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Download Lynda - Animating Characters with Mecanim in Unity 3D (Sue Blackman) [14.06.2013]

Lynda Animating Characters with Mecanim in Unity 3D Sue Blackman 14 06 2013

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Lynda - Animating Characters with Mecanim in Unity 3D (Sue Blackman) [14.06.2013]

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Total Size

2.4 GB

Total Files

53

Hash

9ED783CADDE4863BC65C8AD84247561601F8C971

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01. Welcome.mp4

10.8 MB

02. What you should know before watching this course.mp4

8.5 MB

03. Using the exercise files.mp4

2.7 MB

04. Importing characters and setting scale.mp4

25.1 MB

05. Preparing for character configuration.mp4

7.0 MB

06. Mapping bones to configure a character.mp4

12.0 MB

07. Configuring muscles.mp4

19.3 MB

08. Addressing import issues.mp4

23.8 MB

09. Defining animation clips.mp4

32.9 MB

10. Working with moving characters.mp4

17.2 MB

11. Understanding the Animator Controller component.mp4

9.8 MB

12. Understanding the basics of state machines.mp4

5.2 MB

13. Setting up the controller.mp4

38.6 MB

14. Adding a walk state to the controller.mp4

19.6 MB

15. Creating transitions.mp4

22.4 MB

16. Setting up characters to interact with their environment.mp4

21.2 MB

17. Solving problems with environmental interaction.mp4

11.5 MB

18. Discovering input parameters.mp4

17.7 MB

19. Defining input parameters.mp4

14.4 MB

20. Working with additional parameters.mp4

36.1 MB

21. Scripting player input.mp4

35.9 MB

22. Turning the character.mp4

38.9 MB

23. Orchestrating a jump.mp4

20.4 MB

24. Refining jumps.mp4

18.4 MB

25. Using state information to add physics to the jump.mp4

40.3 MB

26. Using the Any state.mp4

21.9 MB

27. Scripting the Any state.mp4

38.4 MB

28. Creating layer masks.mp4

20.1 MB

29. Layers in the Animation Controller.mp4

26.8 MB

30. Activating the layers.mp4

29.9 MB

31. Handling nonhumanoid appendages.mp4

31.7 MB

32. Creating masks for nonhumanoid appendages.mp4

12.1 MB

33. Creating substate machines.mp4

28.7 MB

34. Configuring Blend Trees.mp4

17.0 MB

35. Exploring Blend Tree transitions.mp4

23.0 MB

36. Stress testing the run blend.mp4

28.7 MB

37. Controlling states with speed.mp4

33.6 MB

38. Using Mecanim with PathFinding (Unity Pro only).mp4

40.7 MB

39. Refining the PathFinding (Unity Pro only).mp4

19.5 MB

40. Using Mecanim with platform jumpers.mp4

40.8 MB

41. Adding a multistate jump.mp4

40.4 MB

42. Refining a multistate jump.mp4

24.8 MB

43. Interacting with objects.mp4

57.9 MB

44. Taking hits.mp4

39.3 MB

45. Working with curves.mp4

47.5 MB

46. Targeting with inverse kinematics (IK).mp4

49.7 MB

47. Looking at targets.mp4

33.6 MB

48. Setting up generic rigs.mp4

36.5 MB

49. Making miscellaneous character adjustments.mp4

35.8 MB

50. Setting up a character for the game environment.mp4

45.8 MB

51. Testing the character in the game.mp4

28.5 MB

52. Next steps.mp4

4.9 MB

Lynda - Animating Characters with Mecanim in Unity 3D (Project Files).zip

1.0 GB

 

Total files 53


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