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Download Pluralsight - Facial Tracking and Reconstruction in NUKEX

Pluralsight Facial Tracking and Reconstruction in NUKEX

Name

Pluralsight - Facial Tracking and Reconstruction in NUKEX

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Total Size

2.5 GB

Total Files

29

Hash

517185E14C3A258EC365F63C9C0B39D8FB5406D4

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00021 - Reconstructing the Actor’s Face_Head in Maya - Setting up the Scene and Fitting the NUKE Data to the Footage.mp4

79.4 MB

00022 - Reconstructing the Actor’s Face_Head in Maya - Beginning the Re-topology of the Mesh.mp4

55.9 MB

00020 - Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data - Exporting Camera and Mesh Data out of NUKE for Maya.mp4

25.4 MB

00019 - Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data - Converting Point Clouds into Mesh Data.mp4

54.0 MB

00017 - Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data - Setting up the Point Cloud Generator for a High Detail Solve.mp4

36.7 MB

00018 - Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data - Adjusting the Results of the Point Cloud Generator.mp4

47.6 MB

00023 - Reconstructing the Actor’s Face_Head in Maya - Mirroring the Face and Continued Re-topology.mp4

72.5 MB

00024 - Reconstructing the Actor’s Face_Head in Maya - Creating the Projection Shader.mp4

56.1 MB

00028 - Creating Footage-based Textures Using NUKEX and Photoshop _ Course Wrap-up - Applying the New Texture and Course Wrap-up.mp4

45.9 MB

nukex-facial-tracking-reconstruction-2545.zip

1.2 GB

00027 - Creating Footage-based Textures Using NUKEX and Photoshop _ Course Wrap-up - Rendering from NUKE and Stitching Together in Photoshop.mp4

25.3 MB

00026 - Creating Footage-based Textures Using NUKEX and Photoshop _ Course Wrap-up - Setting up the Project 3D Node and Rendering to UVs Pipeline.mp4

21.4 MB

00025 - Reconstructing the Actor’s Face_Head in Maya - UVing and Exporting the Face Back to NUKE.mp4

77.4 MB

00016 - Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data - Basics of Using the Point Cloud Generator.mp4

29.2 MB

00015 - Checking the Solve, Using the Point Cloud Generator, and Generating Mesh Data - Checking the Solve Data with the Scanline Renderer.mp4

55.9 MB

00006 - Creating Automatic and Manual Track Pass of the Face and Head - A Brief Look at Removing Lens Distortion.mp4

33.3 MB

00007 - Creating Automatic and Manual Track Pass of the Face and Head - Setting up NUKE's Camera Tracker.mp4

56.0 MB

00005 - Creating Automatic and Manual Track Pass of the Face and Head - Creating the Manual Track Pass.mp4

47.1 MB

00004 - Introduction, Project Overview, and Preparing Footage - Rotoscoping Footage for Tracking.mp4

63.6 MB

00002 - Introduction, Project Overview, and Preparing Footage - Project Introduction and Overview.mp4

53.9 MB

00003 - Introduction, Project Overview, and Preparing Footage - Preparing Footage for Tracking.mp4

55.7 MB

00008 - Creating Automatic and Manual Track Pass of the Face and Head - Creating the Auto-track Pass and Removing Bad Tracks.mp4

51.5 MB

00009 - Creating Automatic and Manual Track Pass of the Face and Head - Combining the Manual and Automatic Track Passes.mp4

20.0 MB

00013 - Creating, Fine-tuning, and Exporting the Camera Solve - Adjusting the Position, Orientation, and Scale of the Solve.mp4

46.2 MB

00014 - Creating, Fine-tuning, and Exporting the Camera Solve - Multiple Options for Exporting the Solve.mp4

44.1 MB

00012 - Creating, Fine-tuning, and Exporting the Camera Solve - Removing Problem 3D Track Points Automatically.mp4

45.4 MB

00011 - Creating, Fine-tuning, and Exporting the Camera Solve - Removing Problem 3D Track Points Manually.mp4

45.9 MB

00010 - Creating, Fine-tuning, and Exporting the Camera Solve - Creating the Initial Camera Solve.mp4

58.1 MB

00001 - Course Overview - Course Overview.mp4

10.0 MB

 

Total files 29


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