_Moving_Flashlight.flv

802.7 KB

05-Model_Deformation.en.srt

1.7 KB

05-Model_Deformation.flv

3.3 MB

06-Model_Deformation.en.srt

0.5 KB

06-Model_Deformation.flv

964.6 KB

07-What_Went_Wrong.en.srt

0.9 KB

07-What_Went_Wrong.flv

2.0 MB

08-What_Went_Wrong.en.srt

0.7 KB

08-What_Went_Wrong.flv

1.3 MB

09-Vertex_Normal_Creation.en.srt

0.9 KB

09-Vertex_Normal_Creation.flv

1.7 MB

10-Vertex_Normal_Creation.en.srt

0.4 KB

10-Vertex_Normal_Creation.flv

881.4 KB

11-Sharp_Specular.en.srt

1.0 KB

11-Sharp_Specular.flv

1.9 MB

12-Sharp_Specular.en.srt

1.0 KB

12-Sharp_Specular.flv

2.0 MB

13-Wrap_Lighting.en.srt

1.0 KB

13-Wrap_Lighting.flv

2.1 MB

14-Wrap_Lighting.en.srt

0.3 KB

14-Wrap_Lighting.flv

669.0 KB

/.../Lesson_9_Shader_Programming/

Lesson_9_Shader_Programming.m3u

3.8 KB

/.../Lesson_9_Shader_Programming/

01-Overview.en.srt

1.6 KB

01-Overview.flv

3.3 MB

02-Programmable_Shaders.en.srt

1.8 KB

02-Programmable_Shaders.flv

3.7 MB

03-Compute_Chip_Design_Challenges.en.srt

1.7 KB

03-Compute_Chip_Design_Challenges.flv

3.3 MB

04-Vertex_and_Fragment_Shaders.en.srt

2.6 KB

04-Vertex_and_Fragment_Shaders.flv

5.3 MB

05-Fragment_Shader_Bottleneck.en.srt

2.2 KB

05-Fragment_Shader_Bottleneck.flv

4.1 MB

06-Fragment_Shader_Bottleneck.en.srt

3.7 KB

06-Fragment_Shader_Bottleneck.flv

6.5 MB

07-Shader_Architecture.en.srt

0.8 KB

07-Shader_Architecture.flv

1.3 MB

08-Shader_Inputs.en.srt

3.2 KB

08-Shader_Inputs.flv

6.4 MB

09-Legal_Inputs_and_Outputs.en.srt

0.8 KB

09-Legal_Inputs_and_Outputs.flv

1.4 MB

10-Legal_Inputs_and_Outputs.en.srt

2.3 KB

10-Legal_Inputs_and_Outputs.flv

4.3 MB

11-GLSL_ES.en.srt

2.6 KB

11-GLSL_ES.flv

5.1 MB

12-Vertex_Shader_Example.en.srt

2.8 KB

12-Vertex_Shader_Example.flv

5.3 MB

13-Fragment_Shader_Example.en.srt

3.8 KB

13-Fragment_Shader_Example.flv

7.3 MB

14-Cartoon_Shading.en.srt

1.6 KB

14-Cartoon_Shading.flv

3.0 MB

15-Two_Tone_Shading.en.srt

1.0 KB

15-Two_Tone_Shading.flv

1.9 MB

16-Two_Tone_Shading.en.srt

1.1 KB

16-Two_Tone_Shading.flv

2.1 MB

17-Non-Photorealistic_Rendering.en.srt

2.4 KB

17-Non-Photorealistic_Rendering.flv

9.1 MB

18-NPR_per_Material.en.srt

0.3 KB

18-NPR_per_Material.flv

616.2 KB

19-NPR_per_Material.en.srt

1.0 KB

19-NPR_per_Material.flv

1.8 MB

20-Vertex_Shader_Programming.en.srt

3.0 KB

20-Vertex_Shader_Programming.flv

5.5 MB

21-Procedural_Textures.en.srt

1.8 KB

21-Procedural_Textures.flv

6.3 MB

22-3D_Procedural_Texturing.en.srt

0.9 KB

22-3D_Procedural_Texturing.flv

1.9 MB

23-3D_Procedural_Texturing.en.srt

0.6 KB

23-3D_Procedural_Texturing.flv

1.1 MB

24-Debugging_Shaders.en.srt

