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Lynda com Creating Urban Game Environments in 3ds Max

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Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max

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Total Size

2.2 GB

Total Files

319

Hash

8843E3833A3879E35D097F746E6F2AA8BB067F21

/Exercise files/Modeling/autoback/

08_03 start_recover.max

65.5 KB

AutoBackup01.max

1.0 MB

MaxBack.bak

315.4 KB

/Exercise files/Modeling/proxies/

dir.csv

0.8 KB

/Exercise files/Modeling/sceneassets/images/Ch01/

1-4b large openingN.tif

1.3 MB

/Exercise files/Modeling/sceneassets/images/Ch02/

intersection rectC.tif

2.5 MB

intersectionC.tif

3.2 MB

streetC.tif

3.2 MB

working - street straight.psd

11.3 MB

/Exercise files/Modeling/sceneassets/images/Ch03/

03_06_texsheet.tif

3.2 MB

/Exercise files/Modeling/sceneassets/images/Ch04/

04_01 end.psd

8.1 MB

04_02 end.psd

758.2 KB

04_02 start.psd

241.9 KB

04_03 end.psd

812.0 KB

04_03 start.psd

759.0 KB

04_03 start.tif

3.2 MB

04_04 end.psd

869.6 KB

04_04 start.psd

812.5 KB

04_05 end.psd

2.5 MB

04_05 start.psd

2.5 MB

04_06 end.psd

2.5 MB

04_06 start.psd

2.5 MB

04_07 end.psd

3.8 MB

04_07 start.psd

3.0 MB

buildingC.tif

3.2 MB

buildingN.tif

3.2 MB

/Exercise files/Modeling/sceneassets/images/Ch05/

05_01 start.psd

8.4 MB

05_06 start.psd

7.2 MB

05_10 end.psd

24.4 MB

05_10 start.psd

17.3 MB

CorniceC.tif

3.2 MB

metal roofC.tif

3.2 MB

metal roofN.tif

3.2 MB

Upper floorB.tif

3.2 MB

Upper floorC.tif

3.2 MB

Upper floorN.tif

3.2 MB

/Exercise files/Modeling/sceneassets/images/Ch07/

07_02 end.psd

10.1 MB

07_03 end.psd

22.2 MB

07_04 end.psd

24.7 MB

07_05 end.psd

19.9 MB

07_06 end.psd

8.7 MB

/Exercise files/Modeling/sceneassets/images/Ch08/

08_01 brick.psd

14.5 MB

08_01 door frame.psd

86.2 KB

08_01 rollup door.psd

5.3 MB

08_01 window.psd

583.4 KB

common brickC.tif

3.2 MB

common brickN.tif

3.2 MB

door frameB.tif

218.3 KB

door frameC.tif

218.1 KB

door frameN.tif

220.8 KB

rollup doorC.tif

3.2 MB

rollup doorN.tif

3.2 MB

warehouse dirtC.tif

3.2 MB

warehouse dirtSI.tif

3.2 MB

warehouse001Ambient Occlusion _MR_.tga

3.0 MB

windowC.tif

219.4 KB

windowN.tif

219.3 KB

/Exercise files/Modeling/sceneassets/images/Ch09/

09_05 end.psd

21.3 MB

09_05 start.psd

19.7 MB

09_06 end.psd

22.0 MB

09_06 start.psd

21.3 MB

09_07 end.psd

22.7 MB

09_07 start.psd

22.5 MB

wall section001dirt.tga

421.9 KB

wall sectionC shadows.tif

3.2 MB

wall sectionC windows.tif

3.2 MB

wall sectionC windows2.tif

3.2 MB

wall sectionC.tif

3.2 MB

wall sectionN.tif

3.2 MB

warehouse AO moody.tif

12.6 MB

warehouse AO slight.tif

12.6 MB

warehouse001Ambient Occlusion deep.tga

7.5 MB

warehouse001DiffuseMap2.psd

29.6 MB

warehouseC.tif

12.6 MB

warehouseD.tif

12.6 MB

/Exercise files/Modeling/sceneassets/images/Ch10/

BLD_Building01_CN_C.tif

3.2 MB

BLD_Building01_CN_Working.psd

7.2 MB

BLD_Building01_UF_C.tif

3.2 MB

BLD_Building01_UF_N.tif

3.2 MB

BLD_Building01_UF_Working.psd

9.1 MB

/Exercise files/Modeling/sceneassets/images/Conclusion/

BLD_Building01_CN_C.tif

3.2 MB

BLD_Building01_CN_N.tif

3.2 MB

BLD_Building01_CN_Working.psd

11.8 MB

BLD_Building01_LF_C.tif

3.2 MB

BLD_Building01_LF_N.tif

3.2 MB

BLD_Building01_LF_Working.psd

4.4 MB

BLD_Building01_UF_C.tif

3.2 MB

BLD_Building01_UF_N.tif

3.2 MB

BLD_Building01_UF_Working.psd

9.0 MB

cornice relief.ai

1.3 MB

egg relief.ai

236.1 KB

panel relief.ai

999.7 KB

scallop relief.ai

278.1 KB

/Exercise files/Modeling/sceneassets/images/glare/

glare_streaks_star_camera_filter.tif

775.5 KB

/Exercise files/Modeling/sceneassets/images/

texture-base1024x1024.jpg

310.2 KB

texture-base512x512.jpg

134.0 KB

windows001Ambient Occlusion _MR_.tga

674.9 KB

windows001ShadowsMap.tga

485.6 KB

/Exercise files/Modeling/scenes/Ch02/02_05/

02_05 end.max

303.1 KB

/Exercise files/Modeling/scenes/Ch02/02_06/

02_06 end.max

315.4 KB

02_06 start.max

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/Exercise files/Modeling/scenes/Ch02/02_07/

02_07 end.max

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02_07 start.max

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/Exercise files/Modeling/scenes/Ch02/02_08/

02_08 start.max

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/Exercise files/Modeling/scenes/Ch02/02_09/

02_09 end.max

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02_09 start.max

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/Exercise files/Modeling/scenes/Ch02/02_10/

