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LightWave 10 tutorials Essential Training 71924 html

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LightWave-10-tutorials_Essential-Training_71924-2.html

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Total Size

1.9 GB

Total Files

83

Hash

171AD94EF0327F735349330A3D233A3222F61CDF

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001 056 073 Welcome-81721.mp4

6.7 MB

002 052 070 Using the exercise files-81722.mp4

2.8 MB

003 012 082 Working with projects and setting the content directory-81723.mp4

5.6 MB

004 070 061 Understanding the LightWave 3D interfaces-81725.mp4

5.8 MB

005 015 030 Exploring the Hub-81726.mp4

3.0 MB

006 006 054 Understanding 3D space-81727.mp4

7.7 MB

007 063 075 Working in Modeler-81728.mp4

27.8 MB

008 033 074 Working in Layout-81729.mp4

25.1 MB

009 044 049 Selecting elements-81730.mp4

19.9 MB

010 027 037 Identifying the elements of a 3D model-81731.mp4

24.0 MB

011 043 071 Using the Numeric panel-81732.mp4

13.6 MB

012 019 066 Using layers-81733.mp4

23.0 MB

013 024 072 Using the Statistics panel-81734.mp4

25.1 MB

014 068 080 Working with menu and keyboard configurations-81735.mp4

10.2 MB

015 055 078 Working with geometric shapes-81737.mp4

14.7 MB

016 062 065 Using Extrude-81738.mp4

16.8 MB

017 029 011 Building with Bevel-81739.mp4

14.1 MB

018 023 081 Working with Polygon Bevel-81740.mp4

19.7 MB

019 061 023 Editing polygons-81741.mp4

11.8 MB

020 034 060 Understanding subdivisional surfaces in LightWave-81743.mp4

13.1 MB

021 038 012 Comparing Subpatch with Catmull-Clark subdivisions-81744.mp4

10.8 MB

022 040 016 Creating a basic model-81745.mp4

16.3 MB

023 071 007 Beveling with subdivisions-81746.mp4

20.2 MB

024 001 003 Adding detail to models-81747.mp4

29.5 MB

025 076 021 Deforming and shaping objects-81748.mp4

23.5 MB

026 010 046 Recapping subdivisions-81749.mp4

29.4 MB

027 079 077 Working with EPS files-81751.mp4

8.4 MB

028 083 014 Correcting EPS errors-81752.mp4

30.2 MB

029 013 015 Creating 3D text objects-81753.mp4

26.2 MB

030 066 010 Building objects with curves-81754.mp4

28.9 MB

031 009 028 Exploring Rail Clone methods and uses-81755.mp4

19.3 MB

032 025 029 Exploring Rail Extrude methods and uses-81756.mp4

15.1 MB

033 072 042 Modeling with Array-81757.mp4

30.9 MB

034 057 069 Using Symmetry-81758.mp4

40.4 MB

035 031 062 Understanding the Surface Editor-81760.mp4

28.8 MB

036 007 013 Comparing the Surface Editor and the Node Editor-81761.mp4

12.8 MB

037 050 020 Creating surfaces for polygons-81762.mp4

15.7 MB

038 058 024 Editing surfaces-81763.mp4

13.8 MB

039 020 063 Understanding the Texture Editor-81764.mp4

17.8 MB

040 064 041 Looking at image map textures-81765.mp4

13.6 MB

041 074 068 Using procedural texture options-81766.mp4

41.8 MB

042 008 002 Adding bump maps for realism-81767.mp4

34.3 MB

043 081 027 Enhancing surfaces with specularity and glossiness maps-81768.mp4

10.4 MB

044 039 019 Creating a reflective surface-81769.mp4

16.1 MB

045 002 008 Building 3D scenes-81771.mp4

6.0 MB

046 035 038 Importing, loading, and working with objects-81772.mp4

56.8 MB

047 021 043 Organizing a 3D scene-81773.mp4

29.6 MB

048 011 076 Working with different light types-81774.mp4

57.6 MB

049 046 040 Lighting a 3D scene-81775.mp4

45.8 MB

050 014 025 Employing environmental lighting-81776.mp4

31.9 MB

051 003 057 Understanding LightWave cameras-81778.mp4

31.8 MB

052 073 050 Setting up a camera in a scene-81779.mp4

22.3 MB

053 022 045 Placing multiple cameras-81780.mp4

11.1 MB

054 004 004 Animating cameras and camera elements-81781.mp4

22.2 MB

055 080 064 Understanding the Timeline-81783.mp4

11.1 MB

056 077 001 Adding and controlling keyframes-81784.mp4

44.0 MB

057 078 035 Fine-tuning keyframes in the Graph Editor-81785.mp4

39.1 MB

058 017 067 Using motion plug-ins to enhance keyframes-81786.mp4

24.5 MB

059 082 006 Animating textures-81787.mp4

30.8 MB

060 054 026 Enhancing scene animation with displacement maps-81788.mp4

143.5 MB

061 051 039 Introducing particles-81790.mp4

39.3 MB

062 075 018 Creating a particle animation-81791.mp4

41.5 MB

063 047 079 Working with Hypervoxels-81792.mp4

30.9 MB

064 041 036 Going a step beyond with particle animation-81793.mp4

40.9 MB

065 005 048 Replacing particles with items-81794.mp4

33.1 MB

066 053 056 Understanding dynamics in LightWave-81796.mp4

7.2 MB

067 060 051 Setting up a dynamic scene-81797.mp4

18.4 MB

068 037 005 Animating cloth-81798.mp4

7.0 MB

069 067 009 Building collisions-81799.mp4

22.1 MB

070 018 017 Creating a hard dynamic scene-81800.mp4

39.6 MB

071 069 055 Understanding bones-81802.mp4

14.0 MB

072 028 059 Understanding skelegons and when to use both skelegons and bones-81803.mp4

13.3 MB

073 048 044 Placing bones in an object-81804.mp4

20.3 MB

074 032 034 Fine-tuning bone placement and activating bones-81805.mp4

15.6 MB

075 042 053 Setting up Inverse Kinematics-81806.mp4

24.4 MB

076 065 083 Working with rigged characters-81807.mp4

14.3 MB

077 030 058 Understanding resolutions and rendering-81809.mp4

13.3 MB

078 059 052 Setting up a render project-81810.mp4

29.6 MB

079 049 022 Determining the proper anti-aliasing filter-81811.mp4

12.6 MB

080 016 047 Rendering to movie files vs. image sequences-81812.mp4

40.9 MB

081 036 032 Exporting an object-81814.mp4

5.3 MB

082 026 031 Exporting a full scene for backup-81815.mp4

7.1 MB

083 045 033 Final thoughts-81817.mp4

4.5 MB

 

Total files 83


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