1.6 KB

24-Debugging_Shaders.flv

3.1 MB

25-Debugging_Shaders.en.srt

0.8 KB

25-Debugging_Shaders.flv

1.5 MB

26-Fresnel_Reflectance.en.srt

4.2 KB

26-Fresnel_Reflectance.flv

8.0 MB

27-Energy_Balanced_Materials.en.srt

4.1 KB

27-Energy_Balanced_Materials.flv

8.0 MB

28-Physically_Based_Materials.en.srt

2.0 KB

28-Physically_Based_Materials.flv

3.6 MB

29-BRDF.en.srt

3.5 KB

29-BRDF.flv

6.6 MB

30-Anisotropic_Material.en.srt

2.5 KB

30-Anisotropic_Material.flv

5.3 MB

31-Anisotropic_Material.en.srt

0.6 KB

31-Anisotropic_Material.flv

1.0 MB

32-BSDF_and_BSSRDF.en.srt

6.2 KB

32-BSDF_and_BSSRDF.flv

12.9 MB

33-Monitor_Response_and_Perception.en.srt

4.4 KB

33-Monitor_Response_and_Perception.flv

8.3 MB

34-Gamma_Correction.en.srt

3.7 KB

34-Gamma_Correction.flv

7.7 MB

35-Texturing_and_Postprocessing.en.srt

7.3 KB

35-Texturing_and_Postprocessing.flv

17.1 MB

36-Gamma_Banding.en.srt

2.4 KB

36-Gamma_Banding.flv

4.7 MB

37-Gamma_Banding.en.srt

1.1 KB

37-Gamma_Banding.flv

2.0 MB

38-Conclusion.en.srt

0.9 KB

38-Conclusion.flv

1.7 MB

39-Interview_Biggest_Surprise.en.srt

3.9 KB

39-Interview_Biggest_Surprise.flv

11.6 MB

/Game Dev Graphics/

Advanced Lighting and Materials with Shaders, 2005.pdf

6.2 MB

Computer Graphics - Principles and Practice, 3rd Edition 2013.pdf

20.0 MB

GPU Gems 1, 2004 CD.zip

495.6 MB

GPU Gems 1, 2004.pdf

74.3 MB

GPU Gems 2, 2005 CD.zip

184.0 MB

GPU Gems 2, 2005.pdf

76.4 MB

GPU Gems 3, 2007 CD.iso

495.1 MB

GPU Gems 3, 2007.chm

26.9 MB

GPU Pro 1, 2010.pdf

39.8 MB

GPU Pro 2, 2011.pdf

37.8 MB

GPU Pro 3, 2012.pdf

37.5 MB

GPU Pro 4, 2013.pdf

43.5 MB

GPU Pro 5, 2014.pdf

92.3 MB

Physically Based Rendering, 2010.pdf

124.8 MB

Real-Time Rendering, 3rd Edition 2008.pdf

53.7 MB

Real-Time Shadows 2011.pdf

49.6 MB

RealTime Rendering Computer Graphics with Control Engineering, 2013.pdf

15.7 MB

ShaderX3 - Advanced Rendering with DirectX and OpenGL, 2005.pdf

31.4 MB

ShaderX5 - Advanced Rendering Techniques, 2007 CD-ROM.zip

304.4 MB

ShaderX5 - Advanced Rendering Techniques, 2007.pdf

9.8 MB

ShaderX7 - Advanced Rendering Techniques, 2008.mobi

10.3 MB

ShaderX7 - Advanced Rendering Techniques, 2008.pdf

12.6 MB

/Game Dev Tools/

Game Development Tool Essentials, 2014.pdf

8.0 MB

Game Development Tools, 2011.pdf

19.9 MB

Game Engine Toolset Developement (C#, NET 2.0), 2006.pdf

9.4 MB

/Game Dev Unsorted/

Character Animation With Direct3D, 2009.pdf

15.4 MB

Focus On 3D Models, 2003.pdf

11.3 MB

Focus On 3D Terrain Programming, 2003.pdf

11.2 MB

Getting Started with C++ Audio Programming for Game Development, 2013.pdf