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02_10 start.max

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/Exercise files/Modeling/scenes/Ch02/02_11/

02_11 end.max

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02_11 start.max

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/Exercise files/Modeling/scenes/Ch03/03_01/

03_1 end.max

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03_1 start.max

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/Exercise files/Modeling/scenes/Ch03/03_02/

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/Exercise files/Modeling/scenes/Ch03/03_03/

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/Exercise files/Modeling/scenes/Ch03/03_04/

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/Exercise files/Modeling/scenes/Ch03/03_05/

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/Exercise files/Modeling/scenes/Ch03/03_06/

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/Exercise files/Modeling/scenes/Ch03/03_07/

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03_7 start.max

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/Exercise files/Modeling/scenes/Ch03/03_08/

03_8 end.max

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03_8 start.max

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/Exercise files/Modeling/scenes/Ch04/04_02/

04_02 start.max

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/Exercise files/Modeling/scenes/Ch04/04_03/

04_03 end.max

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04_03 start.max

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/Exercise files/Modeling/scenes/Ch04/04_07/

04_07 end.max

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04_07 start.max

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/Exercise files/Modeling/scenes/Ch05/05_01/

05_01 start.max

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/Exercise files/Modeling/scenes/Ch05/05_04/

05_04 end.max

643.1 KB

05_04 start.max

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/Exercise files/Modeling/scenes/Ch05/05_05/

05_05 end.max

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05_05 start.max

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/Exercise files/Modeling/scenes/Ch05/05_06/

05_06 end.max

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05_06 start.max

700.4 KB

/Exercise files/Modeling/scenes/Ch05/05_07/

05_07 end.max

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05_07 middle.max

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05_07 start.max

221.2 KB

/Exercise files/Modeling/scenes/Ch05/05_08/

05_08 end.max

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05_08 start.max

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/Exercise files/Modeling/scenes/Ch05/05_09/

05_09 end.max

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05_09 start.max

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/Exercise files/Modeling/scenes/Ch05/05_10/

05_10 end.max

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05_10 start.max

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/Exercise files/Modeling/scenes/Ch06/06_01/

06_01 end.max

806.9 KB

06_01 start.max

708.6 KB

/Exercise files/Modeling/scenes/Ch06/06_02/

06_02 end.max

503.8 KB

06_02 start.max

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/Exercise files/Modeling/scenes/Ch06/06_03/

06_03 end.max

639.0 KB

06_03 start.max

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/Exercise files/Modeling/scenes/Ch08/08_01/

08_01 end.max

221.2 KB

08_01 start.max

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/Exercise files/Modeling/scenes/Ch08/08_02/

08_02 start.max

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/Exercise files/Modeling/scenes/Ch08/08_03/

08_03 start.max

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/Exercise files/Modeling/scenes/Ch08/08_04/

08_04 end.max

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08_04 start.max

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/Exercise files/Modeling/scenes/Ch08/08_05/

08_05 end.max

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08_05 start.max

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/Exercise files/Modeling/scenes/Ch08/08_06/

08_06 end.max

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08_06 start.max

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/Exercise files/Modeling/scenes/Ch08/08_07/

08_07 end.max

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08_07 start.max

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/Exercise files/Modeling/scenes/Ch08/08_08/

