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Download Digital Tutors - Introduction to Modeling for Games in 3ds Max (Joshua Kinney) [24.06.2013]

Digital Tutors Introduction to Modeling for Games in 3ds Max Joshua Kinney 24 06 2013

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Digital Tutors - Introduction to Modeling for Games in 3ds Max (Joshua Kinney) [24.06.2013]

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Total Size

4.0 GB

Total Files

75

Hash

8C50AD58A336935E16082BDC343BCF14EA3A7619

/.../3ds Max Files/assets/images/

background.jpg

0.8 KB

/.../3ds Max Files/sceneassets/images/

UV Checker Map.jpg

325.1 KB

/.../3ds Max Files/scenes/

02_Begin.max

6.7 MB

03_Begin.max

6.7 MB

04_Begin.max

9.5 MB

05_Begin.max

9.7 MB

06_Begin.max

9.7 MB

07_Begin.max

9.8 MB

08_Begin.max

10.3 MB

09_Begin.max

10.0 MB

10_Begin.max

10.0 MB

11_Begin.max

10.1 MB

12_Begin.max

10.2 MB

13_Begin.max

10.2 MB

14_Begin.max

10.2 MB

15_Begin.max

10.2 MB

16_Begin.max

10.2 MB

17_Begin.max

10.2 MB

18_Begin.max

10.2 MB

19_Begin.max

10.3 MB

20_Begin.max

10.3 MB

21_Begin.max

10.4 MB

22_Begin.max

10.4 MB

23_Begin.max

10.5 MB

24_Begin.max

10.5 MB

25_Begin.max

10.6 MB

26_Begin.max

10.6 MB

27_Begin.max

10.8 MB

28_Begin.max

10.3 MB

29_Begin.max

10.3 MB

30_Begin.max

10.0 MB

31_Begin.max

10.1 MB

32_Begin.max

10.3 MB

33_Begin.max

11.2 MB

33_End.max

11.3 MB

/.../3ds Max Files/

3ds Max Files.mxp

2.4 KB

/Images/

Car_Normal.tga

45.8 MB

Car_Normal_repaired.tga

16.8 MB

Front_Silohuette.jpg

50.6 KB

LP_FinalCompleteMap.tga

7.4 MB

Perspective_Silohuette.jpg

55.4 KB

Profile_Silohuette.jpg

65.7 KB

/

01. Introduction and project overview.mp4

11.4 MB

02. Overview of the game modeling pipeline.mp4

131.8 MB

03. Organizing the high polygon version.mp4

119.2 MB

04. Exploding the high polygon model.mp4

48.1 MB

05. Modeling the low poly tire.mp4

95.3 MB

06. Reusing the high poly geometry.mp4

85.7 MB

07. Modeling the low poly wheel pivot.mp4

106.5 MB

08. Cleaning up the frame.mp4

106.0 MB

09. Modeling the spring connectors.mp4

107.0 MB

10. Modeling the spring.mp4

172.4 MB

11. Creating the spoiler.mp4

152.4 MB

12. Retopologizing the car shell.mp4

137.4 MB

13. Continuing the retopologizing process.mp4

102.5 MB

14. Blocking in the edge flow.mp4

94.9 MB

15. Filling in the gaps.mp4

109.1 MB

16. Working on the next hole.mp4

127.8 MB

17. Finishing the car shell.mp4

158.6 MB

18. Beginning the unwrap process.mp4

98.4 MB

19. Continuing the unwrapping process.mp4

97.2 MB

20. Unwrapping the frame.mp4

134.1 MB

21. Unwrapping the springs.mp4

101.0 MB

22. Unwrapping spring connectors.mp4

54.4 MB

23. Unwrapping the bumper, axle and tire.mp4

68.7 MB

24. Unwrapping the wheel.mp4

90.8 MB

25. Unwrapping the wheel pivot.mp4

58.2 MB

26. Combining the UVs.mp4

59.1 MB

27. Packing the UVs.mp4

163.6 MB

28. Continuing the packing process.mp4

208.0 MB

29. Checking the UVs.mp4

84.7 MB

30. Baking the normal map.mp4

166.6 MB

31. Finalizing the normal map.mp4

138.2 MB

32. Assembling the low polygon car.mp4

126.7 MB

33. Baking the ambient occlusion map.mp4

60.0 MB

 

Total files 75


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