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Download Pluralsight - Texturing a Game Character in Substance Painter and Designer

Pluralsight Texturing Game Character in Substance Painter and Designer

Name

Pluralsight - Texturing a Game Character in Substance Painter and Designer

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Total Size

9.8 GB

Total Files

54

Hash

9F589471E24B1769724A521D0F23C0C132B14F2E

/

37. Adding Controllable Wear to the Leather.mp4

48.7 MB

36. Preparing Upper Body for Multi-material Editing.mp4

16.2 MB

38. Exposing Controls for the Lower Body Leather.mp4

45.6 MB

39. Setting up Axes to Be Controllable.mp4

81.3 MB

40. Setting up Amour Wear.mp4

56.6 MB

35. Fixing Weave Direction and Rotating UV Shells.mp4

53.5 MB

34. Adding Weave Details to Fabrics.mp4

50.3 MB

30. Connecting Substance Painter and Designer.mp4

36.0 MB

29. Painting Masks in Substance Painter.mp4

42.8 MB

31. Adding Drives to Sweat Layer.mp4

62.4 MB

32. Finishing the Sweat Layer.mp4

25.8 MB

33. Creating Cavity Maps to Help Add Detail to Maps.mp4

87.1 MB

41. Creating Crevice Dirt.mp4

75.1 MB

42. Creating Mud Substance.mp4

89.8 MB

51. Importing Substances into Marmoset Toolbag.mp4

61.7 MB

50. Cleaning up Substances for Exporting.mp4

29.5 MB

52. Setting up an Eye Shader.mp4

70.3 MB

53. Importing Substances into Unreal Engine.mp4

61.5 MB

Exercise Files.zip

7.3 GB

49. Setting up the Blood Roughness Channel.mp4

50.5 MB

48. Creating a Switch for the Blood Layer.mp4

55.4 MB

44. Adding Mud to the Lower Body.mp4

60.0 MB

43. Exposing Mud Controls.mp4

62.8 MB

45. Creating a Blood Mask in Substance Painter.mp4

37.0 MB

46. Applying Gold Pinstriping to the Model.mp4

35.9 MB

47. Exporting Maps from Substance Painter.mp4

6.3 MB

28. Correcting Initial Maps.mp4

24.0 MB

27. Bringing a Substance into Marmoset Toolbag.mp4

27.0 MB

10. Baking Maps in Substance Painter.mp4

37.9 MB

09. Preparing for Map Baking in Substance Tools.mp4

38.3 MB

11. Assigning Basic Materials to Skin and Hair.mp4

47.0 MB

12. Designating Basic Materials to the Lower Body.mp4

51.0 MB

13. Assigning Basic Materials to the Upper Body.mp4

35.3 MB

08. Finishing Assigning ID Colors.mp4

34.7 MB

07. Assigning ID Colors for Armor.mp4

94.5 MB

03. Breaking Down the Concept into Materials.mp4

20.3 MB

02. Using a Metalness Workflow.mp4

10.6 MB

04. Setting UV Maps for Use with Shaders.mp4

52.9 MB

05. Assigning Material ID Colors for the Skin and Hair.mp4

32.7 MB

06. Designating ID Colors for the Lower Body.mp4

38.0 MB

14. Designating Basic Materials to the Upper Body Axes.mp4

60.1 MB

15. Evaluating Simple Materials Ready for Painting.mp4

42.0 MB

23. Finishing the Upper Body Basic Materials.mp4

27.0 MB

22. Masking Using Polygons.mp4

61.7 MB

24. Exporting Maps to Substance Designer.mp4

23.6 MB

25. Combining Maps in Substance Designer.mp4

44.2 MB

26. Exporting a Substance from Designer.mp4

10.4 MB

21. Adding Variation to Materials for Upper Body.mp4

27.9 MB

20. Painting Lower Body Leather Parts.mp4

49.0 MB

16. Placing Under Subdermal Layers Using Warm and Cool Colors.mp4

65.4 MB

17. Painting Veins.mp4

75.2 MB

18. Adding Weathering to the Skin.mp4

79.2 MB

19. Finalizing the Skin Painting.mp4

90.6 MB

01. Introcuction and Project Overviewr.mp4

8.0 MB

 

Total files 54


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