08_08 end.max

315.4 KB

08_08 start.max

315.4 KB

/Exercise files/Modeling/scenes/Ch09/09_01/

09_01 start.max

348.2 KB

/Exercise files/Modeling/scenes/Ch09/09_02/

09_02 start.max

331.8 KB

/Exercise files/Modeling/scenes/Ch09/09_03/

09_03 end.max

331.8 KB

09_03 start.max

331.8 KB

/Exercise files/Modeling/scenes/Ch09/09_04/

09_04 end.max

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09_04 start.max

335.9 KB

/Exercise files/Modeling/scenes/Ch09/09_05/

09_05 end.max

221.2 KB

09_05 start.max

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/Exercise files/Modeling/scenes/Ch09/09_06/

09_06 end.max

278.5 KB

09_06 start.max

278.5 KB

/Exercise files/Modeling/scenes/Ch09/09_07/

09_07 end.max

282.6 KB

09_07 start.max

282.6 KB

/Exercise files/Modeling/scenes/Ch10/

10_01 start.max

319.5 KB

10_02 start.max

319.5 KB

10_03 start.max

282.6 KB

10_05 end.max

520.2 KB

10_05 start.max

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10_06 end.max

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10_06 start.max

520.2 KB

/Exercise files/Modeling/scenes/Conclusion/

City streets.max

1.0 MB

/Exercise files/Modeling/

Game Environment Modeling.mxp

0.6 KB

/Exercise files/Reference/Ch01/

1-1a Deep window openings.jpg

849.0 KB

1-1a marked.jpg

846.5 KB

1-1b marked.jpg

908.6 KB

1-1b.jpg

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1-1c.jpg

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1-2a marked.jpg

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1-2a.jpg

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1-2b marked.jpg

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1-2b.jpg

1.1 MB

1-2c marked.jpg

1.4 MB

1-2c.jpg

1.4 MB

1-3d.jpg

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1-5ai.JPG

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1-5aii.jpg

7.3 MB

1-5b.JPG

4.7 MB

1-6a.JPG

5.8 MB

1-6b.JPG

3.6 MB

1-6cd.jpg

7.1 MB

/Exercise files/Reference/Ch02/

2-1a-d.jpg

8.9 MB

2-1a-e.jpg

6.9 MB

2-1f.JPG

4.3 MB

2-2a-e.jpg

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2-2a-f.jpg

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2-2a-g.jpg

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2-3a.jpg

2.0 MB

2-3b.jpg

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2-3c.jpg

6.4 MB

2-3d.jpg

4.4 MB

2-6a.JPG

4.3 MB

2-6c.JPG

5.6 MB

/Exercise files/Reference/Ch03/

3-1a.jpg

6.5 MB

/Exercise files/Reference/Ch05/

5-2b_1.JPG

9.1 MB

5-2b_2.JPG

6.3 MB

5-2b_3.JPG

6.7 MB

5-2b_4.JPG

6.9 MB

5-2b_5.JPG

5.5 MB

5-2b_6.JPG

8.1 MB

5-4a.psd

55.5 MB

/Exercise files/Reference/Ch07/

Brick01.jpg

9.0 MB

Brick02.jpg

9.5 MB

Brick03.jpg

5.6 MB

CorrMetal01.jpg

2.1 MB

CorrMetal02.jpg

2.2 MB

CorrMetal03.jpg

6.0 MB

CorrMetal04.jpg

5.2 MB

Stone01.jpg

8.0 MB

Stone02.jpg

23.0 MB

Stone03.jpg

6.8 MB

Wood01.jpg

2.8 MB

Wood02.jpg

5.3 MB

Wood03.jpg

9.0 MB

Wood04.jpg

3.2 MB

/Exercise files/

Glossary.pdf

218.1 KB

/

00-01-Welcome.mp4

11.8 MB

00-02-Understanding the design process.mp4

2.6 MB

00-03-What you should know before watching this course.mp4

336.6 KB

00-04-Software requirements.mp4

2.5 MB

00-05-Using the exercise files.mp4

5.9 MB

01-01-Identifying key contours and shadows in concept art.mp4

6.4 MB

01-02-Analyzing concept art for texture.mp4

7.1 MB

01-03-Choosing between modeling and texturing.mp4

5.4 MB

01-04-Understanding the limitations of normal maps.mp4

6.0 MB

01-05-Analyzing concept art for key shadow details.mp4

10.8 MB

01-06-Identifying shadow details as generated or painted.mp4

10.5 MB

02-01-Planning the visible overlaid history in a city.mp4

9.5 MB

02-02-Planning a 'wedding cake' building- Base, middle, and top.mp4

9.0 MB

02-03-Planning a modern building- Base and shaft.mp4

8.1 MB

02-04-Designing the zoning- Planning the visible uses of buildings.mp4

21.5 MB

