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Download /Packt.Game.Development.Patterns.with.Unity.2019/Packt.Game.Development.Patterns.with.Unity.2019/5 - Saving the Game and Communicating with Objects/24 - Building a Simple Game Save Mechanism.mp4

Packt Game Development Patterns with Unity 2019

Packt Game Development Patterns with Unity 2019 Saving the Game and Communicating with Objects 24 Building Simple Game Save Mechanism mp4

Name

Packt.Game.Development.Patterns.with.Unity.2019

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Total Size

852.3 MB

Total Files

37

Hash

880912DAE01BBDF816B228428D0A0AC29532954C

/Packt.Game.Development.Patterns.with.Unity.2019/5 - Saving the Game and Communicating with Objects/24 - Building a Simple Game Save Mechanism.mp4

24.0 MB

/Packt.Game.Development.Patterns.with.Unity.2019/5 - Saving the Game and Communicating with Objects/23 - Scriptable Objects and Their Uses.mp4

13.8 MB

/Packt.Game.Development.Patterns.with.Unity.2019/5 - Saving the Game and Communicating with Objects/22 - Publish-Subscribe, Singletons, and Facades.mp4

14.6 MB

/Packt.Game.Development.Patterns.with.Unity.2019/5 - Saving the Game and Communicating with Objects/25 - Restoring a Scene from Save and Its Objects from a Save.mp4

27.0 MB

/Packt.Game.Development.Patterns.with.Unity.2019/5 - Saving the Game and Communicating with Objects/21 - Commands with References, SendMessage, and UnityEvents.mp4

25.2 MB

/Packt.Game.Development.Patterns.with.Unity.2019/4 - Modeling NPC and Player Behavior with State Machines/20 - Driving an AI Agent with State.mp4

22.9 MB

/Packt.Game.Development.Patterns.with.Unity.2019/7 - Applying What You Learned/32 - Main Menu, Save, and Restore.mp4

18.3 MB

/Packt.Game.Development.Patterns.with.Unity.2019/4 - Modeling NPC and Player Behavior with State Machines/18 - A Visual Example - State Machines in Mecanim.mp4

14.7 MB

/Packt.Game.Development.Patterns.with.Unity.2019/7 - Applying What You Learned/33 - Loading Player Controls and Camera.mp4

27.6 MB

/Packt.Game.Development.Patterns.with.Unity.2019/2 - Timing and Scheduling in Unity3D/09 - What Is a Coroutine and How Do I Schedule One.mp4

17.6 MB

/Packt.Game.Development.Patterns.with.Unity.2019/4 - Modeling NPC and Player Behavior with State Machines/19 - Tracking a Player Character's State.mp4

19.0 MB

/Packt.Game.Development.Patterns.with.Unity.2019/6 - Decoupling for Cross Platform Behavior/29 - Conditional Compilation and Execution.mp4

16.5 MB

/Packt.Game.Development.Patterns.with.Unity.2019/7 - Applying What You Learned/31 - Prototyping and Blocking out a Scene.mp4

17.9 MB

/Packt.Game.Development.Patterns.with.Unity.2019/7 - Applying What You Learned/35 - Closing Notes.mp4

5.5 MB

/Packt.Game.Development.Patterns.with.Unity.2019/1 - Partitioning Your Workflow for Teams/01 - The Course Overview.mp4

13.7 MB

 

Showing first 15 files of 37 total files


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