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Download Digital Tutors Introduction to Rigging in Maya

Digital Tutors Introduction to Rigging in Maya

Name

Digital Tutors Introduction to Rigging in Maya

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Total Size

2.6 GB

Total Files

122

Hash

C8313C48BDA666B17454E03963B43DF89995C7A7

/incremental_saves/

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L24_start.ma

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/

5. Delving into Maya's joint attributes.avi

152.7 MB

12. Various ways of modifying a joint's orientation in Maya.avi

143.2 MB

32. Editing Smooth Skin influences with the Paint Weights tool and Component Editor.avi

139.1 MB

29. Deforming meshes with Maya's Lattice Deformer.avi

136.8 MB

2. Parenting objects in Maya.avi

112.1 MB

3. Understanding joints in Maya.avi

110.6 MB

27. Creating custom attributes and using Maya's Hypergraph and Connection Editor to link attributes.avi

99.0 MB

28. Setting up and modifying Driven Key relationships.avi

97.7 MB

13. Understanding Maya's IK solver system.avi

95.9 MB

20. Creating and setting up animator friendly control objects.avi

94.6 MB

14. Analyzing Maya's IK handle attributes working with the Rotate Plane solver.avi

94.2 MB

24. Utilizing Maya's Parent Constraint tool.avi

91.3 MB

4. Exploring Maya's Joint Display Settings.avi

87.9 MB

1. Using solid naming conventions for objects.avi

85.7 MB

30. Binding joints to objects.avi

78.5 MB

18. Rigging a joint chain with Maya's Spline IK solver.avi

77.0 MB

22. Controlling an object's position attributes with Maya's Point Constraint tool.avi

76.8 MB

16. Working with Maya's Spring IK solver.avi

76.1 MB

19. Manipulating a Spline IK joint chain.avi

74.9 MB

21. The significance of groups in Maya.avi

72.3 MB

11. Mirroring joint chains for efficiency.avi

71.3 MB

23. Manipulating an object's rotation with the Orient Constraint tool.avi

70.9 MB

6. Using the Insert Joint tool.avi

64.7 MB

26. Controlling rotation with another object's position using Maya's Aim Constraint tool.avi

51.8 MB

25. Using Maya's Pole Vector Constraint to simulate knee and elbow movement.avi

50.2 MB

15. Utilizing the Single Chain IK solver.avi

41.6 MB

10. Using the Disconnect Joint tool.avi

38.0 MB

7. Connecting joints effectively in Maya using the Connect Joint tool.avi

37.7 MB

17. The benefits of IK FK blending in Maya.avi

34.7 MB

31. Understanding what double transformations are and ways to avoid them.avi

33.8 MB

9. Removing joints without destroying a skeleton.avi

30.9 MB

8. Changing a skeleton's root joint at the click of a button.avi

27.9 MB

Torrent downloaded from Demonoid.com.txt

0.0 KB

 

Total files 122


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