/
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[2005] {Raph Kostert} A Theory Of Fun For Game Design.pdf
|
90.9 MB
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Real_Time_Cinematography_for_Games.pdf
|
87.4 MB
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David Kushner - Masters Of Doom.pdf
|
79.2 MB
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Mastering Unreal® Technology, Volume I Introduction to Level Design with Unreal® Engine 3.pdf
|
74.9 MB
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Thomson Publishing - Serious Games. Games that Educate, Train and Inform.pdf
|
65.6 MB
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MSH MU4 gamer's_handbook_of_the_marvel_universe.pdf
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55.5 MB
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Fashion Illustrator 150dpi.pdf
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55.4 MB
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Game Scripting Mastery - Alex Varanese and Andre Lamothe.pdf
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54.5 MB
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Penguin Books - Color_ A course in mastering the art of mixing colors - Betty Edwards.pdf
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46.6 MB
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Pervasive Games, Theory and Design.pdf
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44.6 MB
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The Witchfire Trilogy - Collected Edition V3.5.pdf
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40.5 MB
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Japan Style - Architecture, Interiors & Design (Malestrom).pdf
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37.6 MB
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Mastering Unreal Technology - The Art Of Level Design(Incomplete Part 3 Missing).pdf
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37.3 MB
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Game Design Theory & Practice, Richard Rouse.pdf
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36.3 MB
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Game Design Theory and Practice (2nd Ed) [Rousse, Wordware, 2005].chm
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33.7 MB
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(Rockport) Letterhead & Logo Design 4.pdf
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33.3 MB
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[Jeff_Howard]_Quests_Design,_Theory,_and_History_(BookFi.org).pdf
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33.3 MB
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Quests.Design,Theory,and.History.in.Games.and.Narratives.Jeff.Howard.A.K.Peters.pdf
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33.3 MB
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Beginning_Illustration_and_Storyboarding_for_Games_1592004954.pdf
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33.1 MB
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Rockport,.Logos - Making a Strong Mark - 150 Strategies for Logos That Last.[2004.ISBN1592530788].pdf
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32.9 MB
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Loguidice - Vintage Games - An Insider Look at the History of the Most Influential Games of All Time (Focal, 2009).pdf
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32.4 MB
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AD&D - Complete Set of 26 Books.PDF
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30.9 MB
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Vintage Games and the Most Influential Games of All Time~tqw~_darksiderg.pdf
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30.2 MB
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[ebook].New.Riders.Creating.Emotion.in.Games.The.Craft.and.Art.of.Emotioneering.eBook-LiB.pdf
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29.9 MB
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Cmp Books, Game Design Workshop Designing Prototyping And Playtesting Games (2004).chm
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29.7 MB
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Game Design Theory and Practice.pdf
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29.5 MB
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Norman, Donald - The Design Of Everyday Things.pdf
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23.5 MB
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AD&D- The Complete Ninja's Handbook.pdf
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23.3 MB
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Blown to Bits~tqw~_darksiderg.pdf
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23.3 MB
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Basic Adventure and Strategy Game Design.pdf
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23.2 MB
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Design and use of serious games.pdf
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23.0 MB
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Awesome Game Creation.pdf
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21.3 MB
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0240811798 End to end game design, Independent serious games and simulations.pdf
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18.8 MB
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David Perry on Game Design - A Brainstorming Toolbox.pdf
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18.4 MB
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Struggle For Europe - 2Nd Ed - Brute Force - War Without Mercy - Clash Of Arms - Wargame - Boardg.pdf
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18.3 MB
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[Games.for.Windows].Games.for.Windows.-.003.Feb.2007.pdf
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17.6 MB
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Postmortems form Gamedeveloper.pdf
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16.9 MB
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Book Tom Kelley The Art Of Innovation.pdf
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14.5 MB
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Emotional Design, Donald Norman.pdf
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14.5 MB
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Design For Web Developers - Colour And Layout For The Artistically Overwhelmed (Dmxzone-2005).pdf
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13.9 MB
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Course.Technology.PTR.Game.Character.Design.Complete.iNTERNAL.Jun.2006.eBook-LinG.pdf
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13.8 MB
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Morgan Kaufmann - Game Design Workshop - A Playcentric Approach to Creating Innovative Games - 2nd Edition - Feb 2008.pdf
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13.7 MB
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Developer's Guide to Multiplayer Games.pdf
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13.6 MB