02-05-Laying out city blocks.mp4

6.1 MB

02-06-Planning modular textures and geometry- Streets and sidewalks.mp4

14.4 MB

02-07-Texturing intersections.mp4

13.9 MB

02-08-Modeling modular curbs, gutters, and ramps.mp4

15.3 MB

02-09-Modeling modular street elements.mp4

13.0 MB

02-10-Modeling corners with ramps.mp4

20.8 MB

02-11-Unwrapping sidewalk elements.mp4

17.2 MB

03-01-Laying out rectangles and planning how to clone geometry and texture.mp4

15.7 MB

03-02-Using layers to organize construction elements and actual models.mp4

9.2 MB

03-03-Extruding edges to form major shadow lines.mp4

15.0 MB

03-04-Testing the module for correct floor-to-floor heights.mp4

3.9 MB

03-05-Trimming down the module and cloning.mp4

12.3 MB

03-06-Stretching the vertical elements to minimize geometry.mp4

29.3 MB

03-07-Unwrapping the elements for correct proportion.mp4

38.4 MB

03-08-Laying out a texture sheet for a faчade.mp4

15.0 MB

04-01-Making brick texture.mp4

17.5 MB

04-02-Adding detail to the diffuse texture- Sills and arches.mp4

15.8 MB

04-03-Adding stone accents.mp4

26.5 MB

04-04-Layering color in window frames and doorways.mp4

29.9 MB

04-05-Copying diffuse layers for normal map foundations.mp4

9.4 MB

04-06-Desaturating the diffuse map copies and prepping for normal maps.mp4

11.2 MB

04-07-Converting bump maps to normal maps using nDO.mp4

25.8 MB

05-01-Analyzing the necessary silhouette and geometry.mp4

18.6 MB

05-02-Examining existing buildings in different lighting conditions.mp4

10.7 MB

05-03-Planning cornice elements.mp4

12.5 MB

05-04-Extruding cornice elements from polygon edges.mp4

35.5 MB

05-05-Assigning smoothing groups for optimal shading.mp4

19.3 MB

05-06-Unwrapping cornices for lighting.mp4

33.1 MB

05-07-Modeling sloped roofs.mp4

19.9 MB

05-08-Adding fascias and soffits.mp4

17.1 MB

05-09-Adding fascias and soffits for gable ends.mp4

27.9 MB

05-10-Texture sheets for roofs.mp4

30.2 MB

06-01-Arranging, aligning, and cloning modular elements.mp4

9.6 MB

06-02-Setting pivot points for buildings.mp4

19.7 MB

06-03-Reusing elements- Exploring possibilities in modular building design.mp4

21.1 MB

07-01-Creating a texture library.mp4

1.8 MB

07-02-Creating rusty corrugated metal texture.mp4

25.0 MB

07-03-Creating stone texture.mp4

34.2 MB

07-04-Creating wood texture.mp4

27.3 MB

07-05-Creating rough brick texture.mp4

24.8 MB

07-06-Creating roads.mp4

27.1 MB

08-01-Using the Walkthrough Assistant to assess texture needs.mp4

12.7 MB

08-02-Drawing detail at the right size.mp4

9.1 MB

08-03-Understanding tiling and non-tiling textures.mp4

11.0 MB

08-04-Deciding when to use tiling and non-tiling textures.mp4

10.7 MB

08-05-Using multiple mapping coordinates.mp4

16.9 MB

08-06-Using multiple unwrap modifiers.mp4

39.1 MB

08-07-Unwrapping objects a second time- Planning an unwrap for a light map.mp4

26.3 MB

08-08-Unwrapping a building faчade using overlapping texture elements.mp4

19.0 MB

09-01-Understanding ambient occlusion.mp4

6.6 MB

09-02-Assessing the quality of occlusion as a cinematic mood.mp4

10.4 MB

09-03-Overview of the Ambient Occlusion shader.mp4

15.2 MB

09-04-Baking maps using the Render To Texture dialog.mp4

11.4 MB

09-05-Using occlusion as a foundation for dirt.mp4

18.9 MB

09-06-Using occlusion from detailed models for texture.mp4

23.7 MB

09-07-Baking lighting.mp4

18.9 MB

10-01-Preparing for Unity as a world builder.mp4

6.7 MB

10-02-Importing into Unity and recognizing limitations.mp4

10.3 MB

10-03-Importing elements with detailed materials.mp4

18.5 MB

10-04-Setting optimal texture sizes and resizing in Unity.mp4

9.5 MB

10-05-Setting up a naming convention and scene management.mp4

27.2 MB

10-06-Renaming tools in 3ds Max.mp4

5.6 MB

11-01-What's next.mp4

13.7 MB

 

Total files 319


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