2.2 MB

Programming a Multiplayer FPS in DirectX 9.0c, 2005.pdf

38.4 MB

Real-Time 3D Terrain Engines Using C++ and DirectX 9, 2003.pdf

5.4 MB

RealTime Collision Detection, 2004.pdf

14.8 MB

Strategy Game Programming with DirectX 9.0-needs bookmarks, 2003.pdf

8.4 MB

Video Game Optimization, 2010.pdf

4.7 MB

/Microsoft Products/

Beginning Microsoft SQL Server 2012 Programming, 2012.pdf

101.8 MB

C++ Multithreading Cookbook (Windows, VS2013, .NET), 2014.pdf

3.3 MB

C++ Multithreading Cookbook (Windows-oriented), 2014.pdf

2.9 MB

Ivor Horton's Beginning Visual C++ 2013 (Programmer to Programmer) , 2014.pdf

18.9 MB

NET 4.5 Parallel Extensions, 2013.pdf

3.3 MB

Pro WPF 4.5 in C# 5.0, 4th edition 2012.pdf

42.2 MB

Professional Visual Studio 2013, 2014.pdf

63.9 MB

SQL Server 2014 Development Essentials, 2014.pdf

2.9 MB

Visual Studio 2012 and .NET 4.5 Expert Development Cookbook, 2012.pdf

5.7 MB

Visual Studio 2013 Cookbook, 2013.pdf

15.3 MB

WPF 4.5 Cookbook, 2012.pdf

7.4 MB

WPF 4.5 Unleashed, 2013.mobi

32.8 MB

/Misc/

Game Character Creation with Blender 2.49b and Unity, 2012.pdf

178.5 MB

Learning Blender 2.71 A Hands-On Guide to Creating 3D Animated Characters, 2014.pdf

15.6 MB

Programming in Lua 5.2, 2013.pdf

2.1 MB

/Network/

Networked Graphics, 2009.pdf

9.5 MB

Networking and Online Games - Understanding and Engineering Multiplayer Internet Games, 2006.pdf

9.8 MB

/OpenCL/

OpenCL 1.1 in Action, 2011.pdf

10.1 MB

OpenCL 1.1 Programming Guide, 2012.pdf

9.4 MB

OpenCL 1.2 Parallel Programming Development Cookbook, 2013.pdf

2.8 MB

/OpenGL/

Advanced Methods in Computer Graphics With examples in OpenGL, 2012.pdf

8.5 MB

Graphics Shaders Theory and Practice (OpenGL and GLSL 4.1), 2nd Edition, 2012.pdf

12.5 MB

OpenGL 4 Shading Language Cookbook - OGL 4.3, 2nd Edition 2013.pdf

5.7 MB

OpenGL Insights - OGL 4.2, 2012.pdf

21.1 MB

OpenGL Programming Guide 8th Edition - OGL 4.3, 2013.pdf

18.0 MB

OpenGL SuperBible (6th Edition) - OGL 4.3, 2013.pdf

52.1 MB

/Physics/

Game Physics Engine Development How to Build, 2nd edition 2010.pdf

6.6 MB

Learning Physics Modeling with PhysX 3.3, 2013.pdf

1.5 MB

Physics for Game Developers, 2nd edition 2013.pdf

18.1 MB

/Web Dev/

Head First HTML and CSS, 2nd Edition 2012.pdf

103.9 MB

Head First JavaScript Programming, 2014.pdf

91.9 MB

Professional JavaScript for Web Developers, 3rd Edition 2012.pdf

54.8 MB

TypeScript Revealed, 2013.pdf

3.7 MB

/Windows/

Inside Windows Debugging, 2012.pdf

37.3 MB

Windows via C/C++, 5th edition 2007.pdf

11.9 MB

 

Total files 1229


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