FileMood

Download Packt.Game.Development.Patterns.with.Unity.2019

Packt Game Development Patterns with Unity 2019

Name

Packt.Game.Development.Patterns.with.Unity.2019

  DOWNLOAD Copy Link

Trouble downloading? see How To

Total Size

852.3 MB

Total Files

37

Last Seen

Hash

880912DAE01BBDF816B228428D0A0AC29532954C

/

design-assets.com.webloc

0.2 KB

/.../1 - Partitioning Your Workflow for Teams/

01 - The Course Overview.mp4

13.7 MB

02 - Setup Git SCM.mp4

15.5 MB

03 - Commits, File Mergeability, Avoiding Merge Conflicts, and Backing out of Mistakes.mp4

33.4 MB

04 - Nested Prefabs, Prefab Variants, and Working with Team Members.mp4

25.7 MB

05 - Subdividing and Merging Scenes and Sandbox Scenes.mp4

16.5 MB

06 - Asset Importing, Asset Cache, and Inplace versus External Asset Importing.mp4

10.8 MB

/.../2 - Timing and Scheduling in Unity3D/

07 - FixedUpdate versus Update, Time Scale, and Time.time and Physics.mp4

22.2 MB

08 - Monobehaviour.Invoke() and the Truth about Timers.mp4

7.6 MB

09 - What Is a Coroutine and How Do I Schedule One.mp4

17.6 MB

10 - Coroutine Lifespan and Differences from Other Event Functions.mp4

17.1 MB

11 - Parallel versus Asynchronous_ Threads and Thread Safety in Unity.mp4

12.9 MB

/.../3 - The Unity Jobs System/

12 - Unused Capacity Is Wasted Capacity, Resource Bound Operations, and Busy Waiting.mp4

13.2 MB

13 - Defining a Unity Job, Packing Arguments, and Unpacking Results.mp4

9.8 MB

14 - Scheduling a Unity Job and Choosing an Allocator.mp4

10.3 MB

15 - Job Dependencies and Cleanup.mp4

19.8 MB

16 - A Preview of the Entity Component System.mp4

26.4 MB

/.../4 - Modeling NPC and Player Behavior with State Machines/

17 - What Is a State Machine, What Qualifies as a State, and How Can States Overlap.mp4

13.6 MB

18 - A Visual Example - State Machines in Mecanim.mp4

14.7 MB

19 - Tracking a Player Character's State.mp4

19.0 MB

20 - Driving an AI Agent with State.mp4

22.9 MB

/.../5 - Saving the Game and Communicating with Objects/

21 - Commands with References, SendMessage, and UnityEvents.mp4

25.2 MB

22 - Publish-Subscribe, Singletons, and Facades.mp4

14.6 MB

23 - Scriptable Objects and Their Uses.mp4

13.8 MB

24 - Building a Simple Game Save Mechanism.mp4

24.0 MB

25 - Restoring a Scene from Save and Its Objects from a Save.mp4

27.0 MB

/.../6 - Decoupling for Cross Platform Behavior/

26 - Unity GUI Components and Layout.mp4

11.9 MB

27 - Unity Events in the GUI.mp4

21.7 MB

28 - Editor Tooling and Inspector Attributes.mp4

32.8 MB

29 - Conditional Compilation and Execution.mp4

16.5 MB

30 - Separating Input for Touch Screens, Keyboards, and Gamepads.mp4

18.8 MB

/.../7 - Applying What You Learned/

31 - Prototyping and Blocking out a Scene.mp4

17.9 MB

32 - Main Menu, Save, and Restore.mp4

18.3 MB

33 - Loading Player Controls and Camera.mp4

27.6 MB

34 - Post Processing - Lightmaps, Reflection Probes, and Occlusion.mp4

16.8 MB

35 - Closing Notes.mp4

5.5 MB

Packt.Game.Development.Patterns.with.Unity.2019/

9781838550608_Code.zip

217.3 MB

 

Total files 37


Copyright © 2026 FileMood.com