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230/181 |
112.2 GB |
||
|
|
54.4 KB |
|
|
77.0 KB |
|
|
190.5 KB |
|
|
40.0 KB |
|
|
81.3 KB |
|
Showing first 5 matched files of 283 total files |
|
|
217/88 |
112.2 GB |
||
|
|
54.4 KB |
|
|
77.0 KB |
|
|
190.5 KB |
|
|
40.0 KB |
|
|
81.3 KB |
|
Showing first 5 matched files of 287 total files |
|
|
185/71 |
112.2 GB |
||
|
CONTROL Resonant/data/shaders/build/pc_dx12/heightfield.binrfx |
54.4 KB |
|
CONTROL Resonant/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
77.0 KB |
|
CONTROL Resonant/data/shaders/build/pc_dx12/heightfield_material.binrfx |
190.5 KB |
|
CONTROL Resonant/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.0 KB |
|
CONTROL Resonant/data/shaders/build/pc_dx12/heightfield_update.binrfx |
81.3 KB |
|
Showing first 5 matched files of 284 total files |
|
|
81/46 |
112.2 GB |
||
|
|
54.4 KB |
|
|
77.0 KB |
|
|
190.5 KB |
|
|
40.0 KB |
|
|
81.3 KB |
|
Showing first 5 matched files of 298 total files |
|
|
42/34 |
112.2 GB |
||
|
|
54.4 KB |
|
|
77.0 KB |
|
|
190.5 KB |
|
|
40.0 KB |
|
|
81.3 KB |
|
Showing first 5 matched files of 391 total files |
|
|
0/50 |
112.2 GB |
||
|
|
54.4 KB |
|
|
77.0 KB |
|
|
190.5 KB |
|
|
40.0 KB |
|
|
81.3 KB |
|
Showing first 5 matched files of 288 total files |
|
|
10/8 |
112.3 GB |
||
|
|
54.4 KB |
|
|
77.0 KB |
|
|
190.5 KB |
|
|
40.0 KB |
|
|
81.3 KB |
|
Showing first 5 matched files of 442 total files |
|
|
6/3 |
121.8 GB |
||
|
|
55.2 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
79.4 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_material.binrfx |
207.1 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.9 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_update.binrfx |
80.8 KB |
|
Showing first 5 matched files of 311 total files |
|
|
5/2 |
114.8 GB |
||
|
|
55.2 KB |
|
|
79.4 KB |
|
|
207.1 KB |
|
|
40.9 KB |
|
|
80.8 KB |
|
Showing first 5 matched files of 274 total files |
|
|
3/4 |
116.2 GB |
||
|
|
55.2 KB |
|
|
79.6 KB |
|
|
202.6 KB |
|
|
41.0 KB |
|
|
81.0 KB |
|
Showing first 5 matched files of 280 total files |
|
|
5/1 |
138.0 GB |
||
|
|
33.4 KB |
|
|
51.3 KB |
|
|
129.9 KB |
|
|
27.1 KB |
|
|
50.2 KB |
|
Showing first 5 matched files of 254 total files |
|
|
5/0 |
94.9 GB |
||
|
|
55.2 KB |
|
AlanWake2/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
79.4 KB |
|
AlanWake2/data/shaders/build/pc_dx12/heightfield_material.binrfx |
204.7 KB |
|
AlanWake2/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.9 KB |
|
AlanWake2/data/shaders/build/pc_dx12/heightfield_update.binrfx |
80.8 KB |
|
Showing first 5 matched files of 261 total files |
|
|
4/0 |
122.5 GB |
||
|
|
55.2 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
79.4 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_material.binrfx |
207.1 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.9 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_update.binrfx |
80.8 KB |
|
Showing first 5 matched files of 311 total files |
|
|
2/1 |
92.3 GB |
||
|
|
55.1 KB |
|
|
79.2 KB |
|
|
204.1 KB |
|
|
40.9 KB |
|
|
80.8 KB |
|
Showing first 5 matched files of 264 total files |
|
|
3/0 |
11.4 GB |
||
|
Dungeons 4_Data/rfdata/Levels/main/main01begin/Outside/heightfield.bytes |
80.0 KB |
|
Dungeons 4_Data/rfdata/Levels/main/main01begin/Outside/visualheightfield.bytes |
360.0 KB |
|
Dungeons 4_Data/rfdata/Levels/main/main02horde/Outside/heightfield.bytes |
80.0 KB |
|
Dungeons 4_Data/rfdata/Levels/main/main02horde/Outside/visualheightfield.bytes |
360.0 KB |
|
Dungeons 4_Data/rfdata/Levels/main/main03demon/Outside/heightfield.bytes |
115.2 KB |
|
Showing first 5 matched files of 1538 total files |
|
|
[CGcircuit] Creating Terrains using Satellite Data in Houdini [ENG-RUS] |
|
10.1 GB |
|
|
02-LIDAR points to Heightfields/16-Finishing the LIDAR to Heightfield HDA.mp4 |
608.8 MB |
|
02-LIDAR points to Heightfields/13-Creating a tree proxy and scattering.mp4 |
571.9 MB |
|
02-LIDAR points to Heightfields/11-Generating the trees scattering layer.mp4 |
408.1 MB |
|
02-LIDAR points to Heightfields/12-Dealing with the borders.mp4 |
377.7 MB |
|
02-LIDAR points to Heightfields/10-Creating the Heighttfield.mp4 |
370.6 MB |
|
Showing first 5 matched files of 34 total files |
|
|
2/0 |
122.4 GB |
||
|
|
55.2 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
79.4 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_material.binrfx |
207.1 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.9 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_update.binrfx |
80.8 KB |
|
Showing first 5 matched files of 310 total files |
|
|
2/0 |
119.1 GB |
||
|
|
55.2 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
79.4 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_material.binrfx |
207.1 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.9 KB |
|
Alan Wake 2/data/shaders/build/pc_dx12/heightfield_update.binrfx |
80.8 KB |
|
Showing first 5 matched files of 309 total files |
|
|
2/0 |
19.2 GB |
||
|
1/0 |
115.1 GB |
||
|
game_info/data/data/shaders/build/pc_dx12/heightfield_culling.binrfx |
79.4 KB |
|
game_info/data/data/shaders/build/pc_dx12/heightfield_material.binrfx |
207.1 KB |
|
game_info/data/data/shaders/build/pc_dx12/heightfield_tessellation.binrfx |
40.9 KB |
|
game_info/data/data/shaders/build/pc_dx12/heightfield_update.binrfx |
80.8 KB |
|
game_info/data/data/shaders/build/pc_dx12/heightfield.binrfx |
55.2 KB |
|
Showing first 5 matched files of 1703 total files |
|
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