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Developer guide for multiplayer game.pdf
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13.6 MB
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Wordware - Games That Sell!.pdf
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13.1 MB
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Focal.Press.Character.Animation.2D.Skills.for.Better.3D.2nd.Edition.Apr.2007.pdf
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13.0 MB
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casual game design.pdf
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13.0 MB
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Games That Sell!.pdf
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12.7 MB
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Wargame - Starship Troopers (Avalon Hill).pdf
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12.6 MB
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Apress The Game Makers Apprentice Gamevelopment For Beginners Jun 2006.pdf
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12.6 MB
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Game_Design_Foundations-2003.chm
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12.0 MB
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Wiley.The.Essential.Guide.to.User.Interface.Design.3rd.Edition.Apr.2007.pdf
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11.8 MB
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376438414X Space Time Play.pdf
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11.8 MB
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Developing Online Games (New Riders-2003).pdf
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11.7 MB
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Character Development And Storytelling For Games (Premier Press 2004).pdf
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11.0 MB
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Character Development And Storytelling For Games, Lee Sheldon.pdf
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10.9 MB
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Game Architecture And Design (New Riders).pdf
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10.6 MB
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Level-up, the guide to great video game design, Scott Rogers.pdf
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10.6 MB
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The Art Game Design.pdf
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10.2 MB
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Addison.Wesley.User.Interface.Design.for.Mere.Mortals.May.2007.pdf
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9.8 MB
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2006-Wiley - Networking and Online Games--Understanding and Engineering Multiplayer Internet Games.pdf
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9.8 MB
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Game Architecture And Design - A New Edition (New Riders).pdf
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9.7 MB
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[Digital Game-based Learning] Michael_Burmester,_Daniela_Gerhard,_Frank_Thissen(BookFi.org).pdf
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9.6 MB
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0132271915 Exploiting Online Games Cheating Massively Distributed Systems.chm
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9.4 MB
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Game Architecture and Design.pdf
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9.2 MB
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Better Available Light Digital Photography~tqw~_darksiderg.pdf
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9.0 MB
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Better Game Characters by Design.pdf
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8.9 MB
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Andrew Rollings and Ernest Adams on Game Design (New Riders 2003).chm
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8.8 MB
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Charles.River.Media-Developing.Serious.Games.2006.1584504447.chm
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8.8 MB
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1598635514 Picture Yourself Creating Video Games, Jason Darby.pdf
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8.7 MB
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Emergence in Games.pdf
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8.4 MB
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1605663603 Games-Based Learning.pdf
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8.2 MB
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Rules Of Play, Game Design Fundamentals, Katie Salen.chm
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7.7 MB
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The History of Computer Role Playing Games.doc
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7.4 MB
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Writing_for_Animation__Comics__and_Games.pdf
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7.4 MB
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[Janis_Cannon-bowers]_Serious_Game_Design_and_Deve(BookFi.org).pdf
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7.4 MB
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Cinematic Game Secrets for Creative Directors and Producers~tqw~_darksiderg.pdf
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7.2 MB
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Cinematic Game Secrets.pdf
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7.2 MB
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Game Design, Second Edition.pdf
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7.1 MB
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Fallout Bible - Complete.pdf
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7.1 MB
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Course Ptr Game Design- -(2ed 2004)377p.pdf
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7.1 MB
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Digital Storytelling, Carolyn Miller.pdf
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7.1 MB
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How to Get A Job Making Video Games, Ernest Adams.pdf
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7.1 MB
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Handbook Of Virtual Humans.pdf
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7.0 MB
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Game Architecture and Design, Andrew Rollings.pdf
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7.0 MB
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Ultimate Game Design - Building Game Worlds (McGraw-Hill).pdf
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6.9 MB
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Thomson,.Game.Interface.Design.(2005).YYePG.LotB.pdf
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6.8 MB
