Indie Game Development Pipeline Volume Hero Character Rigging and Animation |
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Name |
Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation |
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Total Size |
931.1 MB |
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Total Files |
39 |
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Hash |
5C379888315F544FC8CB3CA16D7EE47D89D4122E |
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81.1 MB |
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38.2 MB |
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37.8 MB |
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36.1 MB |
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35.4 MB |
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33.5 MB |
12 Creating a joint chain for the thumb and mirroring the arm chain.mp4 |
33.4 MB |
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31.5 MB |
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29.2 MB |
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29.1 MB |
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28.7 MB |
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28.0 MB |
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28.0 MB |
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26.9 MB |
34 Double-checking our rig and exploring other helpful MEL tools.mp4 |
26.8 MB |
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25.0 MB |
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24.5 MB |
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24.2 MB |
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24.0 MB |
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23.0 MB |
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22.5 MB |
23 Constraining the feet to our intermediate controllers.mp4 |
21.8 MB |
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20.9 MB |
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20.2 MB |
37 More techniques used on ghost knight's death sequence and the exporting process.mp4 |
19.9 MB |
28 Completing the setup process of the hero's upper body.mp4 |
18.6 MB |
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17.8 MB |
05 Organizing our scene and creating joints for the root and center-of-gravity.mp4 |
17.3 MB |
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16.9 MB |
04 Finishing our leg chain and mirroring it to the opposite leg.mp4 |
16.1 MB |
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15.7 MB |
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15.0 MB |
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12.7 MB |
27 Setting up a control for the character's center-of-gravity.mp4 |
11.9 MB |
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11.8 MB |
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11.0 MB |
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9.2 MB |
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7.3 MB |
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0.9 KB |
Total files 39 |
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