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Books

Software Engineering Game Graphics Actionscript Flash Physics for Flash Games Animation and Simulations pdf

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Books

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Total Size

9.4 GB

Total Files

2059

Hash

35B05EBD67905CC429AE58236303CF42C7715433

/Software Engineering/Game & Graphics/Actionscript - Flash/Physics for Flash Games, Animation, and Simulations.pdf

12.6 MB

/Software Engineering/Game & Graphics/Actionscript - Flash/Real-World Flash Game Development.pdf

4.2 MB

/Software Engineering/Game & Graphics/Actionscript - Flash/ActionScript 3.0 Game Programming University.pdf

13.4 MB

/Software Engineering/Game & Graphics/Actionscript - Flash/Actionscript 3.0 Cookbook.pdf

3.6 MB

/Software Engineering/Game & Graphics/Blender/Blender 2.5 Character Animation Cookbook.pdf

10.8 MB

/Software Engineering/Game & Graphics/Unity/Creating Games with Unity and Maya.pdf

22.8 MB

/Software Engineering/Game & Graphics/DirectX/Introduction to 3D Game Programming with DirectX 10.pdf

8.4 MB

/Software Engineering/Game & Graphics/Engine Architecture/Game Engine Architecture.pdf

12.5 MB

/Software Engineering/Game & Graphics/Design/Level Up!, The Guide to Great Video Game Design.pdf

10.6 MB

/Software Engineering/Game & Graphics/CUDA/CUDA Application Design and Development.pdf

7.3 MB

/Software Engineering/Game & Graphics/ZBrush/ZBrush 4 Sculpting for Games.pdf

20.8 MB

/Software Engineering/Game & Graphics/Unity/Unity 3.x Game Development by Example.pdf

15.3 MB

/Software Engineering/Game & Graphics/Pygame/Invent Your Own Computer Games with Python.pdf

4.5 MB

/Software Engineering/Game & Graphics/Engine Architecture/Game Physics Engine Development.pdf

3.6 MB

/Software Engineering/Game & Graphics/ZBrush/ZBrush Character Creation.pdf

33.1 MB

 

Showing first 15 files of 2059 total files


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