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Unity Mobile Game Development

10 Unity Mobile Game Development Saving Data and Highscores Using GUI Box function to draw our first highscore flv

Name

Unity Mobile Game Development

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Total Size

17.7 GB

Total Files

326

Hash

0C66BB810F86A94E01A68BE84AC04BEF9C5172BE

/10. Unity Mobile Game Development Saving Data and Highscores/4. Using a GUI.Box function to draw our first highscore.flv

22.9 MB

/10. Unity Mobile Game Development Saving Data and Highscores/18. Testing if we need to create a new highscore.flv

23.0 MB

/10. Unity Mobile Game Development Saving Data and Highscores/22. Using GUI.color to change our highscore text colors.flv

27.8 MB

/10. Unity Mobile Game Development Saving Data and Highscores/7. Creating a new GUI Style to format our text.flv

24.7 MB

/10. Unity Mobile Game Development Saving Data and Highscores/1. Introduction and project overview.flv

9.2 MB

/10. Unity Mobile Game Development Saving Data and Highscores/10. Adding a height offset to display all our names.flv

36.6 MB

/10. Unity Mobile Game Development Saving Data and Highscores/5. Using a Vector2 to offset our text placement for control.flv

25.6 MB

/10. Unity Mobile Game Development Saving Data and Highscores/8. Using a built-in array to store multiple pieces of data.flv

29.6 MB

/10. Unity Mobile Game Development Saving Data and Highscores/9. Displaying our entire array using a For loop.flv

29.8 MB

/10. Unity Mobile Game Development Saving Data and Highscores/20. Inserting our highscores into our data correctly.flv

31.9 MB

/10. Unity Mobile Game Development Saving Data and Highscores/24. Testing our Highscore Display script to find bugs.flv

60.2 MB

/10. Unity Mobile Game Development Saving Data and Highscores/16. Synchronizing our Rounds and Kills data.flv

33.2 MB

/10. Unity Mobile Game Development Saving Data and Highscores/19. Moving our highscores down using a reverse For loop.flv

59.9 MB

/10. Unity Mobile Game Development Saving Data and Highscores/14. Creating a testing interface to set PlayerPrefs data.flv

28.9 MB

/10. Unity Mobile Game Development Saving Data and Highscores/15. Synchronizing our PlayerPrefs with our local highscore class.flv

58.6 MB

 

Showing first 15 files of 326 total files


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