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New.Riders.Games.Game.Architecture.and.Design.A.New.Edition.Nov.2003.pdf
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6.7 MB
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GameDevelopmentAndProduction.pdf
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6.7 MB
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MoCap for Artists Workflow and Techniques for Motion Capture~tqw~_darksiderg.pdf
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6.7 MB
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Game Development and Production, Eric Bethke.pdf
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6.6 MB
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Premier Press - Retro Game Programming. Unleashed for the Masses.PDF
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6.1 MB
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Designing.for.Interaction.Creating.Smart.Applications.and.Clever.Devices.Jul.2006.eBook-BBL.chm
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6.0 MB
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Videogames.and.Art.Mar.2007.pdf
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5.9 MB
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Muska.and.Lipman.Premier-Trade.Beginning.Game.Level.Design.Mar.2005.eBook-DDU.pdf
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5.7 MB
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Animation Writing and Development From Script Development to Pitch~tqw~_darksiderg.pdf
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5.7 MB
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The Game Producer's Handbook-Outlined.pdf
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5.7 MB
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[Ari_Feldman]_Designing_Arcade_Computer_Game_Graph(BookFi.org).pdf
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5.6 MB
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Game_Development_and_Production.pdf
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5.6 MB
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Game.Design, Bob Bates, 2nd Ed.pdf
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5.6 MB
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Mcgraw Hill - Break Into The Game Industry How To Get A Job Making Video Games Ebook-Lib.pdf
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5.6 MB
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0262013371 A Casual Revoultion, Jesper Juul.pdf
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5.4 MB
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Gameplay and Design.pdf
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5.4 MB
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Thomson, Game Interface Design, Brent Fox.pdf
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5.3 MB
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Critical play - radical game design.pdf
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5.3 MB
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New Riders Publishing-Chris Crawford On Game Design.pdf
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5.2 MB
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Thomson, Beginning Game Level Design (2005) DDU OCR 7.0-2.6 LotB.pdf
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5.1 MB
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New Riders - Designing Virtual Worlds.pdf
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5.0 MB
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The Game Producer's Handbook~tqw~_darksiderg.pdf
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4.8 MB
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Creating Emotion In Games, DAvid Freeman.chm
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4.8 MB
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Producing games - Business, budgets, creativity, design.pdf
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4.8 MB
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Real World Flash Game Development, Chris Griffith.pdf
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4.7 MB
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Challenges for game Designers.pdf
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4.5 MB
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Digital Game and Intelligent Toy Enhanced Learning DIGITEL 2008.pdf
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4.4 MB
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Jef Raskin - The Humane Interface, New Directions For Designing Interactive Systems (Isbn 0-201-3.pdf
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4.4 MB
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The Complete Guide to Game Audio~tqw~_darksiderg.pdf
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4.4 MB
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Story and Simulations for Serious Games.pdf
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4.3 MB
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078972331X Advanced Lingo for Games.pdf
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4.2 MB
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Reallyusefulebooks 1598220284 Wordware Managing Virtual Teams Feb 2007 Ebook-Bbl.pdf
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4.2 MB
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Software Engineering and Computer Games.chm
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4.1 MB
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[Karen_Schrier]_Ethics_and_Game_Design_Teaching_V(BookFi.org).pdf
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4.1 MB
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Game Feel A Game Designer's Guide to Virtual Sensation~tqw~darksiderg.pdf
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4.0 MB
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Wordware.Publishing,.Game.Design.Foundations.(2003).LiB.pdf
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4.0 MB
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Blood and Fists - d20 Modern Martial Arts.pdf
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3.9 MB
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Genesis Of A Game Design Pattern.ppt
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3.6 MB
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The Video Game Theory Reader 2.pdf
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3.4 MB
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VideoGameTheory.pdf
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3.4 MB
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The.MIT.Press.Video.Game.Spaces.Image.Play.and.Structure.in.3D.Worlds.Mar.2009.eBook-DDU.pdf
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3.4 MB
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Story Circle Digital Storytelling Around the World~tqw~_darksiderg.pdf
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3.3 MB
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Retro Gaming Hacks.chm
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3.1 MB
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Game.Development.and.Production.(2003).fly_.OCR.6.0.pdf
