Unity MobileGameDevelopment GameState |
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Name |
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Total Size |
1.0 GB |
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Total Files |
18 |
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Hash |
5C023CF8794C664F94F1CFEF324E89D7E2FE243B |
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231.9 MB |
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71.9 MB |
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69.3 MB |
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64.8 MB |
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60.3 MB |
16. Randomly placing the player in the level based on waypoints.flv |
54.8 MB |
12. Creating a function to save all of our stats after a round.flv |
52.6 MB |
10. Listening for pausing and adding pause functionality.flv |
50.2 MB |
09. Using Yield to pause our script execution for a second.flv |
48.4 MB |
17. Cleaning up the WonRound and adding a random spawn toggle.flv |
46.6 MB |
05. Using Get functions to let other scripts access our variable....flv |
46.4 MB |
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45.2 MB |
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41.1 MB |
03. Consulting our game design document to begin our script.flv |
35.4 MB |
04. Coding our Timer and counting down in the Update function.flv |
34.8 MB |
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25.7 MB |
02. Examining our start scene and the scripts that are included.flv |
16.6 MB |
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8.1 MB |
Total files 18 |
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