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Download Packt.Game.Development.Patterns.with.Unity.2019

Packt Game Development Patterns with Unity 2019

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Packt.Game.Development.Patterns.with.Unity.2019

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Total Size

852.3 MB

Total Files

37

Hash

880912DAE01BBDF816B228428D0A0AC29532954C

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design-assets.com.webloc

0.2 KB

/.../1 - Partitioning Your Workflow for Teams/

01 - The Course Overview.mp4

13.7 MB

02 - Setup Git SCM.mp4

15.5 MB

03 - Commits, File Mergeability, Avoiding Merge Conflicts, and Backing out of Mistakes.mp4

33.4 MB

04 - Nested Prefabs, Prefab Variants, and Working with Team Members.mp4

25.7 MB

05 - Subdividing and Merging Scenes and Sandbox Scenes.mp4

16.5 MB

06 - Asset Importing, Asset Cache, and Inplace versus External Asset Importing.mp4

10.8 MB

/.../2 - Timing and Scheduling in Unity3D/

07 - FixedUpdate versus Update, Time Scale, and Time.time and Physics.mp4

22.2 MB

08 - Monobehaviour.Invoke() and the Truth about Timers.mp4

7.6 MB

09 - What Is a Coroutine and How Do I Schedule One.mp4

17.6 MB

10 - Coroutine Lifespan and Differences from Other Event Functions.mp4

17.1 MB

11 - Parallel versus Asynchronous_ Threads and Thread Safety in Unity.mp4

12.9 MB

/.../3 - The Unity Jobs System/

12 - Unused Capacity Is Wasted Capacity, Resource Bound Operations, and Busy Waiting.mp4

13.2 MB

13 - Defining a Unity Job, Packing Arguments, and Unpacking Results.mp4

9.8 MB

14 - Scheduling a Unity Job and Choosing an Allocator.mp4

10.3 MB

15 - Job Dependencies and Cleanup.mp4

19.8 MB

16 - A Preview of the Entity Component System.mp4

26.4 MB

/.../4 - Modeling NPC and Player Behavior with State Machines/

17 - What Is a State Machine, What Qualifies as a State, and How Can States Overlap.mp4

13.6 MB

18 - A Visual Example - State Machines in Mecanim.mp4

14.7 MB

19 - Tracking a Player Character's State.mp4

19.0 MB

20 - Driving an AI Agent with State.mp4

22.9 MB

/.../5 - Saving the Game and Communicating with Objects/

21 - Commands with References, SendMessage, and UnityEvents.mp4

25.2 MB

22 - Publish-Subscribe, Singletons, and Facades.mp4

14.6 MB

23 - Scriptable Objects and Their Uses.mp4

13.8 MB

24 - Building a Simple Game Save Mechanism.mp4

24.0 MB

25 - Restoring a Scene from Save and Its Objects from a Save.mp4

27.0 MB

/.../6 - Decoupling for Cross Platform Behavior/

26 - Unity GUI Components and Layout.mp4

11.9 MB

27 - Unity Events in the GUI.mp4

21.7 MB

28 - Editor Tooling and Inspector Attributes.mp4

32.8 MB

29 - Conditional Compilation and Execution.mp4

16.5 MB

30 - Separating Input for Touch Screens, Keyboards, and Gamepads.mp4

18.8 MB

/.../7 - Applying What You Learned/

31 - Prototyping and Blocking out a Scene.mp4

17.9 MB

32 - Main Menu, Save, and Restore.mp4

18.3 MB

33 - Loading Player Controls and Camera.mp4

27.6 MB

34 - Post Processing - Lightmaps, Reflection Probes, and Occlusion.mp4

16.8 MB

35 - Closing Notes.mp4

5.5 MB

/Packt.Game.Development.Patterns.with.Unity.2019/

9781838550608_Code.zip

217.3 MB

 

Total files 37


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