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3.0 MB
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Apress - User Interface Design for Programmers (Joel Spolsky, 2001).pdf
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3.0 MB
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emergent gameplay_pennySweetser_Thesis.pdf
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3.0 MB
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New Riders - Developing Online Games - An Insiders Guide - 2003.chm
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2.8 MB
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Wolf - Video Game Explosion - A History from Pong to Playstation (Greenwood, 2008).pdf
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2.6 MB
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9780262012652 The Ethics of Computer Games, Miguel Sicart.pdf
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2.3 MB
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0061340332 iBrain Surviving the Technological Alteration of the Modern Mind.pdf
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2.3 MB
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Chris Crawford on Game Design.chm
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2.3 MB
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On Game Design, Chris Crawford.chm
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2.3 MB
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Secrets fo the Game Business - Game Development Series.pdf
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2.2 MB
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Design And Simulation Of Interactive 3D Computer Games.pdf
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2.2 MB
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Design and Architecture of a Portable and Extensible Multiplayer 3D Game Engine [Thesis].pdf
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2.2 MB
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Developer's Guide To Computer Game Design.zip
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2.2 MB
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1412900344 Understanding Digital Games, Jason Rutter and Jo Bryce.pdf
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2.1 MB
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Unit Operations - An Approach to Videogame Criticism.pdf
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2.0 MB
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Helldribble.pdf
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2.0 MB
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Design Patterns of Successful Role-Playing Games.pdf
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1.8 MB
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0713677619 Writing for Video Games, Steve Ince.pdf
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1.7 MB
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Satisficing Games and Decision Making.pdf
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1.7 MB
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Designing Virtual Worlds.chm
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1.7 MB
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0415988578 Philosophy through Video Games, Jon Cogburn and Mark Silcox.pdf
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1.6 MB
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Journal -The Art of Computer Game Design - Chris Crawford.pdf
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1.6 MB
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Designing Virtual Worlds, Richard Bartle.chm
|
1.5 MB
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Raskin-The.Humane.Interface.(2000).chm
|
1.5 MB
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[Jennifer_Burek_Pierce]_Sex,_Brains,_and_Video_Gam(BookFi.org).pdf
|
1.4 MB
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0838909515 Sex, Brains and Video Games, Jennifer Burek Pierce.pdf
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1.4 MB
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Racing the Beam, The Atari Video Game System, Ian Bogost and Nick Montfort.pdf
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1.2 MB
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Oxford University Press - The Nature Of Design - Ecology, Culture And Human Intention (2002).pdf
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1.2 MB
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ToEE_Manual_ENU.pdf
|
1.1 MB
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[Tom_Bissell]_Extra_Lives_Why_Video_Games_Matter(BookFi.org).pdf
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1.1 MB
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Video Game Design Revealed~tqw~_darksiderg.chm
|
1.1 MB
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[James_Paul_Gee]_What_Video_Games_Have_to_Teach_Us(BookFi.org).pdf
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1.0 MB
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Game Design Patterns For Mobile Games.pdf
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894.3 KB
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Calling All Designers Learn to Write!.pdf
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668.2 KB
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How 3DO Creates Video Games.pdf
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548.4 KB
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Game Developer's Salary Survey.doc
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517.1 KB
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simulating_humans_computer_graphics_animation_and_control_3.pdf
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442.0 KB
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Drying Fruits and Vegetables 2nd Edition eBooK -LegalTorrents.pdf
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432.9 KB
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Programming Games for Series 60.pdf
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416.6 KB
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How Video Game Systems Work.pdf
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407.4 KB
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Castronova, Edward -Virtual Worlds- A First-Hand Account Of Market And Society On The Cyberian Fr.pdf
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400.5 KB
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The.art.of.computer.game.design.pdf
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391.0 KB
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[Chris_Crawford]_The_Art_Of_Computer_Game_Design_(BookFi.org).pdf
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391.0 KB
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Contextual Virtual Interaction As Part Of Ubiquitous Game Design And Development.pdf
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375.1 KB
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On The Design and Development of 3D Multiplayer Role Playing Games_ Lessons Learnt.pdf
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367.2 KB
