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Download Todd Kerpelman- Box2d Tutorials

Todd Kerpelman Box2d Tutorials

Name

Todd Kerpelman- Box2d Tutorials

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Total Size

634.3 MB

Total Files

72

Hash

901CE051DD0278132E9997F4C4761936957F6580

/chapter 1/

01 Introduction.mp4

3.3 MB

02 Disclaimers, thanks, and comments.mp4

1.5 MB

03 What you're gonna need....mp4

4.2 MB

04 Understanding Box2D.mp4

3.8 MB

05 The kinda long and boring lesson on setting everything up.mp4

14.1 MB

06 Creating the world and getting to know some classes.mp4

4.1 MB

07 Defining the size of the universe.mp4

2.1 MB

08 A quick digression about units.mp4

4.0 MB

09 Finishing up our b2World object.mp4

4.9 MB

10 If you're following along and getting errors...mp4

2.4 MB

11 How do you make a body.mp4

3.3 MB

12 Creating our first shape definition.mp4

7.7 MB

13 Finishing up our floor.mp4

5.8 MB

14 Creating the walls.mp4

8.5 MB

15 Creating our falling crate.mp4

9.7 MB

16 Making our world update over time.mp4

6.0 MB

17 Let's Get Visual, Visual.mp4

7.6 MB

18 Adding lots of crates! Whee!.mp4

12.4 MB

19 Experimenting with our values.mp4

20.2 MB

20 The difference between a shape and a body.mp4

3.8 MB

21 Defs, OrientedBoxes, and Coordinates.mp4

6.2 MB

22 Conclusion.mp4

1.9 MB

/chapter 2/

01 Making a real application - an Introduction to Chapter 2.mp4

3.4 MB

02 Everything we did in Chapter 1.mp4

7.3 MB

03 Getting a Sprite to move like a Body.mp4

10.8 MB

04 Introducing the Actor Class!.mp4

2.7 MB

05 Creating our first Actor class.mp4

12.1 MB

06 Creating the BallActor class.mp4

18.0 MB

07 Creating the PegActor, Part 1.mp4

12.2 MB

08 Creating the PegActor, Part 2.mp4

9.2 MB

09 Adding all those pegs to the world.mp4

10.1 MB

10 The ArbitraryStaticActor... as exciting as it sounds!.mp4

12.6 MB

11 Finishing the ArbiStaticActor, and adding some walls.mp4

13.8 MB

12 Adding some ramps! Yay!.mp4

8.9 MB

13 Discussion Questions, like Why isn't Todd a better coder.mp4

8.7 MB

14 More Discussion Questions that you probably weren't wondering about.mp4

8.0 MB

15 Getting to know the b2ContactListener.mp4

8.5 MB

16 Figuring out who bumped into who.mp4

7.9 MB

17 Making a peg light up! And some warnings....mp4

5.7 MB

18 How to remove an Actor (insert Hollywood-themed joke here).mp4

5.1 MB

19 Finishing that Actor's destroy() function.mp4

6.5 MB

20 Removing our ball and creating a custom event.mp4

9.1 MB

21 Removing those PegActors we took so long to make (sigh).mp4

10.4 MB

22 Our game's got a lotta balls..mp4

9.6 MB

23 Creating the BonusChuteActor class.mp4

21.4 MB

24 Adding a sensor to our BonusChute.mp4

16.2 MB

25 Getting a platform to move - the wrong way.mp4

14.4 MB

26 Getting a platform to move - the right way.mp4

16.7 MB

27 Fixing bugs in our platform and using bullets.mp4

8.7 MB

28 Introducing the camera!.mp4

8.7 MB

29 Making our camera dumbly zoom in.mp4

6.3 MB

30 Tracking our ball and Goal Peg.mp4

11.5 MB

31 Zooming in, the smart way.mp4

13.0 MB

32 How to control time! (Katana not required).mp4

8.2 MB

33 Cleaning up, part 1 Removing the flicker.mp4

10.5 MB

34 Cleaning up, part 2 Allowing multiple goal pegs.mp4

5.3 MB

35 Creating the aiming line, part 1.mp4

14.1 MB

36 Creating the aiming line, part 2.mp4

11.1 MB

37 Tweaking the settings.mp4

7.1 MB

38 Making a rotating shooter turret thing.mp4

14.2 MB

39 Oops! Fixing one bug with the shooter.mp4

1.4 MB

40 Making a smooth camera zoom through TweenLite.mp4

14.0 MB

41 Smoothing the zoom out and slow down moments.mp4

6.5 MB

42 Making the pegs fade out.mp4

17.1 MB

43 How to NOT make Peggle.mp4

5.1 MB

44 Turning our static pegs to moving pegs.mp4

9.3 MB

45 REALLY turning our static pegs into moving ones.mp4

8.5 MB

46 Getting our chute to follow our mouse.mp4

9.1 MB

47 Making our pegs react more realistically, part 1.mp4

13.8 MB

48 Even more realistic pegs, ApplyForce and ApplyImpulse.mp4

9.3 MB

49 Normals and crazy mathy stuff.mp4

10.2 MB

50 Final to-do list and conclusion.mp4

4.7 MB

 

Total files 72


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