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Digital Tutors Match Moving and Compositing Pipeline in Maya 2011 and After Effects

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Digital.Tutors.Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.After.Effects

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Total Size

3.7 GB

Total Files

77

Hash

4A3FAC14291934F4863F7D176B1127025A19BB79

/Digital.Tutors.Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.After.Effects/

project_files.zip

930.6 MB

20. Animating the first shot - Pyramid sliding across the table.flv

74.3 MB

14. Matching the table orientation on shot 1 cam.flv

70.6 MB

21. Animating the second shot - Pyramid opens.flv

67.0 MB

19. Modeling the interior of the pyramid.flv

66.4 MB

13. Hand-matching a camera inside Maya.flv

65.2 MB

04. Manually tracking shot two.flv

64.4 MB

16. Testing our matchmove inside Maya and fixing any issues.flv

62.3 MB

27. Animating the goals on and off to create the transitions.flv

61.7 MB

22. Creating emitters for our nParticles.flv

60.7 MB

17. Modeling the pyramid asset.flv

59.2 MB

08. Manually tracking shot five.flv

50.6 MB

18. Extruding and Beveling our pyramid.flv

49.9 MB

26. Creating the goal models for our particles.flv

49.2 MB

06. Manually tracking shot four.flv

45.7 MB

34. Animating the particle projection to stay with our particles.flv

44.8 MB

28. Using a Gravity force to create falling particles.flv

43.9 MB

32. Creating a material for our pyramid.flv

43.8 MB

72. Using the Tracker to remove our Markers.flv

42.7 MB

29. Caching our particles and instancing geometry.flv

42.6 MB

25. Keeping our nParticles in the pyramid and creating a vortex.flv

42.4 MB

33. Using projection techniques to vary particle color by distance.flv

42.4 MB

52. Using a luma keyer to finish shot 5.flv

42.4 MB

09. Integrating our various matchmoves into one scene.flv

42.1 MB

49. Fixing shot 3 with color correction and Keying effects.flv

41.7 MB

05. Manually tracking shot three.flv

40.4 MB

11. Creating low-quality previews in Composite for use in Maya.flv

40.2 MB

44. Creating the reflection height shader and pass.flv

40.1 MB

36. Creating a clean plate and reflection map for shot 1.flv

39.3 MB

61. Adding DOF using Lens blur and using Minimax to fix edges.flv

38.6 MB

15. Constraining a preview camera to move with our shots.flv

38.5 MB

30. Bringing in our HDR image for indirect lighting.flv

38.4 MB

75. Making last minute color correction tweaks and fixing mattes.flv

37.6 MB

66. Removing the visible markers using our own setup.flv

37.0 MB

42. Overriding render layers to render each camera separately.flv

36.2 MB

24. Adding Newton and Drag forces to draw our particles into the air.flv

35.7 MB

74. Fixing the reflections by manually masking our layers.flv

35.4 MB

59. Lightwrapping and blurring to composite with background.flv

35.3 MB

73. Converting shot 4 to shot 5 and fixing alpha issues.flv

35.0 MB

10. Continuing to integrate our shots together in Maya.flv

34.9 MB

62. Adding motion blur using our motion vector pass with RSMB.flv

34.9 MB

58. Cutting out the reflection and combining it correctly.flv

34.5 MB

37. Projecting our reflection map onto our geometry.flv

33.9 MB

31. Adding direct lighting sources.flv

33.3 MB

12. Offsetting our cameras and image planes to play correctly.flv

32.6 MB

64. Using Keying techniques to fix depth in shot 2.flv

32.6 MB

51. Tracking the table and beginning the color correction in shot 5.flv

32.4 MB

69. Converting Shot 2 to Shot 3 and fixing various issues.flv

32.3 MB

68. Adding shot 2 motion blur and fixing our blurs to finish shot 2.flv

32.1 MB

47. Color correcting our shots for consistency in After Effects.flv

32.0 MB

76. Removing the shadow in shot 3 and viewing our final shots.flv

30.7 MB

71. Converting Shot 3 to Shot 4 and fixing depth blurs.flv

30.7 MB

60. Adding AO to the background and masking the foreground.flv

30.1 MB

23. Animating the emitters in sync with the doors opening.flv

30.0 MB

48. Using the Exposure and Curves Effects to CC shot 2.flv

28.9 MB

57. Adding the reflection to our background.flv

28.4 MB

39. Changing our Ambient Occlusion pass for the best results.flv

27.8 MB

50. Reusing color correction effects to save time on shot 4.flv

27.5 MB

02. Examining the shots and the footage.flv

26.9 MB

70. Cleaning the background with masking and layering techniques.flv

26.2 MB

03. Creating a plan to keep our shots consistent for Maya.flv

25.8 MB

45. Doing final checks on render settings and batch rendering.flv

25.6 MB

35. Animating the particle ramp and beginning our table shader.flv

25.4 MB

41. Rendering with multiple cameras and fixing the preview cam.flv

23.9 MB

40. Choosing the file type and frame buffer for compositing.flv

22.8 MB

07. Creating the coordinate system for shot four.flv

22.7 MB

63. Fixing the background ambient occlusion and the blurred mask.flv

22.7 MB

53. Setting up our project and using EXtractoR effects.flv

22.6 MB

65. Creating an expansive ground shadow using existing images.flv

22.1 MB

67. Using the particle matte to color correct our particles.flv

21.9 MB

43. Creating a layer to output a particle matte pass.flv

20.4 MB

54. Combining our basic color passes and precomping.flv

20.3 MB

56. Using our Clean Plate to fix the shot 1 background.flv

20.2 MB

38. Setting up basic render passes and layers.flv

18.5 MB

55. Combining passes to create a proper foreground alpha.flv

16.4 MB

46. Dealing with mental ray out of memory errors.flv

16.0 MB

01. Introduction and Project Overview.flv

11.3 MB

 

Total files 77


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