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Art Of Computer Game Design (Chris Crawford, 1997) by Tantanoid.pdf
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297.2 KB
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Gamecreators - Beginners Guide To Game Maker Programming.pdf
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254.2 KB
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A History And Analysis Of Level Design In 3d Computer Games.pdf
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183.9 KB
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High Level Framework For Game Analysis And Design.pdf
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180.8 KB
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Design Document Templates - Game Proposal.doc
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59.9 KB
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Design Document Templates - Game Design.doc
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47.1 KB
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Design Document Templates - Game Concept.doc
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30.2 KB
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video_games_where_to_now.pdf
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21.6 KB
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Game Design Secrets of the Sages.txt
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13.8 KB
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game design 2.txt
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7.7 KB
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game design 4.txt
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4.1 KB
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Character Development and Storytelling for Games.pdf
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0.0 KB
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/King, Brad and John Borland. Dungeons and Dreamers The rise of computer game culture from geek to chic/
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ch5-6.PDF
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6.9 MB
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ch9-10-epilogue.pdf
|
6.9 MB
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ch3-4.pdf
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5.2 MB
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ch7.pdf
|
4.7 MB
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ch1-2.pdf
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4.0 MB
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ch8.pdf
|
3.3 MB
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contents-prologue.PDF
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1.6 MB
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notes-index.pdf
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878.4 KB
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/Articles/
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prototype.ppt
|
651.3 KB
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GameDev_net - Computer Adventures, The Secret Art.mht
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173.1 KB
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GameDev_net - A Crash Course in Game Design & Production.mht
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142.3 KB
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Chris Crawford on Interactive Storytelling.doc
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125.4 KB
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ctaylordesigntemplate.doc
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92.2 KB
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GameDev_net - Medieval Price List.mht
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90.2 KB
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GameDev_net - 36 Dramatic Situations.mht
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63.4 KB
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GameDev_net - Using Low Level Stories.mht
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60.9 KB
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MasterDesignDocument.doc
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55.3 KB
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Insecticide_PostMortem.doc
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55.3 KB
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GameDev_net - NPC Conversation Techniques.mht
|
41.0 KB
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GameDev_net - Irreconcilable Differences Game vs_ Story.mht
|
36.4 KB
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GameDev_net - Maps Cost in Medieval Times.mht
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33.4 KB
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GameDev_net - Better Plots.mht
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32.8 KB
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GameDev_net - Tom Sloper's Format for Game Design Specifications.mht
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30.5 KB
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GameDev_net - Implementing a Non-Linear Story.mht
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30.3 KB
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GameDev_net - What can you generally find from a city.mht
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29.3 KB
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/Sample Design Documents/
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Freddy Design.pdf
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588.0 KB
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Larry6 Design.pdf
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525.5 KB
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Larry5 Design.pdf
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486.1 KB
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Larry7 Design.pdf
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482.5 KB
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Torin Design.pdf
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479.6 KB
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Larry's Casino Design.pdf
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345.1 KB
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/Articles/names/
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names.doc
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133.1 KB
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randomnames.doc
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46.6 KB
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/Articles/designdoc/
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Technical Design.doc
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39.9 KB
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Game Concept.doc
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30.7 KB
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readme.txt
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0.5 KB
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Total files 223
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