James Van Verth Essential Mathematics for Games and Interactive Applications 3rd edition 2015 |
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Essentialmath master src Examples Ch08 GeometryColoring Geometry 08 TextureAddressing textureShader hlslf |
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/essentialmath-master/src/Examples/Ch08-GeometryColoring/Geometry-08-TextureAddressing/Player.h |
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/essentialmath-master/src/Examples/Ch08-GeometryColoring/Geometry-08-TextureAddressing/Example.sln |
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/essentialmath-master/src/Examples/Ch08-GeometryColoring/Geometry-08-TextureAddressing/Readme.txt |
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/essentialmath-master/src/Examples/Ch08-GeometryColoring/Geometry-08-TextureAddressing/Game.h |
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/essentialmath-master/src/Examples/Ch08-GeometryColoring/Geometry-08-TextureAddressing/Player.cpp |
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/essentialmath-master/src/Examples/Ch08-GeometryColoring/Geometry-08-TextureAddressing/Makefile |
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