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Download Udemy - Create a Fun Life Simulator Game using playMaker and Unity

Udemy Create Fun Life Simulator Game using playMaker and Unity

Name

Udemy - Create a Fun Life Simulator Game using playMaker and Unity

 DOWNLOAD Copy Link

Total Size

2.4 GB

Total Files

42

Hash

C0CFBFE759F12B119BA9FAC6DDF86F5B42E78F86

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1. Introduction.vtt

2.9 KB

2. Creating the Unity Project and Installing Playmaker.vtt

3.0 KB

21. Finishing Up Rental Items and Minor Bug Fixes.vtt

6.4 KB

16. Using playMaker FSM Templates to Simplify the Item State Machine.vtt

8.7 KB

18. Checking to Make Sure we Have Enough Money to Purchase the Item.vtt

10.6 KB

9. Check for Zero Health and Send a Death Event to the Game Manager FSM.vtt

11.4 KB

5. Sending Events to State Machines and Modifying Variables.vtt

11.9 KB

11. Adding Graphical Sliders for Health & Food.vtt

12.4 KB

15. Improve how the Item Requirements are Displayed.vtt

14.3 KB

7. Create Prefabs to Make our Game Items More Reusable.vtt

14.5 KB

3. Create a Basic User Interface for our Game in the Unity Editor.vtt

14.7 KB

17. Improve the Design and Layout of our Items.vtt

14.9 KB

19. Manage Items that can Only be Purchased One Time.vtt

15.5 KB

20. Handling Rental Items.vtt

15.6 KB

8. Use the Int Compare Action to Enforce Maximums for Health and Food.vtt

15.8 KB

13. Checking the Requirements Array for Purchased Items.vtt

16.5 KB

10. Display the Death Panel and Add the Ability to Restart the Game.vtt

16.5 KB

14. Display the Requirements for the Item to the Player.vtt

16.8 KB

6. Improving our Design by Creating State Machines for Game Items.vtt

17.8 KB

12. Create an Array in playMaker to store Item Requirements.vtt

21.1 KB

4. Setting up your First playMaker State Machine - Define playMaker Variables.vtt

21.8 KB

2. Creating the Unity Project and Installing Playmaker.mp4

26.5 MB

1. Introduction.mp4

31.5 MB

16. Using playMaker FSM Templates to Simplify the Item State Machine.mp4

66.4 MB

21. Finishing Up Rental Items and Minor Bug Fixes.mp4

69.0 MB

5. Sending Events to State Machines and Modifying Variables.mp4

75.8 MB

3. Create a Basic User Interface for our Game in the Unity Editor.mp4

79.7 MB

9. Check for Zero Health and Send a Death Event to the Game Manager FSM.mp4

90.9 MB

11. Adding Graphical Sliders for Health & Food.mp4

101.8 MB

18. Checking to Make Sure we Have Enough Money to Purchase the Item.mp4

107.9 MB

7. Create Prefabs to Make our Game Items More Reusable.mp4

111.1 MB

10. Display the Death Panel and Add the Ability to Restart the Game.mp4

122.7 MB

6. Improving our Design by Creating State Machines for Game Items.mp4

124.1 MB

4. Setting up your First playMaker State Machine - Define playMaker Variables.mp4

128.7 MB

8. Use the Int Compare Action to Enforce Maximums for Health and Food.mp4

134.8 MB

17. Improve the Design and Layout of our Items.mp4

136.4 MB

19. Manage Items that can Only be Purchased One Time.mp4

152.8 MB

15. Improve how the Item Requirements are Displayed.mp4

153.0 MB

14. Display the Requirements for the Item to the Player.mp4

174.7 MB

20. Handling Rental Items.mp4

175.6 MB

13. Checking the Requirements Array for Purchased Items.mp4

177.3 MB

12. Create an Array in playMaker to store Item Requirements.mp4

185.6 MB

 

Total files 42


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